java.lang.Object
- Direct Known Subclasses:
GL46C
GL45C
relies on preview features of the Java platform:
GL45C
refers to one or more preview APIs:MemorySegment
,SegmentAllocator
.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 4.5 core profile functions.
These extensions are promoted in this version:
- GL_ARB_clip_control
- GL_ARB_direct_state_access
- GL_ARB_ES3_1_compatibility
- GL_ARB_get_texture_sub_image
- GL_ARB_robustness
- GL_ARB_texture_barrier
- GL_KHR_robustness
- Since:
- 0.1.0
- Author:
- squid233
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
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static final int
static final int
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static final int
static final int
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static final int
Fields inherited from class overrungl.opengl.GL44C
BUFFER_IMMUTABLE_STORAGE, BUFFER_STORAGE_FLAGS, CLEAR_TEXTURE, CLIENT_MAPPED_BUFFER_BARRIER_BIT, CLIENT_STORAGE_BIT, DYNAMIC_STORAGE_BIT, LOCATION_COMPONENT, MAP_COHERENT_BIT, MAP_PERSISTENT_BIT, MAX_VERTEX_ATTRIB_STRIDE, MIRROR_CLAMP_TO_EDGE, PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED, QUERY_BUFFER, QUERY_BUFFER_BARRIER_BIT, QUERY_BUFFER_BINDING, QUERY_RESULT_NO_WAIT, TEXTURE_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_INDEX, TRANSFORM_FEEDBACK_BUFFER_STRIDE
Fields inherited from class overrungl.opengl.GL43C
ACTIVE_RESOURCES, ACTIVE_VARIABLES, ANY_SAMPLES_PASSED_CONSERVATIVE, ARRAY_SIZE, ARRAY_STRIDE, ATOMIC_COUNTER_BUFFER_INDEX, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, AUTO_GENERATE_MIPMAP, BLOCK_INDEX, BUFFER, BUFFER_BINDING, BUFFER_DATA_SIZE, BUFFER_VARIABLE, CAVEAT_SUPPORT, CLEAR_BUFFER, COLOR_COMPONENTS, COLOR_ENCODING, COLOR_RENDERABLE, COMPRESSED_R11_EAC, COMPRESSED_RG11_EAC, COMPRESSED_RGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SIGNED_R11_EAC, COMPRESSED_SIGNED_RG11_EAC, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_SRGB8_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPUTE_SHADER, COMPUTE_SHADER_BIT, COMPUTE_SUBROUTINE, COMPUTE_SUBROUTINE_UNIFORM, COMPUTE_TEXTURE, COMPUTE_WORK_GROUP_SIZE, CONTEXT_FLAG_DEBUG_BIT, DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_USER_PARAM, DEBUG_GROUP_STACK_DEPTH, DEBUG_LOGGED_MESSAGES, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_OUTPUT, DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_LOW, DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_NOTIFICATION, DEBUG_SOURCE_API, DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_OTHER, DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_ERROR, DEBUG_TYPE_MARKER, DEBUG_TYPE_OTHER, DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_POP_GROUP, DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEPTH_COMPONENTS, DEPTH_RENDERABLE, DEPTH_STENCIL_TEXTURE_MODE, DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING, FILTER, FRAGMENT_SUBROUTINE, FRAGMENT_SUBROUTINE_UNIFORM, FRAGMENT_TEXTURE, FRAMEBUFFER_BLEND, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED, FULL_SUPPORT, GEOMETRY_SUBROUTINE, GEOMETRY_SUBROUTINE_UNIFORM, GEOMETRY_TEXTURE, GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE, IMAGE_CLASS_1_X_16, IMAGE_CLASS_1_X_32, IMAGE_CLASS_1_X_8, IMAGE_CLASS_10_10_10_2, IMAGE_CLASS_11_11_10, IMAGE_CLASS_2_X_16, IMAGE_CLASS_2_X_32, IMAGE_CLASS_2_X_8, IMAGE_CLASS_4_X_16, IMAGE_CLASS_4_X_32, IMAGE_CLASS_4_X_8, IMAGE_COMPATIBILITY_CLASS, IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE, IMAGE_TEXEL_SIZE, INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_STENCIL_TYPE, INTERNALFORMAT_SUPPORTED, IS_PER_PATCH, IS_ROW_MAJOR, LOCATION, LOCATION_INDEX, MANUAL_GENERATE_MIPMAP, MATRIX_STRIDE, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMBINED_DIMENSIONS, MAX_COMBINED_SHADER_OUTPUT_RESOURCES, MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_SIZE, MAX_DEBUG_GROUP_STACK_DEPTH, MAX_DEBUG_LOGGED_MESSAGES, MAX_DEBUG_MESSAGE_LENGTH, MAX_DEPTH, MAX_ELEMENT_INDEX, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES, MAX_FRAMEBUFFER_WIDTH, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_HEIGHT, MAX_LABEL_LENGTH, MAX_LAYERS, MAX_NAME_LENGTH, MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES, MAX_SHADER_STORAGE_BLOCK_SIZE, MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_UNIFORM_LOCATIONS, MAX_VERTEX_ATTRIB_BINDINGS, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_WIDTH, MIPMAP, NAME_LENGTH, NUM_ACTIVE_VARIABLES, NUM_SHADING_LANGUAGE_VERSIONS, OFFSET, PRIMITIVE_RESTART_FIXED_INDEX, PROGRAM, PROGRAM_INPUT, PROGRAM_OUTPUT, PROGRAM_PIPELINE, QUERY, READ_PIXELS, READ_PIXELS_FORMAT, READ_PIXELS_TYPE, REFERENCED_BY_COMPUTE_SHADER, REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_VERTEX_SHADER, SAMPLER, SHADER, SHADER_IMAGE_ATOMIC, SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE, SHADER_STORAGE_BARRIER_BIT, SHADER_STORAGE_BLOCK, SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BUFFER_SIZE, SHADER_STORAGE_BUFFER_START, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, SRGB_READ, SRGB_WRITE, STENCIL_COMPONENTS, STENCIL_RENDERABLE, TESS_CONTROL_SUBROUTINE, TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_CONTROL_TEXTURE, TESS_EVALUATION_SUBROUTINE, TESS_EVALUATION_SUBROUTINE_UNIFORM, TESS_EVALUATION_TEXTURE, TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_BUFFER_SIZE, TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE, TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_GATHER, TEXTURE_GATHER_SHADOW, TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE, TEXTURE_IMMUTABLE_LEVELS, TEXTURE_SHADOW, TEXTURE_VIEW, TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LAYERS, TEXTURE_VIEW_NUM_LEVELS, TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE, TRANSFORM_FEEDBACK_VARYING, TYPE, UNIFORM, UNIFORM_BLOCK, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_BUFFER, VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE, VERTEX_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM, VERTEX_TEXTURE, VIEW_CLASS_128_BITS, VIEW_CLASS_16_BITS, VIEW_CLASS_24_BITS, VIEW_CLASS_32_BITS, VIEW_CLASS_48_BITS, VIEW_CLASS_64_BITS, VIEW_CLASS_8_BITS, VIEW_CLASS_96_BITS, VIEW_CLASS_BPTC_FLOAT, VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG, VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_COMPATIBILITY_CLASS
