java.lang.Object
- Direct Known Subclasses:
GL46C
GL45C relies on preview features of the Java platform:
GL45Crefers to one or more preview APIs:MemorySegment,SegmentAllocator.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 4.5 core profile functions.
These extensions are promoted in this version:
- GL_ARB_clip_control
- GL_ARB_direct_state_access
- GL_ARB_ES3_1_compatibility
- GL_ARB_get_texture_sub_image
- GL_ARB_robustness
- GL_ARB_texture_barrier
- GL_KHR_robustness
- Since:
- 0.1.0
- Author:
- squid233
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intstatic final intFields inherited from class overrungl.opengl.GL44C
BUFFER_IMMUTABLE_STORAGE, BUFFER_STORAGE_FLAGS, CLEAR_TEXTURE, CLIENT_MAPPED_BUFFER_BARRIER_BIT, CLIENT_STORAGE_BIT, DYNAMIC_STORAGE_BIT, LOCATION_COMPONENT, MAP_COHERENT_BIT, MAP_PERSISTENT_BIT, MAX_VERTEX_ATTRIB_STRIDE, MIRROR_CLAMP_TO_EDGE, PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, QUERY_BUFFER, QUERY_BUFFER_BARRIER_BIT, QUERY_BUFFER_BINDING, QUERY_RESULT_NO_WAIT, TEXTURE_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_INDEX, TRANSFORM_FEEDBACK_BUFFER_STRIDEFields inherited from class overrungl.opengl.GL43C
ACTIVE_RESOURCES, ACTIVE_VARIABLES, ANY_SAMPLES_PASSED_CONSERVATIVE, ARRAY_SIZE, ARRAY_STRIDE, ATOMIC_COUNTER_BUFFER_INDEX, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, AUTO_GENERATE_MIPMAP, BLOCK_INDEX, BUFFER, BUFFER_BINDING, BUFFER_DATA_SIZE, BUFFER_VARIABLE, CAVEAT_SUPPORT, CLEAR_BUFFER, COLOR_COMPONENTS, COLOR_ENCODING, COLOR_RENDERABLE, COMPRESSED_R11_EAC, COMPRESSED_RG11_EAC, COMPRESSED_RGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SIGNED_R11_EAC, COMPRESSED_SIGNED_RG11_EAC, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_SRGB8_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPUTE_SHADER, COMPUTE_SHADER_BIT, COMPUTE_SUBROUTINE, COMPUTE_SUBROUTINE_UNIFORM, COMPUTE_TEXTURE, COMPUTE_WORK_GROUP_SIZE, CONTEXT_FLAG_DEBUG_BIT, DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_USER_PARAM, DEBUG_GROUP_STACK_DEPTH, DEBUG_LOGGED_MESSAGES, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_OUTPUT, DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_LOW, DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_NOTIFICATION, DEBUG_SOURCE_API, DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_OTHER, DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_ERROR, DEBUG_TYPE_MARKER, DEBUG_TYPE_OTHER, DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_POP_GROUP, DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEPTH_COMPONENTS, DEPTH_RENDERABLE, DEPTH_STENCIL_TEXTURE_MODE, DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING, FILTER, FRAGMENT_SUBROUTINE, FRAGMENT_SUBROUTINE_UNIFORM, FRAGMENT_TEXTURE, FRAMEBUFFER_BLEND, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED, FULL_SUPPORT, GEOMETRY_SUBROUTINE, GEOMETRY_SUBROUTINE_UNIFORM, GEOMETRY_TEXTURE, GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE, IMAGE_CLASS_1_X_16, IMAGE_CLASS_1_X_32, IMAGE_CLASS_1_X_8, IMAGE_CLASS_10_10_10_2, IMAGE_CLASS_11_11_10, IMAGE_CLASS_2_X_16, IMAGE_CLASS_2_X_32, IMAGE_CLASS_2_X_8, IMAGE_CLASS_4_X_16, IMAGE_CLASS_4_X_32, IMAGE_CLASS_4_X_8, IMAGE_COMPATIBILITY_CLASS, IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE, IMAGE_TEXEL_SIZE, INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_STENCIL_TYPE, INTERNALFORMAT_SUPPORTED, IS_PER_PATCH, IS_ROW_MAJOR, LOCATION, LOCATION_INDEX, MANUAL_GENERATE_MIPMAP, MATRIX_STRIDE, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMBINED_DIMENSIONS, MAX_COMBINED_SHADER_OUTPUT_RESOURCES, MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_SIZE, MAX_DEBUG_GROUP_STACK_DEPTH, MAX_DEBUG_LOGGED_MESSAGES, MAX_DEBUG_MESSAGE_LENGTH, MAX_DEPTH, MAX_ELEMENT_INDEX, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES, MAX_FRAMEBUFFER_WIDTH, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_HEIGHT, MAX_LABEL_LENGTH, MAX_LAYERS, MAX_NAME_LENGTH, MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES, MAX_SHADER_STORAGE_BLOCK_SIZE, MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_UNIFORM_LOCATIONS, MAX_VERTEX_ATTRIB_BINDINGS, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_WIDTH, MIPMAP, NAME_LENGTH, NUM_ACTIVE_VARIABLES, NUM_SHADING_LANGUAGE_VERSIONS, OFFSET, PRIMITIVE_RESTART_FIXED_INDEX, PROGRAM, PROGRAM_INPUT, PROGRAM_OUTPUT, PROGRAM_PIPELINE, QUERY, READ_PIXELS, READ_PIXELS_FORMAT, READ_PIXELS_TYPE, REFERENCED_BY_COMPUTE_SHADER, REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_VERTEX_SHADER, SAMPLER, SHADER, SHADER_IMAGE_ATOMIC, SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE, SHADER_STORAGE_BARRIER_BIT, SHADER_STORAGE_BLOCK, SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BUFFER_SIZE, SHADER_STORAGE_BUFFER_START, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, SRGB_READ, SRGB_WRITE, STENCIL_COMPONENTS, STENCIL_RENDERABLE, TESS_CONTROL_SUBROUTINE, TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_CONTROL_TEXTURE, TESS_EVALUATION_SUBROUTINE, TESS_EVALUATION_SUBROUTINE_UNIFORM, TESS_EVALUATION_TEXTURE, TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_BUFFER_SIZE, TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE, TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_GATHER, TEXTURE_GATHER_SHADOW, TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE, TEXTURE_IMMUTABLE_LEVELS, TEXTURE_SHADOW, TEXTURE_VIEW, TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LAYERS, TEXTURE_VIEW_NUM_LEVELS, TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE, TRANSFORM_FEEDBACK_VARYING, TYPE, UNIFORM, UNIFORM_BLOCK, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_BUFFER, VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE, VERTEX_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM, VERTEX_TEXTURE, VIEW_CLASS_128_BITS, VIEW_CLASS_16_BITS, VIEW_CLASS_24_BITS, VIEW_CLASS_32_BITS, VIEW_CLASS_48_BITS, VIEW_CLASS_64_BITS, VIEW_CLASS_8_BITS, VIEW_CLASS_96_BITS, VIEW_CLASS_BPTC_FLOAT, VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG, VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_COMPATIBILITY_CLASSFields inherited from class overrungl.opengl.GL42C
ACTIVE_ATOMIC_COUNTER_BUFFERS, ALL_BARRIER_BITS, ATOMIC_COUNTER_BARRIER_BIT, ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_START, BUFFER_UPDATE_BARRIER_BIT, COMMAND_BARRIER_BIT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER_BINDING, ELEMENT_ARRAY_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT, IMAGE_1D, IMAGE_1D_ARRAY, IMAGE_2D, IMAGE_2D_ARRAY, IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY, IMAGE_2D_RECT, IMAGE_3D, IMAGE_BINDING_ACCESS, IMAGE_BINDING_FORMAT, IMAGE_BINDING_LAYER, IMAGE_BINDING_LAYERED, IMAGE_BINDING_LEVEL, IMAGE_BINDING_NAME, IMAGE_BUFFER, IMAGE_CUBE, IMAGE_CUBE_MAP_ARRAY, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_TYPE, INT_IMAGE_1D, INT_IMAGE_1D_ARRAY, INT_IMAGE_2D, INT_IMAGE_2D_ARRAY, INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_2D_RECT, INT_IMAGE_3D, INT_IMAGE_BUFFER, INT_IMAGE_CUBE, INT_IMAGE_CUBE_MAP_ARRAY, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTERS, MAX_COMBINED_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_IMAGE_SAMPLES, MAX_IMAGE_UNITS, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS, MAX_VERTEX_IMAGE_UNIFORMS, MIN_MAP_BUFFER_ALIGNMENT, NUM_SAMPLE_COUNTS, PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH, PIXEL_BUFFER_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT, TEXTURE_IMMUTABLE_FORMAT, TEXTURE_UPDATE_BARRIER_BIT, TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_BARRIER_BIT, TRANSFORM_FEEDBACK_PAUSED, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNIFORM_BARRIER_BIT, UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_SIZE, UNPACK_COMPRESSED_BLOCK_WIDTH, UNSIGNED_INT_ATOMIC_COUNTER, UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, VERTEX_ATTRIB_ARRAY_BARRIER_BITFields inherited from class overrungl.opengl.GL41C
ACTIVE_PROGRAM, ALL_SHADER_BITS, FIXED, FRAGMENT_SHADER_BIT, GEOMETRY_SHADER_BIT, HIGH_FLOAT, HIGH_INT, IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE, LAYER_PROVOKING_VERTEX, LOW_FLOAT, LOW_INT, MAX_FRAGMENT_UNIFORM_VECTORS, MAX_VARYING_VECTORS, MAX_VERTEX_UNIFORM_VECTORS, MAX_VIEWPORTS, MEDIUM_FLOAT, MEDIUM_INT, NUM_PROGRAM_BINARY_FORMATS, NUM_SHADER_BINARY_FORMATS, PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_LENGTH, PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_PIPELINE_BINDING, PROGRAM_SEPARABLE, RGB565, SHADER_BINARY_FORMATS, SHADER_COMPILER, TESS_CONTROL_SHADER_BIT, TESS_EVALUATION_SHADER_BIT, UNDEFINED_VERTEX, VERTEX_SHADER_BIT, VIEWPORT_BOUNDS_RANGE, VIEWPORT_INDEX_PROVOKING_VERTEX, VIEWPORT_SUBPIXEL_BITSFields inherited from class overrungl.opengl.GL40C
ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINES, COMPATIBLE_SUBROUTINES, DOUBLE_MAT2, DOUBLE_MAT2x3, DOUBLE_MAT2x4, DOUBLE_MAT3, DOUBLE_MAT3x2, DOUBLE_MAT3x4, DOUBLE_MAT4, DOUBLE_MAT4x2, DOUBLE_MAT4x3, DOUBLE_VEC2, DOUBLE_VEC3, DOUBLE_VEC4, DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING, FRACTIONAL_EVEN, FRACTIONAL_ODD, FRAGMENT_INTERPOLATION_OFFSET_BITS, GEOMETRY_SHADER_INVOCATIONS, INT_SAMPLER_CUBE_MAP_ARRAY, ISOLINES, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_FRAGMENT_INTERPOLATION_OFFSET, MAX_GEOMETRY_SHADER_INVOCATIONS, MAX_PATCH_VERTICES, MAX_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_SUBROUTINE_UNIFORM_LOCATIONS, MAX_SUBROUTINES, MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_GEN_LEVEL, MAX_TESS_PATCH_COMPONENTS, MAX_TRANSFORM_FEEDBACK_BUFFERS, MAX_VERTEX_STREAMS, MIN_FRAGMENT_INTERPOLATION_OFFSET, MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MIN_SAMPLE_SHADING_VALUE, NUM_COMPATIBLE_SUBROUTINES, PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL, PATCH_VERTICES, PATCHES, PROXY_TEXTURE_CUBE_MAP_ARRAY, SAMPLE_SHADING, SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_SHADOW, TESS_CONTROL_OUTPUT_VERTICES, TESS_CONTROL_SHADER, TESS_EVALUATION_SHADER, TESS_GEN_MODE, TESS_GEN_POINT_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, TEXTURE_BINDING_CUBE_MAP_ARRAY, TEXTURE_CUBE_MAP_ARRAY, TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_BINDING, TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BUFFER_PAUSED, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAYFields inherited from class overrungl.opengl.GL33C