Fields inherited from class overrungl.opengl.GL42C
ACTIVE_ATOMIC_COUNTER_BUFFERS, ALL_BARRIER_BITS, ATOMIC_COUNTER_BARRIER_BIT, ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_START, BUFFER_UPDATE_BARRIER_BIT, COMMAND_BARRIER_BIT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER_BINDING, ELEMENT_ARRAY_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT, IMAGE_1D, IMAGE_1D_ARRAY, IMAGE_2D, IMAGE_2D_ARRAY, IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY, IMAGE_2D_RECT, IMAGE_3D, IMAGE_BINDING_ACCESS, IMAGE_BINDING_FORMAT, IMAGE_BINDING_LAYER, IMAGE_BINDING_LAYERED, IMAGE_BINDING_LEVEL, IMAGE_BINDING_NAME, IMAGE_BUFFER, IMAGE_CUBE, IMAGE_CUBE_MAP_ARRAY, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_TYPE, INT_IMAGE_1D, INT_IMAGE_1D_ARRAY, INT_IMAGE_2D, INT_IMAGE_2D_ARRAY, INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_2D_RECT, INT_IMAGE_3D, INT_IMAGE_BUFFER, INT_IMAGE_CUBE, INT_IMAGE_CUBE_MAP_ARRAY, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTERS, MAX_COMBINED_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_IMAGE_SAMPLES, MAX_IMAGE_UNITS, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS, MAX_VERTEX_IMAGE_UNIFORMS, MIN_MAP_BUFFER_ALIGNMENT, NUM_SAMPLE_COUNTS, PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH, PIXEL_BUFFER_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT, TEXTURE_IMMUTABLE_FORMAT, TEXTURE_UPDATE_BARRIER_BIT, TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_BARRIER_BIT, TRANSFORM_FEEDBACK_PAUSED, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNIFORM_BARRIER_BIT, UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_SIZE, UNPACK_COMPRESSED_BLOCK_WIDTH, UNSIGNED_INT_ATOMIC_COUNTER, UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, VERTEX_ATTRIB_ARRAY_BARRIER_BIT
Fields inherited from class overrungl.opengl.GL41C
ACTIVE_PROGRAM, ALL_SHADER_BITS, FIXED, FRAGMENT_SHADER_BIT, GEOMETRY_SHADER_BIT, HIGH_FLOAT, HIGH_INT, IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE, LAYER_PROVOKING_VERTEX, LOW_FLOAT, LOW_INT, MAX_FRAGMENT_UNIFORM_VECTORS, MAX_VARYING_VECTORS, MAX_VERTEX_UNIFORM_VECTORS, MAX_VIEWPORTS, MEDIUM_FLOAT, MEDIUM_INT, NUM_PROGRAM_BINARY_FORMATS, NUM_SHADER_BINARY_FORMATS, PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_LENGTH, PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_PIPELINE_BINDING, PROGRAM_SEPARABLE, RGB565, SHADER_BINARY_FORMATS, SHADER_COMPILER, TESS_CONTROL_SHADER_BIT, TESS_EVALUATION_SHADER_BIT, UNDEFINED_VERTEX, VERTEX_SHADER_BIT, VIEWPORT_BOUNDS_RANGE, VIEWPORT_INDEX_PROVOKING_VERTEX, VIEWPORT_SUBPIXEL_BITS
Fields inherited from class overrungl.opengl.GL40C
ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINES, COMPATIBLE_SUBROUTINES, DOUBLE_MAT2, DOUBLE_MAT2x3, DOUBLE_MAT2x4, DOUBLE_MAT3, DOUBLE_MAT3x2, DOUBLE_MAT3x4, DOUBLE_MAT4, DOUBLE_MAT4x2, DOUBLE_MAT4x3, DOUBLE_VEC2, DOUBLE_VEC3, DOUBLE_VEC4, DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING, FRACTIONAL_EVEN, FRACTIONAL_ODD, FRAGMENT_INTERPOLATION_OFFSET_BITS, GEOMETRY_SHADER_INVOCATIONS, INT_SAMPLER_CUBE_MAP_ARRAY, ISOLINES, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_FRAGMENT_INTERPOLATION_OFFSET, MAX_GEOMETRY_SHADER_INVOCATIONS, MAX_PATCH_VERTICES, MAX_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_SUBROUTINE_UNIFORM_LOCATIONS, MAX_SUBROUTINES, MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_GEN_LEVEL, MAX_TESS_PATCH_COMPONENTS, MAX_TRANSFORM_FEEDBACK_BUFFERS, MAX_VERTEX_STREAMS, MIN_FRAGMENT_INTERPOLATION_OFFSET, MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MIN_SAMPLE_SHADING_VALUE, NUM_COMPATIBLE_SUBROUTINES, PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL, PATCH_VERTICES, PATCHES, PROXY_TEXTURE_CUBE_MAP_ARRAY, SAMPLE_SHADING, SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_SHADOW, TESS_CONTROL_OUTPUT_VERTICES, TESS_CONTROL_SHADER, TESS_EVALUATION_SHADER, TESS_GEN_MODE, TESS_GEN_POINT_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, TEXTURE_BINDING_CUBE_MAP_ARRAY, TEXTURE_CUBE_MAP_ARRAY, TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_BINDING, TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BUFFER_PAUSED, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
Fields inherited from class overrungl.opengl.GL33C
ANY_SAMPLES_PASSED, INT_2_10_10_10_REV, MAX_DUAL_SOURCE_DRAW_BUFFERS, ONE_MINUS_SRC1_ALPHA, ONE_MINUS_SRC1_COLOR, RGB10_A2UI, SAMPLER_BINDING, SRC1_COLOR, TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_RGBA, TIME_ELAPSED, TIMESTAMP, VERTEX_ATTRIB_ARRAY_DIVISOR
Fields inherited from class overrungl.opengl.GL32C
ALREADY_SIGNALED, CONDITION_SATISFIED, CONTEXT_COMPATIBILITY_PROFILE_BIT, CONTEXT_CORE_PROFILE_BIT, CONTEXT_PROFILE_MASK, DEPTH_CLAMP, FIRST_VERTEX_CONVENTION, FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GEOMETRY_INPUT_TYPE, GEOMETRY_OUTPUT_TYPE, GEOMETRY_SHADER, GEOMETRY_VERTICES_OUT, INT_SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE_ARRAY, LAST_VERTEX_CONVENTION, LINE_STRIP_ADJACENCY, LINES_ADJACENCY, MAX_COLOR_TEXTURE_SAMPLES, MAX_DEPTH_TEXTURE_SAMPLES, MAX_FRAGMENT_INPUT_COMPONENTS, MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_INTEGER_SAMPLES, MAX_SAMPLE_MASK_WORDS, MAX_SERVER_WAIT_TIMEOUT, MAX_VERTEX_OUTPUT_COMPONENTS, OBJECT_TYPE, PROGRAM_POINT_SIZE, PROVOKING_VERTEX, PROXY_TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, SAMPLE_MASK, SAMPLE_MASK_VALUE, SAMPLE_POSITION, SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY, SIGNALED, SYNC_CONDITION, SYNC_FENCE, SYNC_FLAGS, SYNC_FLUSH_COMMANDS_BIT, SYNC_GPU_COMMANDS_COMPLETE, SYNC_STATUS, TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_CUBE_MAP_SEAMLESS, TEXTURE_FIXED_SAMPLE_LOCATIONS, TEXTURE_SAMPLES, TIMEOUT_EXPIRED, TIMEOUT_IGNORED, TRIANGLE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY, UNSIGNALED, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, WAIT_FAILED