ANY_SAMPLES_PASSED, INT_2_10_10_10_REV, MAX_DUAL_SOURCE_DRAW_BUFFERS, ONE_MINUS_SRC1_ALPHA, ONE_MINUS_SRC1_COLOR, RGB10_A2UI, SAMPLER_BINDING, SRC1_COLOR, TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_RGBA, TIME_ELAPSED, TIMESTAMP, VERTEX_ATTRIB_ARRAY_DIVISORFields inherited from class overrungl.opengl.GL32C
ALREADY_SIGNALED, CONDITION_SATISFIED, CONTEXT_COMPATIBILITY_PROFILE_BIT, CONTEXT_CORE_PROFILE_BIT, CONTEXT_PROFILE_MASK, DEPTH_CLAMP, FIRST_VERTEX_CONVENTION, FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GEOMETRY_INPUT_TYPE, GEOMETRY_OUTPUT_TYPE, GEOMETRY_SHADER, GEOMETRY_VERTICES_OUT, INT_SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE_ARRAY, LAST_VERTEX_CONVENTION, LINE_STRIP_ADJACENCY, LINES_ADJACENCY, MAX_COLOR_TEXTURE_SAMPLES, MAX_DEPTH_TEXTURE_SAMPLES, MAX_FRAGMENT_INPUT_COMPONENTS, MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_INTEGER_SAMPLES, MAX_SAMPLE_MASK_WORDS, MAX_SERVER_WAIT_TIMEOUT, MAX_VERTEX_OUTPUT_COMPONENTS, OBJECT_TYPE, PROGRAM_POINT_SIZE, PROVOKING_VERTEX, PROXY_TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, SAMPLE_MASK, SAMPLE_MASK_VALUE, SAMPLE_POSITION, SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY, SIGNALED, SYNC_CONDITION, SYNC_FENCE, SYNC_FLAGS, SYNC_FLUSH_COMMANDS_BIT, SYNC_GPU_COMMANDS_COMPLETE, SYNC_STATUS, TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_CUBE_MAP_SEAMLESS, TEXTURE_FIXED_SAMPLE_LOCATIONS, TEXTURE_SAMPLES, TIMEOUT_EXPIRED, TIMEOUT_IGNORED, TRIANGLE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY, UNSIGNALED, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, WAIT_FAILEDFields inherited from class overrungl.opengl.GL31C
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS, COPY_READ_BUFFER, COPY_WRITE_BUFFER, INT_SAMPLER_2D_RECT, INT_SAMPLER_BUFFER, INVALID_INDEX, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_UNIFORM_BLOCKS, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_RECTANGLE_TEXTURE_SIZE, MAX_TEXTURE_BUFFER_SIZE, MAX_UNIFORM_BLOCK_SIZE, MAX_UNIFORM_BUFFER_BINDINGS, MAX_VERTEX_UNIFORM_BLOCKS, PRIMITIVE_RESTART, PRIMITIVE_RESTART_INDEX, PROXY_TEXTURE_RECTANGLE, R16_SNORM, R8_SNORM, RG16_SNORM, RG8_SNORM, RGB16_SNORM, RGB8_SNORM, RGBA16_SNORM, RGBA8_SNORM, SAMPLER_2D_RECT, SAMPLER_2D_RECT_SHADOW, SAMPLER_BUFFER, SIGNED_NORMALIZED, TEXTURE_BINDING_BUFFER, TEXTURE_BINDING_RECTANGLE, TEXTURE_BUFFER, TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_RECTANGLE, UNIFORM_ARRAY_STRIDE, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_INDEX, UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BUFFER, UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_OFFSET_ALIGNMENT, UNIFORM_BUFFER_SIZE, UNIFORM_BUFFER_START, UNIFORM_IS_ROW_MAJOR, UNIFORM_MATRIX_STRIDE, UNIFORM_NAME_LENGTH, UNIFORM_OFFSET, UNIFORM_SIZE, UNIFORM_TYPE, UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_BUFFERFields inherited from class overrungl.opengl.GL30C
BGR_INTEGER, BGRA_INTEGER, BLUE_INTEGER, BUFFER_ACCESS_FLAGS, BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET, CLAMP_READ_COLOR, CLIP_DISTANCE0, CLIP_DISTANCE1, CLIP_DISTANCE2, CLIP_DISTANCE3, CLIP_DISTANCE4, CLIP_DISTANCE5, CLIP_DISTANCE6, CLIP_DISTANCE7, COLOR_ATTACHMENT0, COLOR_ATTACHMENT1, COLOR_ATTACHMENT10, COLOR_ATTACHMENT11, COLOR_ATTACHMENT12, COLOR_ATTACHMENT13, COLOR_ATTACHMENT14, COLOR_ATTACHMENT15, COLOR_ATTACHMENT16, COLOR_ATTACHMENT17, COLOR_ATTACHMENT18, COLOR_ATTACHMENT19, COLOR_ATTACHMENT2, COLOR_ATTACHMENT20, COLOR_ATTACHMENT21, COLOR_ATTACHMENT22, COLOR_ATTACHMENT23, COLOR_ATTACHMENT24, COLOR_ATTACHMENT25, COLOR_ATTACHMENT26, COLOR_ATTACHMENT27, COLOR_ATTACHMENT28, COLOR_ATTACHMENT29, COLOR_ATTACHMENT3, COLOR_ATTACHMENT30, COLOR_ATTACHMENT31, COLOR_ATTACHMENT4, COLOR_ATTACHMENT5, COLOR_ATTACHMENT6, COLOR_ATTACHMENT7, COLOR_ATTACHMENT8, COLOR_ATTACHMENT9, COMPARE_REF_TO_TEXTURE, COMPRESSED_RED, COMPRESSED_RED_RGTC1, COMPRESSED_RG, COMPRESSED_RG_RGTC2, COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_SIGNED_RG_RGTC2, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, CONTEXT_FLAGS, DEPTH_ATTACHMENT, DEPTH_COMPONENT32F, DEPTH_STENCIL, DEPTH_STENCIL_ATTACHMENT, DEPTH24_STENCIL8, DEPTH32F_STENCIL8, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER_BINDING, FIXED_ONLY, FLOAT_32_UNSIGNED_INT_24_8_REV, FRAMEBUFFER, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_BINDING, FRAMEBUFFER_COMPLETE, FRAMEBUFFER_DEFAULT, FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_SRGB, FRAMEBUFFER_UNDEFINED, FRAMEBUFFER_UNSUPPORTED, GREEN_INTEGER, HALF_FLOAT, INT_SAMPLER_1D, INT_SAMPLER_1D_ARRAY, INT_SAMPLER_2D, INT_SAMPLER_2D_ARRAY, INT_SAMPLER_3D, INT_SAMPLER_CUBE, INTERLEAVED_ATTRIBS, INVALID_FRAMEBUFFER_OPERATION, MAJOR_VERSION, MAP_FLUSH_EXPLICIT_BIT, MAP_INVALIDATE_BUFFER_BIT, MAP_INVALIDATE_RANGE_BIT, MAP_READ_BIT, MAP_UNSYNCHRONIZED_BIT, MAP_WRITE_BIT, MAX_ARRAY_TEXTURE_LAYERS, MAX_CLIP_DISTANCES, MAX_COLOR_ATTACHMENTS, MAX_PROGRAM_TEXEL_OFFSET, MAX_RENDERBUFFER_SIZE, MAX_SAMPLES, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, MAX_VARYING_COMPONENTS, MIN_PROGRAM_TEXEL_OFFSET, MINOR_VERSION, NUM_EXTENSIONS, PRIMITIVES_GENERATED, PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY, QUERY_BY_REGION_NO_WAIT, QUERY_BY_REGION_WAIT, QUERY_NO_WAIT, QUERY_WAIT, R11F_G11F_B10F, R16, R16F, R16I, R16UI, R32F, R32I, R32UI, R8, R8I, R8UI, RASTERIZER_DISCARD, READ_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING, RED_INTEGER, RENDERBUFFER, RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_BINDING, RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_HEIGHT, RENDERBUFFER_INTERNAL_FORMAT, RENDERBUFFER_RED_SIZE, RENDERBUFFER_SAMPLES, RENDERBUFFER_STENCIL_SIZE, RENDERBUFFER_WIDTH, RG, RG_INTEGER, RG16, RG16F, RG16I, RG16UI, RG32F, RG32I, RG32UI, RG8, RG8I, RG8UI, RGB_INTEGER, RGB16F, RGB16I, RGB16UI, RGB32F, RGB32I, RGB32UI, RGB8I, RGB8UI, RGB9_E5, RGBA_INTEGER, RGBA16F, RGBA16I, RGBA16UI, RGBA32F, RGBA32I, RGBA32UI, RGBA8I, RGBA8UI, SAMPLER_1D_ARRAY, SAMPLER_1D_ARRAY_SHADOW, SAMPLER_2D_ARRAY, SAMPLER_2D_ARRAY_SHADOW, SAMPLER_CUBE_SHADOW, SEPARATE_ATTRIBS, STENCIL_ATTACHMENT, STENCIL_INDEX1, STENCIL_INDEX16, STENCIL_INDEX4, STENCIL_INDEX8, TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_ALPHA_TYPE, TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_2D_ARRAY, TEXTURE_BLUE_TYPE, TEXTURE_DEPTH_TYPE, TEXTURE_GREEN_TYPE, TEXTURE_RED_TYPE, TEXTURE_SHARED_SIZE, TEXTURE_STENCIL_SIZE, TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_MODE, TRANSFORM_FEEDBACK_BUFFER_SIZE, TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_VARYINGS, UNSIGNED_INT_10F_11F_11F_REV, UNSIGNED_INT_24_8, UNSIGNED_INT_5_9_9_9_REV, UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC4, UNSIGNED_NORMALIZED, VERTEX_ARRAY_BINDING, VERTEX_ATTRIB_ARRAY_INTEGERFields inherited from class overrungl.opengl.GL21C
COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA, FLOAT_MAT2x3, FLOAT_MAT2x4, FLOAT_MAT3x2, FLOAT_MAT3x4, FLOAT_MAT4x2, FLOAT_MAT4x3, PIXEL_PACK_BUFFER, PIXEL_PACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER, PIXEL_UNPACK_BUFFER_BINDING, SRGB, SRGB_ALPHA, SRGB8, SRGB8_ALPHA8Fields inherited from class overrungl.opengl.GL20C
ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ATTACHED_SHADERS, BLEND_EQUATION_ALPHA, BLEND_EQUATION_RGB, BOOL, BOOL_VEC2, BOOL_VEC3, BOOL_VEC4, COMPILE_STATUS, CURRENT_PROGRAM, CURRENT_VERTEX_ATTRIB, DELETE_STATUS, DRAW_BUFFER0, DRAW_BUFFER1, DRAW_BUFFER10, DRAW_BUFFER11, DRAW_BUFFER12, DRAW_BUFFER13, DRAW_BUFFER14, DRAW_BUFFER15, DRAW_BUFFER2, DRAW_BUFFER3, DRAW_BUFFER4, DRAW_BUFFER5, DRAW_BUFFER6, DRAW_BUFFER7, DRAW_BUFFER8, DRAW_BUFFER9, FLOAT_MAT2, FLOAT_MAT3, FLOAT_MAT4, FLOAT_VEC2, FLOAT_VEC3, FLOAT_VEC4, FRAGMENT_SHADER, FRAGMENT_SHADER_DERIVATIVE_HINT, INFO_LOG_LENGTH, INT_VEC2, INT_VEC3, INT_VEC4, LINK_STATUS, LOWER_LEFT, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_DRAW_BUFFERS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_TEXTURE_IMAGE_UNITS, MAX_VARYING_FLOATS, MAX_VERTEX_ATTRIBS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_UNIFORM_COMPONENTS, POINT_SPRITE_COORD_ORIGIN, SAMPLER_1D, SAMPLER_1D_SHADOW, SAMPLER_2D, SAMPLER_2D_SHADOW, SAMPLER_3D, SAMPLER_CUBE, SHADER_SOURCE_LENGTH, SHADER_TYPE, SHADING_LANGUAGE_VERSION, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, UPPER_LEFT, VALIDATE_STATUS, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_PROGRAM_POINT_SIZE, VERTEX_SHADERFields inherited from class overrungl.opengl.GL15C
ARRAY_BUFFER, ARRAY_BUFFER_BINDING, BUFFER_ACCESS, BUFFER_MAP_POINTER, BUFFER_MAPPED, BUFFER_SIZE, BUFFER_USAGE, CURRENT_QUERY, DYNAMIC_COPY, DYNAMIC_DRAW, DYNAMIC_READ, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_BINDING, QUERY_COUNTER_BITS, QUERY_RESULT, QUERY_RESULT_AVAILABLE, READ_ONLY, READ_WRITE, SAMPLES_PASSED, SRC1_ALPHA, STATIC_COPY, STATIC_DRAW, STATIC_READ, STREAM_COPY, STREAM_DRAW, STREAM_READ, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, WRITE_ONLYFields inherited from class overrungl.opengl.GL14C
BLEND_COLOR, BLEND_DST_ALPHA, BLEND_DST_RGB, BLEND_EQUATION, BLEND_SRC_ALPHA, BLEND_SRC_RGB, CONSTANT_ALPHA, CONSTANT_COLOR, DECR_WRAP, DEPTH_COMPONENT16, DEPTH_COMPONENT24, DEPTH_COMPONENT32, FUNC_ADD, FUNC_REVERSE_SUBTRACT, FUNC_SUBTRACT, INCR_WRAP, MAX, MAX_TEXTURE_LOD_BIAS, MIN, MIRRORED_REPEAT, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_COLOR, POINT_FADE_THRESHOLD_SIZE, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_MODE, TEXTURE_DEPTH_SIZE, TEXTURE_LOD_BIASFields inherited from class overrungl.opengl.GL13C
ACTIVE_TEXTURE, CLAMP_TO_BORDER, COMPRESSED_RGB, COMPRESSED_RGBA, COMPRESSED_TEXTURE_FORMATS, MAX_CUBE_MAP_TEXTURE_SIZE, MULTISAMPLE, NUM_COMPRESSED_TEXTURE_FORMATS, PROXY_TEXTURE_CUBE_MAP, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_ONE, SAMPLE_BUFFERS, SAMPLE_COVERAGE, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_VALUE, SAMPLES, TEXTURE_BINDING_CUBE_MAP, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSION_HINT, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE0, TEXTURE1, TEXTURE10, TEXTURE11, TEXTURE12, TEXTURE13, TEXTURE14, TEXTURE15, TEXTURE16, TEXTURE17, TEXTURE18, TEXTURE19, TEXTURE2, TEXTURE20, TEXTURE21, TEXTURE22, TEXTURE23, TEXTURE24, TEXTURE25, TEXTURE26, TEXTURE27, TEXTURE28, TEXTURE29, TEXTURE3, TEXTURE30, TEXTURE31, TEXTURE4, TEXTURE5, TEXTURE6, TEXTURE7, TEXTURE8, TEXTURE9Fields inherited from class overrungl.opengl.GL12C
ALIASED_LINE_WIDTH_RANGE, BGR, BGRA, CLAMP_TO_EDGE, MAX_3D_TEXTURE_SIZE, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, PACK_IMAGE_HEIGHT, PACK_SKIP_IMAGES, PROXY_TEXTURE_3D, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, TEXTURE_3D, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_3D, TEXTURE_DEPTH, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MIN_LOD, TEXTURE_WRAP_R, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REVFields inherited from class overrungl.opengl.GL11C
COLOR_LOGIC_OP, DOUBLE, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, R3_G3_B2, RGB10, RGB10_A2, RGB12, RGB16, RGB4, RGB5, RGB5_A1, RGB8, RGBA12, RGBA16, RGBA2, RGBA4, RGBA8, TEXTURE_ALPHA_SIZE, TEXTURE_BINDING_1D, TEXTURE_BINDING_2D, TEXTURE_BLUE_SIZE, TEXTURE_GREEN_SIZE, TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE, VERTEX_ARRAYFields inherited from class overrungl.opengl.GL10C
ALPHA, ALWAYS, AND, AND_INVERTED, AND_REVERSE, BACK, BACK_LEFT, BACK_RIGHT, BLEND, BLEND_DST, BLEND_SRC, BLUE, BYTE, CCW, CLEAR, COLOR, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_WRITEMASK, COPY, COPY_INVERTED, CULL_FACE, CULL_FACE_MODE, CW, DECR, DEPTH, DEPTH_BUFFER_BIT, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_FUNC, DEPTH_RANGE, DEPTH_TEST, DEPTH_WRITEMASK, DITHER, DONT_CARE, DOUBLEBUFFER, DRAW_BUFFER, DST_ALPHA, DST_COLOR, EQUAL, EQUIV, EXTENSIONS, FALSE, FASTEST, FILL, FLOAT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_LEFT, FRONT_RIGHT, GEQUAL, GREATER, GREEN, INCR, INT, INVALID_ENUM, INVALID_OPERATION, INVALID_VALUE, INVERT, KEEP, LEFT, LEQUAL, LESS, LINE, LINE_LOOP, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STRIP, LINE_WIDTH, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINES, LOGIC_OP_MODE, MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEVER, NICEST, NO_ERROR, NONE, NOOP, NOR, NOTEQUAL, ONE, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, OR, OR_INVERTED, OR_REVERSE, OUT_OF_MEMORY, PACK_ALIGNMENT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, POINT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_RANGE, POINTS, POLYGON_MODE, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, QUADS, READ_BUFFER, RED, RENDERER, REPEAT, REPLACE, RGB, RGBA, RIGHT, SCISSOR_BOX, SCISSOR_TEST, SET, SHORT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_COLOR, STACK_OVERFLOW, STACK_UNDERFLOW, STENCIL, STENCIL_BUFFER_BIT, STENCIL_CLEAR_VALUE, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_TEST, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, SUBPIXEL_BITS, TEXTURE, TEXTURE_1D, TEXTURE_2D, TEXTURE_BORDER_COLOR, TEXTURE_HEIGHT, TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER, TEXTURE_WIDTH, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TRUE, UNPACK_ALIGNMENT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, VENDOR, VERSION, VIEWPORT, XOR, ZERO -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidbindTextureUnit(int unit, int texture) static voidblitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) static intcheckNamedFramebufferStatus(int framebuffer, int target) static voidclearNamedBufferData(int buffer, int internalFormat, int format, int type, MemorySegmentPREVIEW data) static voidclearNamedBufferSubData(int buffer, int internalFormat, long offset, long size, int format, int type, MemorySegmentPREVIEW data) static voidclearNamedFramebufferfi(int framebuffer, int buffer, int drawBuffer, float depth, int stencil) static voidclearNamedFramebufferfv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static voidclearNamedFramebufferfv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, float[] value) static voidclearNamedFramebufferiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static voidclearNamedFramebufferiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) static voidclearNamedFramebufferuiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static voidclearNamedFramebufferuiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) static voidclipControl(int origin, int depth) static voidcompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int imageSize, MemorySegmentPREVIEW data) static voidcompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegmentPREVIEW data) static voidcompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegmentPREVIEW data) static voidcopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) static voidcopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width) static voidcopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) static voidcopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) static intstatic voidcreateBuffers(int n, MemorySegmentPREVIEW buffers) static voidcreateBuffers(SegmentAllocatorPREVIEW allocator, int[] buffers) static intstatic voidcreateFramebuffers(int n, MemorySegmentPREVIEW framebuffers) static voidcreateFramebuffers(SegmentAllocatorPREVIEW allocator, int[] framebuffers) static intstatic voidcreateProgramPipelines(int n, MemorySegmentPREVIEW pipelines) static voidcreateProgramPipelines(SegmentAllocatorPREVIEW allocator, int[] pipelines) static voidcreateQueries(int target, int n, MemorySegmentPREVIEW ids) static voidcreateQueries(SegmentAllocatorPREVIEW allocator, int target, int[] ids) static intcreateQuery(int target) static intstatic voidcreateRenderbuffers(int n, MemorySegmentPREVIEW renderbuffers) static voidcreateRenderbuffers(SegmentAllocatorPREVIEW allocator, int[] renderbuffers) static intstatic voidcreateSamplers(int n, MemorySegmentPREVIEW samplers) static voidcreateSamplers(SegmentAllocatorPREVIEW allocator, int[] samplers) static intcreateTexture(int target) static voidcreateTextures(int target, int n, MemorySegmentPREVIEW textures) static voidcreateTextures(SegmentAllocatorPREVIEW allocator, int target, int[] textures) static intstatic voidcreateTransformFeedbacks(int n, MemorySegmentPREVIEW ids) static voidcreateTransformFeedbacks(SegmentAllocatorPREVIEW allocator, int[] ids) static intstatic voidcreateVertexArrays(int n, MemorySegmentPREVIEW arrays) static voidcreateVertexArrays(SegmentAllocatorPREVIEW allocator, int[] arrays) static voiddisableVertexArrayAttrib(int vaobj, int index) static voidenableVertexArrayAttrib(int vaobj, int index) static voidflushMappedNamedBufferRange(int buffer, long offset, long length) static voidgenerateTextureMipmap(int texture) static voidgetCompressedTextureImage(int texture, int level, int bufSize, MemorySegmentPREVIEW pixels) static voidgetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, MemorySegmentPREVIEW pixels) static intstatic intgetNamedBufferParameteri(int buffer, int pname) static longgetNamedBufferParameteri64(int buffer, int pname) static voidgetNamedBufferParameteri64v(int buffer, int pname, MemorySegmentPREVIEW params) static voidgetNamedBufferParameteriv(int buffer, int pname, MemorySegmentPREVIEW params) static MemorySegmentPREVIEWgetNamedBufferPointer(int target, int pname) static voidgetNamedBufferPointerv(int target, int pname, MemorySegmentPREVIEW params) static voidgetNamedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) static voidgetNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) static intgetNamedFramebufferAttachmentParameteri(int framebuffer, int attachment, int pname) static voidgetNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, MemorySegmentPREVIEW params) static intgetNamedFramebufferParameteri(int framebuffer, int pname) static voidgetNamedFramebufferParameteriv(int framebuffer, int pname, MemorySegmentPREVIEW param) static intgetNamedRenderbufferParameteri(int renderbuffer, int pname) static voidgetNamedRenderbufferParameteriv(int renderbuffer, int pname, int[] params) static voidgetNamedRenderbufferParameteriv(int renderbuffer, int pname, MemorySegmentPREVIEW params) static voidgetnCompressedTexImage(int target, int lod, int bufSize, MemorySegmentPREVIEW pixels) static voidgetnCompressedTexImage(int target, int lod, MemorySegmentPREVIEW pixels) static voidgetnTexImage(int target, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static voidgetnTexImage(int target, int level, int format, int type, MemorySegmentPREVIEW pixels) static voidgetnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, byte[] pixels) static voidgetnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, float[] pixels) static voidgetnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, int[] pixels) static voidgetnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, short[] pixels) static voidgetnUniformdv(int program, int location, int bufSize, MemorySegmentPREVIEW