Fields inherited from class overrungl.opengl.GL31C
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS, COPY_READ_BUFFER, COPY_WRITE_BUFFER, INT_SAMPLER_2D_RECT, INT_SAMPLER_BUFFER, INVALID_INDEX, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_UNIFORM_BLOCKS, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_RECTANGLE_TEXTURE_SIZE, MAX_TEXTURE_BUFFER_SIZE, MAX_UNIFORM_BLOCK_SIZE, MAX_UNIFORM_BUFFER_BINDINGS, MAX_VERTEX_UNIFORM_BLOCKS, PRIMITIVE_RESTART, PRIMITIVE_RESTART_INDEX, PROXY_TEXTURE_RECTANGLE, R16_SNORM, R8_SNORM, RG16_SNORM, RG8_SNORM, RGB16_SNORM, RGB8_SNORM, RGBA16_SNORM, RGBA8_SNORM, SAMPLER_2D_RECT, SAMPLER_2D_RECT_SHADOW, SAMPLER_BUFFER, SIGNED_NORMALIZED, TEXTURE_BINDING_BUFFER, TEXTURE_BINDING_RECTANGLE, TEXTURE_BUFFER, TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_RECTANGLE, UNIFORM_ARRAY_STRIDE, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_INDEX, UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BUFFER, UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_OFFSET_ALIGNMENT, UNIFORM_BUFFER_SIZE, UNIFORM_BUFFER_START, UNIFORM_IS_ROW_MAJOR, UNIFORM_MATRIX_STRIDE, UNIFORM_NAME_LENGTH, UNIFORM_OFFSET, UNIFORM_SIZE, UNIFORM_TYPE, UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_BUFFER
Fields inherited from class overrungl.opengl.GL30C
BGR_INTEGER, BGRA_INTEGER, BLUE_INTEGER, BUFFER_ACCESS_FLAGS, BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET, CLAMP_READ_COLOR, CLIP_DISTANCE0, CLIP_DISTANCE1, CLIP_DISTANCE2, CLIP_DISTANCE3, CLIP_DISTANCE4, CLIP_DISTANCE5, CLIP_DISTANCE6, CLIP_DISTANCE7, COLOR_ATTACHMENT0, COLOR_ATTACHMENT1, COLOR_ATTACHMENT10, COLOR_ATTACHMENT11, COLOR_ATTACHMENT12, COLOR_ATTACHMENT13, COLOR_ATTACHMENT14, COLOR_ATTACHMENT15, COLOR_ATTACHMENT16, COLOR_ATTACHMENT17, COLOR_ATTACHMENT18, COLOR_ATTACHMENT19, COLOR_ATTACHMENT2, COLOR_ATTACHMENT20, COLOR_ATTACHMENT21, COLOR_ATTACHMENT22, COLOR_ATTACHMENT23, COLOR_ATTACHMENT24, COLOR_ATTACHMENT25, COLOR_ATTACHMENT26, COLOR_ATTACHMENT27, COLOR_ATTACHMENT28, COLOR_ATTACHMENT29, COLOR_ATTACHMENT3, COLOR_ATTACHMENT30, COLOR_ATTACHMENT31, COLOR_ATTACHMENT4, COLOR_ATTACHMENT5, COLOR_ATTACHMENT6, COLOR_ATTACHMENT7, COLOR_ATTACHMENT8, COLOR_ATTACHMENT9, COMPARE_REF_TO_TEXTURE, COMPRESSED_RED, COMPRESSED_RED_RGTC1, COMPRESSED_RG, COMPRESSED_RG_RGTC2, COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_SIGNED_RG_RGTC2, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, CONTEXT_FLAGS, DEPTH_ATTACHMENT, DEPTH_COMPONENT32F, DEPTH_STENCIL, DEPTH_STENCIL_ATTACHMENT, DEPTH24_STENCIL8, DEPTH32F_STENCIL8, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER_BINDING, FIXED_ONLY, FLOAT_32_UNSIGNED_INT_24_8_REV, FRAMEBUFFER, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_BINDING, FRAMEBUFFER_COMPLETE, FRAMEBUFFER_DEFAULT, FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