params) static voidgetnUniformdv(int program, int location, MemorySegmentPREVIEW params) static voidgetnUniformdv(SegmentAllocatorPREVIEW allocator, int program, int location, double[] params) static voidgetnUniformfv(int program, int location, int bufSize, MemorySegmentPREVIEW params) static voidgetnUniformfv(int program, int location, MemorySegmentPREVIEW params) static voidgetnUniformfv(SegmentAllocatorPREVIEW allocator, int program, int location, float[] params) static voidgetnUniformiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) static voidgetnUniformiv(int program, int location, MemorySegmentPREVIEW params) static voidgetnUniformiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) static voidgetnUniformuiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) static voidgetnUniformuiv(int program, int location, MemorySegmentPREVIEW params) static voidgetnUniformuiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) static voidgetQueryBufferObjecti64v(int id, int buffer, int pname, long offset) static voidgetQueryBufferObjectiv(int id, int buffer, int pname, long offset) static voidgetQueryBufferObjectui64v(int id, int buffer, int pname, long offset) static voidgetQueryBufferObjectuiv(int id, int buffer, int pname, long offset) static voidgetTextureImage(int texture, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static floatgetTextureLevelParameterf(int texture, int level, int pname) static voidgetTextureLevelParameterfv(int texture, int level, int pname, MemorySegmentPREVIEW params) static voidgetTextureLevelParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, float[] params) static intgetTextureLevelParameteri(int texture, int level, int pname) static voidgetTextureLevelParameteriv(int texture, int level, int pname, MemorySegmentPREVIEW params) static voidgetTextureLevelParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, int[] params) static floatgetTextureParameterf(int texture, int pname) static voidgetTextureParameterfv(int texture, int pname, MemorySegmentPREVIEW params) static voidgetTextureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) static intgetTextureParameteri(int texture, int pname) static intgetTextureParameterIi(int texture, int pname) static voidgetTextureParameterIiv(int texture, int pname, MemorySegmentPREVIEW params) static voidgetTextureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static intgetTextureParameterIui(int texture, int pname) static voidgetTextureParameterIuiv(int texture, int pname, MemorySegmentPREVIEW params) static voidgetTextureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static voidgetTextureParameteriv(int texture, int pname, MemorySegmentPREVIEW params) static voidgetTextureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static voidgetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static voidgetTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) static voidgetTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) static voidgetTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) static voidgetTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) static voidgetTransformFeedbacki_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) static voidgetTransformFeedbacki_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, int[] param) static voidgetTransformFeedbacki64_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) static voidgetTransformFeedbacki64_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, long[] param) static voidgetTransformFeedbackiv(int xfb, int pname, MemorySegmentPREVIEW param) static voidgetTransformFeedbackiv(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int[] param) static intgetVertexArrayi(int vaobj, int pname) static longgetVertexArrayIndexed64i(int vaobj, int index, int pname) static voidgetVertexArrayIndexed64iv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) static intgetVertexArrayIndexedi(int vaobj, int index, int pname) static voidgetVertexArrayIndexediv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) static voidgetVertexArrayiv(int vaobj, int pname, MemorySegmentPREVIEW param) static voidinvalidateNamedFramebufferData(int framebuffer, int attachment) static voidinvalidateNamedFramebufferData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments) static voidinvalidateNamedFramebufferData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments) static voidinvalidateNamedFramebufferSubData(int framebuffer, int attachment, int x, int y, int width, int height) static voidinvalidateNamedFramebufferSubData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments, int x, int y, int width, int height) static voidinvalidateNamedFramebufferSubData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments, int x, int y, int width, int height) static MemorySegmentPREVIEWmapNamedBuffer(int buffer, int access) static MemorySegmentPREVIEWmapNamedBufferRange(int buffer, long offset, long length, int access) static voidmemoryBarrierByRegion(int barriers) static voidnamedBufferData(int buffer, long size, int usage) static voidnamedBufferData(int buffer, long size, MemorySegmentPREVIEW data, int usage) static voidnamedBufferData(int buffer, MemorySegmentPREVIEW data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int usage) static voidnamedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int usage) static voidnamedBufferStorage(int buffer, long size, int flags) static voidnamedBufferStorage(int buffer, long size, MemorySegmentPREVIEW data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int flags) static voidnamedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int flags) static voidnamedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) static voidnamedBufferSubData(int buffer, long offset, MemorySegmentPREVIEW data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) static voidnamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) static voidnamedFramebufferDrawBuffer(int framebuffer, int buf) static voidnamedFramebufferDrawBuffers(int framebuffer, int n, MemorySegmentPREVIEW bufs) static voidnamedFramebufferDrawBuffers(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] bufs) static voidnamedFramebufferParameteri(int framebuffer, int pname, int param) static voidnamedFramebufferReadBuffer(int framebuffer, int src) static voidnamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbufferTarget, int renderbuffer) static voidnamedFramebufferTexture(int framebuffer, int attachment, int texture, int level) static voidnamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer) static voidnamedRenderbufferStorage(int renderbuffer, int internalFormat, int width, int height) static voidnamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalFormat, int width, int height) static voidreadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegmentPREVIEW data) static voidreadnPixels(int x, int y, int width, int height, int format, int type, MemorySegmentPREVIEW data) static voidreadnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, byte[] data) static voidreadnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, float[] data) static voidreadnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, int[] data) static voidreadnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, short[] data) static voidstatic voidtextureBuffer(int texture, int internalFormat, int buffer) static voidtextureBufferRange(int texture, int internalFormat, int buffer, long offset, long size) static voidtextureParameterf(int texture, int pname, float param) static voidtextureParameterfv(int texture, int pname, MemorySegmentPREVIEW params) static voidtextureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) static voidtextureParameteri(int texture, int pname, int param) static voidtextureParameterIiv(int texture, int pname, MemorySegmentPREVIEW params) static voidtextureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static voidtextureParameterIuiv(int texture, int pname, MemorySegmentPREVIEW params) static voidtextureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static voidtextureParameteriv(int texture, int pname, MemorySegmentPREVIEW params) static voidtextureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static voidtextureStorage1D(int texture, int levels, int internalFormat, int width) static voidtextureStorage2D(int texture, int levels, int internalFormat, int width, int height) static voidtextureStorage2DMultisample(int texture, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) static voidtextureStorage3D(int texture, int levels, int internalFormat, int width, int height, int depth) static voidtextureStorage3DMultisample(int texture, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) static voidtextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, MemorySegmentPREVIEW pixels) static voidtextureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, byte[] pixels) static voidtextureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, float[] pixels) static voidtextureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, int[] pixels) static voidtextureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, short[] pixels) static voidtextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegmentPREVIEW pixels) static voidtextureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels) static voidtextureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) static voidtextureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) static voidtextureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) static voidtextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW pixels) static voidtextureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) static voidtextureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) static voidtextureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) static voidtextureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) static voidtransformFeedbackBufferBase(int xfb, int index, int buffer) static voidtransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size) static booleanunmapNamedBuffer(int buffer) static voidvertexArrayAttribBinding(int vaobj, int attribIndex, int bindingIndex) static voidvertexArrayAttribFormat(int vaobj, int attribIndex, int size, int type, boolean normalized, int relativeOffset) static voidvertexArrayAttribIFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) static voidvertexArrayAttribLFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) static voidvertexArrayBindingDivisor(int vaobj, int bindingIndex, int divisor) static voidvertexArrayElementBuffer(int vaobj, int buffer) static voidvertexArrayVertexBuffer(int vaobj, int bindingIndex, int buffer, long offset, int stride) static voidvertexArrayVertexBuffers(int vaobj, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) static voidvertexArrayVertexBuffers(SegmentAllocatorPREVIEW allocator, int vaobj, int first, int count, int[] buffers, long[] offsets, int[] strides) Methods inherited from class overrungl.opengl.GL44C
bindBuffersBase, bindBuffersBase, bindBuffersRange, bindBuffersRange, bindImageTextures, bindImageTextures, bindSamplers, bindSamplers, bindTextures, bindTextures, bindVertexBuffers, bindVertexBuffers, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, clearTexImage, clearTexSubImageMethods inherited from class overrungl.opengl.GL43C
bindVertexBuffer, clearBufferData, clearBufferSubData, copyImageSubData, debugMessageCallback, debugMessageCallback, debugMessageControl, debugMessageControl, debugMessageInsert, debugMessageInsert, dispatchCompute, dispatchComputeIndirect, framebufferParameteri, getDebugMessageLog, getDebugMessageLog, getDebugMessageLog, getFramebufferParameteri, getFramebufferParameteriv, getInternalformati64, getInternalformati64v, getInternalformati64v, getObjectLabel, getObjectLabel, getObjectLabel, getObjectLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getProgramInterfacei, getProgramInterfaceiv, getProgramResourceIndex, getProgramResourceIndex, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceLocation, getProgramResourceLocation, getProgramResourceLocationIndex, getProgramResourceLocationIndex, getProgramResourceName, getProgramResourceName, getProgramResourceName, getProgramResourceName, invalidateBufferData, invalidateBufferSubData, invalidateFramebuffer, invalidateFramebuffer, invalidateFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateTexImage, invalidateTexSubImage, multiDrawArraysIndirect, multiDrawArraysIndirect, multiDrawElementsIndirect, multiDrawElementsIndirect, objectLabel, objectLabel, objectPtrLabel, objectPtrLabel, popDebugGroup, pushDebugGroup, pushDebugGroup, shaderStorageBlockBinding, texBufferRange, texStorage2DMultisample, texStorage3DMultisample, textureView, vertexAttribBinding, vertexAttribFormat, vertexAttribIFormat, vertexAttribLFormat, vertexBindingDivisorMethods inherited from class overrungl.opengl.GL42C
bindImageTexture, drawArraysInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawTransformFeedbackInstanced, drawTransformFeedbackStreamInstanced, getActiveAtomicCounterBufferi, getActiveAtomicCounterBufferiv, getActiveAtomicCounterBufferiv, getInternalformati, getInternalformativ, getInternalformativ, memoryBarrier, texStorage1D, texStorage2D, texStorage3DMethods inherited from class overrungl.opengl.GL41C
activeShaderProgram, bindProgramPipeline, clearDepthf, createShaderProgram, createShaderProgramv, createShaderProgramv, deleteProgramPipeline, deleteProgramPipelines, deleteProgramPipelines, depthRangeArrayv, depthRangeArrayv, depthRangef, depthRangeIndexed, genProgramPipeline, genProgramPipelines, genProgramPipelines, getDoublei, getDoublei_v, getDoublei_v, getFloati, getFloati_v, getFloati_v, getProgramBinary, getProgramBinary, getProgramBinary, getProgramPipelinei, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineiv, getShaderPrecisionFormat, getShaderPrecisionFormat, getVertexAttribLdv, getVertexAttribLdv, isProgramPipeline, programBinary, programBinary, programParameteri, programUniform1d, programUniform1dv, programUniform1dv, programUniform1f, programUniform1fv, programUniform1fv, programUniform1i, programUniform1iv, programUniform1iv, programUniform1ui, programUniform1uiv, programUniform1uiv, programUniform2d, programUniform2dv, programUniform2dv, programUniform2f, programUniform2fv, programUniform2fv, programUniform2i, programUniform2iv, programUniform2iv, programUniform2ui, programUniform2uiv, programUniform2uiv, programUniform3d, programUniform3dv, programUniform3dv, programUniform3f, programUniform3fv, programUniform3fv, programUniform3i, programUniform3iv, programUniform3iv, programUniform3ui, programUniform3uiv, programUniform3uiv, programUniform4d, programUniform4dv, programUniform4dv, programUniform4f, programUniform4fv, programUniform4fv, programUniform4i, programUniform4iv, programUniform4iv, programUniform4ui, programUniform4uiv, programUniform4uiv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, releaseShaderCompiler, scissorArrayv, scissorArrayv, scissorIndexed, scissorIndexedv, scissorIndexedv, shaderBinary, shaderBinary, shaderBinary, useProgramStages, validateProgramPipeline, vertexAttribL1d, vertexAttribL1dv, vertexAttribL1dv, vertexAttribL2d, vertexAttribL2dv, vertexAttribL2dv, vertexAttribL3d, vertexAttribL3dv, vertexAttribL3dv, vertexAttribL4d, vertexAttribL4dv, vertexAttribL4dv, vertexAttribLPointer, vertexAttribLPointer, viewportArrayv, viewportArrayv, viewportIndexedf, viewportIndexedfv, viewportIndexedfvMethods inherited from class overrungl.opengl.GL40C
beginQueryIndexed, bindTransformFeedback, blendEquationi, blendEquationSeparatei, blendEquationSeparatei, blendFunci, deleteTransformFeedback, deleteTransformFeedbacks, deleteTransformFeedbacks, drawArraysIndirect, drawArraysIndirect, drawArraysIndirect, drawElementsIndirect, drawElementsIndirect, drawElementsIndirect, drawTransformFeedback, drawTransformFeedbackStream, endQueryIndexed, genTransformFeedback, genTransformFeedbacks, genTransformFeedbacks, getActiveSubroutineName, getActiveSubroutineName, getActiveSubroutineUniformi, getActiveSubroutineUniformiv, getActiveSubroutineUniformiv, getActiveSubroutineUniformName, getActiveSubroutineUniformName, getProgramStagei, getProgramStageiv, getQueryIndexedi, getQueryIndexediv, getSubroutineIndex, getSubroutineIndex, getSubroutineUniformLocation, getSubroutineUniformLocation, getUniformd, getUniformdv, getUniformdv, getUniformSubroutineuiv, getUniformSubroutineuiv, isTransformFeedback, minSampleShading, patchParameterfv, patchParameterfv, patchParameteri, pauseTransformFeedback, resumeTransformFeedback, uniform1d, uniform1dv, uniform1dv, uniform2d, uniform2dv, uniform2dv, uniform3d, uniform3dv, uniform3dv, uniform4d, uniform4dv, uniform4dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformSubroutinesuiv, uniformSubroutinesuivMethods inherited from class overrungl.opengl.GL33C
bindFragDataLocationIndexed, bindFragDataLocationIndexed, bindSampler, deleteSampler, deleteSamplers, deleteSamplers, genSampler, genSamplers, genSamplers, getFragDataIndex, getFragDataIndex, getQueryObjecti64, getQueryObjecti64v, getQueryObjectui64, getQueryObjectui64v, getSamplerParameterf, getSamplerParameterfv, getSamplerParameterfv, getSamplerParameteri, getSamplerParameterIi, getSamplerParameterIiv, getSamplerParameterIiv, getSamplerParameterIui, getSamplerParameterIuiv, getSamplerParameterIuiv, getSamplerParameteriv, getSamplerParameteriv, isSampler, queryCounter, samplerParameterf, samplerParameterfv, samplerParameterfv, samplerParameteri, samplerParameterIiv, samplerParameterIiv, samplerParameterIuiv, samplerParameterIuiv, samplerParameteriv, samplerParameteriv, vertexAttribDivisor, vertexAttribP1ui, vertexAttribP1uiv, vertexAttribP1uiv, vertexAttribP2ui, vertexAttribP2uiv, vertexAttribP2uiv, vertexAttribP3ui, vertexAttribP3uiv, vertexAttribP3uiv, vertexAttribP4ui, vertexAttribP4uiv, vertexAttribP4uivMethods inherited from class overrungl.opengl.GL32C
clientWaitSync, deleteSync, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, fenceSync, framebufferTexture, getBufferParameteri64, getBufferParameteri64v, getInteger64, getInteger64i, getInteger64i_v, getInteger64i_v, getInteger64v, getInteger64v, getMultisamplefv, getMultisamplefv, getMultisamplefv, getSynci, getSynciv, getSynciv, isSync, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, provokingVertex, sampleMaski, texImage2DMultisample, texImage3DMultisample, waitSyncMethods inherited from class overrungl.opengl.GL31C
copyBufferSubData, drawArraysInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, getActiveUniformBlockiv, getActiveUniformBlockiv, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformi, getActiveUniformName, getActiveUniformName, getActiveUniformName, getActiveUniformsiv, getActiveUniformsiv, getUniformBlockIndex, getUniformBlockIndex, getUniformIndex, getUniformIndices, getUniformIndices, primitiveRestartIndex, texBuffer, uniformBlockBindingMethods inherited from class overrungl.opengl.GL30C
beginConditionalRender, beginTransformFeedback, bindBufferBase, bindBufferRange, bindFragDataLocation, bindFragDataLocation, bindFramebuffer, bindRenderbuffer, bindVertexArray, blitFramebuffer, checkFramebufferStatus, clampColor, clearBufferfi, clearBufferfv, clearBufferfv, clearBufferiv, clearBufferiv, clearBufferuiv, clearBufferuiv, colorMaski, deleteFramebuffer, deleteFramebuffers, deleteFramebuffers, deleteRenderbuffer, deleteRenderbuffers, deleteRenderbuffers, deleteVertexArray, deleteVertexArrays, deleteVertexArrays, disablei, enablei, endConditionalRender, endTransformFeedback, flushMappedBufferRange, framebufferRenderbuffer, framebufferTexture1D, framebufferTexture2D, framebufferTexture3D, framebufferTextureLayer, generateMipmap, genFramebuffer, genFramebuffers, genFramebuffers, genRenderbuffer, genRenderbuffers, genRenderbuffers, genVertexArray, genVertexArrays, genVertexArrays, getBooleani, getBooleani_v, getBooleani_v, getFragDataLocation, getFragDataLocation, getFramebufferAttachmentParameteri, getFramebufferAttachmentParameteriv, getIntegeri, getIntegeri_v, getIntegeri_v, getRenderbufferParameteri, getRenderbufferParameteriv, getRenderbufferParameteriv, getStringi, getTexParameterIi, getTexParameterIiv, getTexParameterIiv, getTexParameterIui, getTexParameterIuiv, getTexParameterIuiv, getTransformFeedbackVarying, getTransformFeedbackVarying, getUniformui, getUniformuiv, getUniformuiv, getVertexAttribIi, getVertexAttribIiv, getVertexAttribIiv, getVertexAttribIui, getVertexAttribIuiv, getVertexAttribIuiv, isEnabledi, isFramebuffer, isRenderbuffer, isVertexArray, mapBufferRange, ngetStringi, renderbufferStorage, renderbufferStorageMultisample, texParameterIiv, texParameterIiv, texParameterIuiv, texParameterIuiv, transformFeedbackVaryings, transformFeedbackVaryings, uniform1ui, uniform1uiv, uniform1uiv, uniform2ui, uniform2uiv, uniform2uiv, uniform3ui, uniform3uiv, uniform3uiv, uniform4ui, uniform4uiv, uniform4uiv, vertexAttribI1i, vertexAttribI1iv, vertexAttribI1iv, vertexAttribI1ui, vertexAttribI1uiv, vertexAttribI1uiv, vertexAttribI2i, vertexAttribI2iv, vertexAttribI2iv, vertexAttribI2ui, vertexAttribI2uiv, vertexAttribI2uiv, vertexAttribI3i, vertexAttribI3iv, vertexAttribI3iv, vertexAttribI3ui, vertexAttribI3uiv, vertexAttribI3uiv, vertexAttribI4bv, vertexAttribI4bv, vertexAttribI4i, vertexAttribI4iv, vertexAttribI4iv, vertexAttribI4sv, vertexAttribI4sv, vertexAttribI4ubv, vertexAttribI4ubv, vertexAttribI4ui, vertexAttribI4uiv, vertexAttribI4uiv, vertexAttribI4usv, vertexAttribI4usv, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointerMethods inherited from class overrungl.opengl.GL21C
uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x3fv, uniformMatrix4x3fv, uniformMatrix4x3fvMethods inherited from class overrungl.opengl.GL20C
attachShader, bindAttribLocation, bindAttribLocation, blendEquationSeparate, compileShader, createProgram, createShader, deleteProgram, deleteShader, detachShader, disableVertexAttribArray, drawBuffers, drawBuffers, enableVertexAttribArray, getActiveAttrib, getActiveAttrib, getActiveUniform, getActiveUniform, getAttachedShaders, getAttachedShaders, getAttribLocation, getAttribLocation, getProgrami, getProgramInfoLog, getProgramInfoLog, getProgramInfoLog, getProgramiv, getProgramiv, getShaderi, getShaderInfoLog, getShaderInfoLog, getShaderInfoLog, getShaderiv, getShaderiv, getShaderSource, getShaderSource, getShaderSource, getUniformf, getUniformfv, getUniformfv, getUniformi, getUniformiv, getUniformiv, getUniformLocation, getUniformLocation, getVertexAttribd, getVertexAttribdv, getVertexAttribdv, getVertexAttribf, getVertexAttribfv, getVertexAttribfv, getVertexAttribi, getVertexAttribiv, getVertexAttribiv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, isProgram, isShader, linkProgram, shaderSource, shaderSource, shaderSource, stencilFuncSeparate, stencilMaskSeparate, stencilOpSeparate, uniform1f, uniform1fv, uniform1fv, uniform1i, uniform1iv, uniform1iv, uniform2f, uniform2fv, uniform2fv, uniform2i, uniform2iv, uniform2iv, uniform3f, uniform3fv, uniform3fv, uniform3i, uniform3iv, uniform3iv, uniform4f, uniform4fv, uniform4fv, uniform4i, uniform4iv, uniform4iv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix4fv, uniformMatrix4fv, uniformMatrix4fv, useProgram, validateProgram, vertexAttrib1d, vertexAttrib1dv, vertexAttrib1dv, vertexAttrib1f, vertexAttrib1fv, vertexAttrib1fv, vertexAttrib1s, vertexAttrib1sv, vertexAttrib1sv, vertexAttrib2d, vertexAttrib2dv, vertexAttrib2dv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib2fv, vertexAttrib2s, vertexAttrib2sv, vertexAttrib2sv, vertexAttrib3d, vertexAttrib3dv, vertexAttrib3dv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib3fv, vertexAttrib3s, vertexAttrib3sv, vertexAttrib3sv, vertexAttrib4bv, vertexAttrib4bv, vertexAttrib4d, vertexAttrib4dv, vertexAttrib4dv, vertexAttrib4f, vertexAttrib4fv, vertexAttrib4fv, vertexAttrib4iv, vertexAttrib4iv, vertexAttrib4Nbv, vertexAttrib4Nbv, vertexAttrib4Niv, vertexAttrib4Niv, vertexAttrib4Nsv, vertexAttrib4Nsv, vertexAttrib4Nub, vertexAttrib4Nubv, vertexAttrib4Nubv, vertexAttrib4Nuiv, vertexAttrib4Nuiv, vertexAttrib4Nusv, vertexAttrib4Nusv, vertexAttrib4s, vertexAttrib4sv, vertexAttrib4sv, vertexAttrib4ubv, vertexAttrib4ubv, vertexAttrib4uiv, vertexAttrib4uiv, vertexAttrib4usv, vertexAttrib4usv, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointerMethods inherited from class overrungl.opengl.GL15C
beginQuery, bindBuffer, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, deleteBuffer, deleteBuffers, deleteBuffers, deleteQueries, deleteQueries, deleteQuery, endQuery, genBuffer, genBuffers, genBuffers, genQueries, genQueries, genQuery, getBufferParameteri, getBufferParameteriv, getBufferPointer, getBufferPointerv, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getQueryi, getQueryiv, getQueryObjecti, getQueryObjectiv, getQueryObjectui, getQueryObjectuiv, isBuffer, isQuery, mapBuffer, unmapBufferMethods inherited from class overrungl.opengl.GL14C
blendColor, blendEquation, blendFuncSeparate, multiDrawArrays, multiDrawArrays, multiDrawArrays, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, pointParameterf, pointParameterfv, pointParameterfv, pointParameteri, pointParameteriv, pointParameterivMethods inherited from class overrungl.opengl.GL13C
activeTexture, compressedTexImage1D, compressedTexImage2D, compressedTexImage3D, compressedTexSubImage1D, compressedTexSubImage2D, compressedTexSubImage3D, getCompressedTexImage, sampleCoverageMethods inherited from class overrungl.opengl.GL12C
copyTexSubImage3D, drawRangeElements, drawRangeElements, drawRangeElements, drawRangeElements, texImage3D, texImage3D, texImage3D, texImage3D, texImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3DMethods inherited from class overrungl.opengl.GL11C
bindTexture, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, deleteTexture, deleteTextures, deleteTextures, drawArrays, drawElements, drawElements, drawElements, drawElements, genTexture, genTextures, genTextures, getPointer, getPointerv, isTexture, polygonOffset, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2DMethods inherited from class overrungl.opengl.GL10C
blendFunc, clear, clearColor, clearDepth, clearStencil, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawBuffer, enable, finish, flush, frontFace, getBoolean, getBooleanv, getBooleanv, getDouble, getDoublev, getDoublev, getError, getFloat, getFloatv, getFloatv, getInteger, getIntegerv, getIntegerv, getString, getTexImage, getTexLevelParameterf, getTexLevelParameterfv, getTexLevelParameterfv, getTexLevelParameteri, getTexLevelParameteriv, getTexLevelParameteriv, getTexParameterf, getTexParameterfv, getTexParameterfv, getTexParameteri, getTexParameteriv, getTexParameteriv, hint, isEnabled, lineWidth, logicOp, ngetString, pixelStoref, pixelStorei, pointSize, polygonMode, readBuffer, readPixels, readPixels, readPixels, readPixels, readPixels, scissor, stencilFunc, stencilMask, stencilOp, texImage1D, texImage1D, texImage1D, texImage1D, texImage1D, texImage2D, texImage2D, texImage2D, texImage2D, texImage2D, texParameterf, texParameterfv, texParameterfv, texParameteri, texParameteriv, texParameteriv, viewport
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Field Details
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CONTEXT_LOST
public static final int CONTEXT_LOST- See Also:
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NEGATIVE_ONE_TO_ONE
public static final int NEGATIVE_ONE_TO_ONE- See Also:
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ZERO_TO_ONE
public static final int ZERO_TO_ONE- See Also:
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CLIP_ORIGIN
public static final int CLIP_ORIGIN- See Also:
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CLIP_DEPTH_MODE
public static final int CLIP_DEPTH_MODE- See Also:
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QUERY_WAIT_INVERTED
public static final int QUERY_WAIT_INVERTED- See Also:
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QUERY_NO_WAIT_INVERTED
public static final int QUERY_NO_WAIT_INVERTED- See Also:
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QUERY_BY_REGION_WAIT_INVERTED
public static final int QUERY_BY_REGION_WAIT_INVERTED- See Also:
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QUERY_BY_REGION_NO_WAIT_INVERTED
public static final int QUERY_BY_REGION_NO_WAIT_INVERTED- See Also:
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MAX_CULL_DISTANCES
public static final int MAX_CULL_DISTANCES- See Also:
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MAX_COMBINED_CLIP_AND_CULL_DISTANCES
public static final int MAX_COMBINED_CLIP_AND_CULL_DISTANCES- See Also:
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TEXTURE_TARGET
public static final int TEXTURE_TARGET- See Also:
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QUERY_TARGET
public static final int QUERY_TARGET- See Also:
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GUILTY_CONTEXT_RESET
public static final int GUILTY_CONTEXT_RESET- See Also:
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INNOCENT_CONTEXT_RESET
public static final int INNOCENT_CONTEXT_RESET- See Also:
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UNKNOWN_CONTEXT_RESET
public static final int UNKNOWN_CONTEXT_RESET- See Also:
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RESET_NOTIFICATION_STRATEGY
public static final int RESET_NOTIFICATION_STRATEGY- See Also:
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LOSE_CONTEXT_ON_RESET
public static final int LOSE_CONTEXT_ON_RESET- See Also:
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NO_RESET_NOTIFICATION
public static final int NO_RESET_NOTIFICATION- See Also:
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CONTEXT_FLAG_ROBUST_ACCESS_BIT
public static final int CONTEXT_FLAG_ROBUST_ACCESS_BIT- See Also:
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CONTEXT_RELEASE_BEHAVIOR
public static final int CONTEXT_RELEASE_BEHAVIOR- See Also:
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CONTEXT_RELEASE_BEHAVIOR_FLUSH
public static final int CONTEXT_RELEASE_BEHAVIOR_FLUSH- See Also:
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Constructor Details
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GL45C
public GL45C()
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Method Details
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bindTextureUnit
public static void bindTextureUnit(int unit, int texture) -
blitNamedFramebuffer
public static void blitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) -
checkNamedFramebufferStatus
public static int checkNamedFramebufferStatus(int framebuffer, int target) -
clearNamedBufferData
public static void clearNamedBufferData(int buffer, int internalFormat, int format, int type, MemorySegmentPREVIEW data) -
clearNamedBufferSubData
public static void clearNamedBufferSubData(int buffer, int internalFormat, long offset, long size, int format, int type, MemorySegmentPREVIEW data) -
clearNamedFramebufferfi
public static void clearNamedFramebufferfi(int framebuffer, int buffer, int drawBuffer, float depth, int stencil) -
clearNamedFramebufferfv
public static void clearNamedFramebufferfv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferfv
public static void clearNamedFramebufferfv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, float[] value) -
clearNamedFramebufferiv
public static void clearNamedFramebufferiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferiv
public static void clearNamedFramebufferiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) -
clearNamedFramebufferuiv
public static void clearNamedFramebufferuiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferuiv
public static void clearNamedFramebufferuiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) -
clipControl
public static void clipControl(int origin, int depth) -
compressedTextureSubImage1D
public static void compressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int imageSize, MemorySegmentPREVIEW data) -
compressedTextureSubImage2D
public static void compressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegmentPREVIEW data) -
compressedTextureSubImage3D
public static void compressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegmentPREVIEW data) -
copyNamedBufferSubData
public static void copyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) -
copyTextureSubImage1D
public static void copyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width) -
copyTextureSubImage2D
public static void copyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) -
copyTextureSubImage3D
public static void copyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) -
createBuffers
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createBuffers
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createBuffer
public static int createBuffer() -
createFramebuffers
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createFramebuffers
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createFramebuffer
public static int createFramebuffer() -
createProgramPipelines
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createProgramPipelines
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createProgramPipeline
public static int createProgramPipeline() -
createQueries
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createQueries
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createQuery
public static int createQuery(int target) -
createRenderbuffers
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createRenderbuffers
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createRenderbuffer
public static int createRenderbuffer() -
createSamplers
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createSamplers
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createSampler
public static int createSampler() -
createTextures
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createTextures
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createTexture
public static int createTexture(int target) -
createTransformFeedbacks
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createTransformFeedbacks
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createTransformFeedback
public static int createTransformFeedback() -
createVertexArrays
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createVertexArrays
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createVertexArray
public static int createVertexArray() -
disableVertexArrayAttrib
public static void disableVertexArrayAttrib(int vaobj, int index) -
enableVertexArrayAttrib
public static void enableVertexArrayAttrib(int vaobj, int index) -
flushMappedNamedBufferRange
public static void flushMappedNamedBufferRange(int buffer, long offset, long length) -
generateTextureMipmap
public static void generateTextureMipmap(int texture) -
getCompressedTextureImage
public static void getCompressedTextureImage(int texture, int level, int bufSize, MemorySegmentPREVIEW pixels) -
getCompressedTextureSubImage
public static void getCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, MemorySegmentPREVIEW pixels) -
getGraphicsResetStatus
public static int getGraphicsResetStatus() -
getNamedBufferParameteri64v
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getNamedBufferParameteri64
public static long getNamedBufferParameteri64(int buffer, int pname) -
getNamedBufferParameteriv
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getNamedBufferParameteri
public static int getNamedBufferParameteri(int buffer, int pname) -
getNamedBufferPointerv
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getNamedBufferPointer
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getNamedBufferSubData
public static void getNamedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) -
getNamedFramebufferAttachmentParameteriv
public static void getNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, MemorySegmentPREVIEW params) -
getNamedFramebufferAttachmentParameteri
public static int getNamedFramebufferAttachmentParameteri(int framebuffer, int attachment, int pname) -
getNamedFramebufferParameteriv
public static void getNamedFramebufferParameteriv(int framebuffer, int pname, MemorySegmentPREVIEW param) -
getNamedFramebufferParameteri
public static int getNamedFramebufferParameteri(int framebuffer, int pname) -
getNamedRenderbufferParameteriv
public static void getNamedRenderbufferParameteriv(int renderbuffer, int pname, MemorySegmentPREVIEW params) -
getNamedRenderbufferParameteriv
public static void getNamedRenderbufferParameteriv(int renderbuffer, int pname, int[] params) -
getNamedRenderbufferParameteri
public static int getNamedRenderbufferParameteri(int renderbuffer, int pname) -
getQueryBufferObjecti64v
public static void getQueryBufferObjecti64v(int id, int buffer, int pname, long offset) -
getQueryBufferObjectiv
public static void getQueryBufferObjectiv(int id, int buffer, int pname, long offset) -
getQueryBufferObjectui64v
public static void getQueryBufferObjectui64v(int id, int buffer, int pname, long offset) -
getQueryBufferObjectuiv
public static void getQueryBufferObjectuiv(int id, int buffer, int pname, long offset) -
getTextureImage
public static void getTextureImage(int texture, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getTextureLevelParameterfv
public static void getTextureLevelParameterfv(int texture, int level, int pname, MemorySegmentPREVIEW params) -
getTextureLevelParameterfv
public static void getTextureLevelParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, float[] params) -
getTextureLevelParameterf
public static float getTextureLevelParameterf(int texture, int level, int pname) -
getTextureLevelParameteriv
public static void getTextureLevelParameteriv(int texture, int level, int pname, MemorySegmentPREVIEW params) -
getTextureLevelParameteriv
public static void getTextureLevelParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, int[] params) -
getTextureLevelParameteri
public static int getTextureLevelParameteri(int texture, int level, int pname) -
getTextureParameterIiv
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getTextureParameterIiv
public static void getTextureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameterIi
public static int getTextureParameterIi(int texture, int pname) -
getTextureParameterIuiv
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getTextureParameterIuiv
public static void getTextureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameterIui
public static int getTextureParameterIui(int texture, int pname) -
getTextureParameterfv
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getTextureParameterfv
public static void getTextureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) -
getTextureParameterf
public static float getTextureParameterf(int texture, int pname) -
getTextureParameteriv
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getTextureParameteriv
public static void getTextureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameteri
public static int getTextureParameteri(int texture, int pname) -
getTextureSubImage
public static void getTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) -
getTransformFeedbacki64_v
public static void getTransformFeedbacki64_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) -
getTransformFeedbacki64_v
public static void getTransformFeedbacki64_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, long[] param) -
getTransformFeedbacki_v
public static void getTransformFeedbacki_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) -
getTransformFeedbacki_v
public static void getTransformFeedbacki_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, int[] param) -
getTransformFeedbackiv
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getTransformFeedbackiv
public static void getTransformFeedbackiv(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int[] param) -
getVertexArrayIndexed64iv
public static void getVertexArrayIndexed64iv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) -
getVertexArrayIndexed64i
public static long getVertexArrayIndexed64i(int vaobj, int index, int pname) -
getVertexArrayIndexediv
public static void getVertexArrayIndexediv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) -
getVertexArrayIndexedi
public static int getVertexArrayIndexedi(int vaobj, int index, int pname) -
getVertexArrayiv
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getVertexArrayi
public static int getVertexArrayi(int vaobj, int pname) -
getnCompressedTexImage
public static void getnCompressedTexImage(int target, int lod, int bufSize, MemorySegmentPREVIEW pixels) -
getnCompressedTexImage
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getnTexImage
public static void getnTexImage(int target, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getnTexImage
public static void getnTexImage(int target, int level, int format, int type, MemorySegmentPREVIEW pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, byte[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, short[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, int[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, float[] pixels) -
getnUniformdv
public static void getnUniformdv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformdv
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getnUniformdv
public static void getnUniformdv(SegmentAllocatorPREVIEW allocator, int program, int location, double[] params) -
getnUniformfv
public static void getnUniformfv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformfv
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getnUniformfv
public static void getnUniformfv(SegmentAllocatorPREVIEW allocator, int program, int location, float[] params) -
getnUniformiv
public static void getnUniformiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformiv
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getnUniformiv
public static void getnUniformiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) -
getnUniformuiv
public static void getnUniformuiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformuiv
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getnUniformuiv
public static void getnUniformuiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(int framebuffer, int attachment) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments, int x, int y, int width, int height) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments, int x, int y, int width, int height) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(int framebuffer, int attachment, int x, int y, int width, int height) -
mapNamedBuffer
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mapNamedBufferRange
public static MemorySegmentPREVIEW mapNamedBufferRange(int buffer, long offset, long length, int access) -
memoryBarrierByRegion
public static void memoryBarrierByRegion(int barriers) -
namedBufferData
-
namedBufferData
-
namedBufferData
public static void namedBufferData(int buffer, long size, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int usage) -
namedBufferStorage
-
namedBufferStorage
public static void namedBufferStorage(int buffer, long size, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int flags) -
namedBufferSubData
public static void namedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) -
namedBufferSubData
-
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) -
namedFramebufferDrawBuffer
public static void namedFramebufferDrawBuffer(int framebuffer, int buf) -
namedFramebufferDrawBuffers
-
namedFramebufferDrawBuffers
public static void namedFramebufferDrawBuffers(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] bufs) -
namedFramebufferParameteri
public static void namedFramebufferParameteri(int framebuffer, int pname, int param) -
namedFramebufferReadBuffer
public static void namedFramebufferReadBuffer(int framebuffer, int src) -
namedFramebufferRenderbuffer
public static void namedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbufferTarget, int renderbuffer) -
namedFramebufferTexture
public static void namedFramebufferTexture(int framebuffer, int attachment, int texture, int level) -
namedFramebufferTextureLayer
public static void namedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer) -
namedRenderbufferStorage
public static void namedRenderbufferStorage(int renderbuffer, int internalFormat, int width, int height) -
namedRenderbufferStorageMultisample
public static void namedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalFormat, int width, int height) -
readnPixels
public static void readnPixels(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegmentPREVIEW data) -
readnPixels
public static void readnPixels(int x, int y, int width, int height, int format, int type, MemorySegmentPREVIEW data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, byte[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, short[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, int[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, float[] data) -
textureBarrier
public static void textureBarrier() -
textureBuffer
public static void textureBuffer(int texture, int internalFormat, int buffer) -
textureBufferRange
public static void textureBufferRange(int texture, int internalFormat, int buffer, long offset, long size) -
textureParameterIiv
-
textureParameterIiv
public static void textureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureParameterIuiv
-
textureParameterIuiv
public static void textureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureParameterf
public static void textureParameterf(int texture, int pname, float param) -
textureParameterfv
-
textureParameterfv
public static void textureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) -
textureParameteri
public static void textureParameteri(int texture, int pname, int param) -
textureParameteriv
-
textureParameteriv
public static void textureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureStorage1D
public static void textureStorage1D(int texture, int levels, int internalFormat, int width) -
textureStorage2D
public static void textureStorage2D(int texture, int levels, int internalFormat, int width, int height) -
textureStorage2DMultisample
public static void textureStorage2DMultisample(int texture, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) -
textureStorage3D
public static void textureStorage3D(int texture, int levels, int internalFormat, int width, int height, int depth) -
textureStorage3DMultisample
public static void textureStorage3DMultisample(int texture, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) -
textureSubImage1D
public static void textureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, byte[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, short[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, int[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, float[] pixels) -
textureSubImage2D
public static void textureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) -
textureSubImage3D
public static void textureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) -
transformFeedbackBufferBase
public static void transformFeedbackBufferBase(int xfb, int index, int buffer) -
transformFeedbackBufferRange
public static void transformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size) -
unmapNamedBuffer
public static boolean unmapNamedBuffer(int buffer) -
vertexArrayAttribBinding
public static void vertexArrayAttribBinding(int vaobj, int attribIndex, int bindingIndex) -
vertexArrayAttribFormat
public static void vertexArrayAttribFormat(int vaobj, int attribIndex, int size, int type, boolean normalized, int relativeOffset) -
vertexArrayAttribIFormat
public static void vertexArrayAttribIFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) -
vertexArrayAttribLFormat
public static void vertexArrayAttribLFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) -
vertexArrayBindingDivisor
public static void vertexArrayBindingDivisor(int vaobj, int bindingIndex, int divisor) -
vertexArrayElementBuffer
public static void vertexArrayElementBuffer(int vaobj, int buffer) -
vertexArrayVertexBuffer
public static void vertexArrayVertexBuffer(int vaobj, int bindingIndex, int buffer, long offset, int stride) -
vertexArrayVertexBuffers
public static void vertexArrayVertexBuffers(int vaobj, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) -
vertexArrayVertexBuffers
public static void vertexArrayVertexBuffers(SegmentAllocatorPREVIEW allocator, int vaobj, int first, int count, int[] buffers, long[] offsets, int[] strides)
-
GL45Cwhen preview features are enabled.