_SRGB, FRAMEBUFFER_UNDEFINED, FRAMEBUFFER_UNSUPPORTED, GREEN_INTEGER, HALF_FLOAT, INT_SAMPLER_1D, INT_SAMPLER_1D_ARRAY, INT_SAMPLER_2D, INT_SAMPLER_2D_ARRAY, INT_SAMPLER_3D, INT_SAMPLER_CUBE, INTERLEAVED_ATTRIBS, INVALID_FRAMEBUFFER_OPERATION, MAJOR_VERSION, MAP_FLUSH_EXPLICIT_BIT, MAP_INVALIDATE_BUFFER_BIT, MAP_INVALIDATE_RANGE_BIT, MAP_READ_BIT, MAP_UNSYNCHRONIZED_BIT, MAP_WRITE_BIT, MAX_ARRAY_TEXTURE_LAYERS, MAX_CLIP_DISTANCES, MAX_COLOR_ATTACHMENTS, MAX_PROGRAM_TEXEL_OFFSET, MAX_RENDERBUFFER_SIZE, MAX_SAMPLES, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, MAX_VARYING_COMPONENTS, MIN_PROGRAM_TEXEL_OFFSET, MINOR_VERSION, NUM_EXTENSIONS, PRIMITIVES_GENERATED, PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY, QUERY_BY_REGION_NO_WAIT, QUERY_BY_REGION_WAIT, QUERY_NO_WAIT, QUERY_WAIT, R11F_G11F_B10F, R16, R16F, R16I, R16UI, R32F, R32I, R32UI, R8, R8I, R8UI, RASTERIZER_DISCARD, READ_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING, RED_INTEGER, RENDERBUFFER, RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_BINDING, RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_HEIGHT, RENDERBUFFER_INTERNAL_FORMAT, RENDERBUFFER_RED_SIZE, RENDERBUFFER_SAMPLES, RENDERBUFFER_STENCIL_SIZE, RENDERBUFFER_WIDTH, RG, RG_INTEGER, RG16, RG16F, RG16I, RG16UI, RG32F, RG32I, RG32UI, RG8, RG8I, RG8UI, RGB_INTEGER, RGB16F, RGB16I, RGB16UI, RGB32F, RGB32I, RGB32UI, RGB8I, RGB8UI, RGB9_E5, RGBA_INTEGER, RGBA16F, RGBA16I, RGBA16UI, RGBA32F, RGBA32I, RGBA32UI, RGBA8I, RGBA8UI, SAMPLER_1D_ARRAY, SAMPLER_1D_ARRAY_SHADOW, SAMPLER_2D_ARRAY, SAMPLER_2D_ARRAY_SHADOW, SAMPLER_CUBE_SHADOW, SEPARATE_ATTRIBS, STENCIL_ATTACHMENT, STENCIL_INDEX1, STENCIL_INDEX16, STENCIL_INDEX4, STENCIL_INDEX8, TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_ALPHA_TYPE, TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_2D_ARRAY, TEXTURE_BLUE_TYPE, TEXTURE_DEPTH_TYPE, TEXTURE_GREEN_TYPE, TEXTURE_RED_TYPE, TEXTURE_SHARED_SIZE, TEXTURE_STENCIL_SIZE, TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_MODE, TRANSFORM_FEEDBACK_BUFFER_SIZE, TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_VARYINGS, UNSIGNED_INT_10F_11F_11F_REV, UNSIGNED_INT_24_8, UNSIGNED_INT_5_9_9_9_REV, UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC4, UNSIGNED_NORMALIZED, VERTEX_ARRAY_BINDING, VERTEX_ATTRIB_ARRAY_INTEGER
Fields inherited from class overrungl.opengl.GL21C
COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA, FLOAT_MAT2x3, FLOAT_MAT2x4, FLOAT_MAT3x2, FLOAT_MAT3x4, FLOAT_MAT4x2, FLOAT_MAT4x3, PIXEL_PACK_BUFFER, PIXEL_PACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER, PIXEL_UNPACK_BUFFER_BINDING, SRGB, SRGB_ALPHA, SRGB8, SRGB8_ALPHA8
Fields inherited from class overrungl.opengl.GL20C
ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ATTACHED_SHADERS, BLEND_EQUATION_ALPHA, BLEND_EQUATION_RGB, BOOL, BOOL_VEC2, BOOL_VEC3, BOOL_VEC4, COMPILE_STATUS, CURRENT_PROGRAM, CURRENT_VERTEX_ATTRIB, DELETE_STATUS, DRAW_BUFFER0, DRAW_BUFFER1, DRAW_BUFFER10, DRAW_BUFFER11, DRAW_BUFFER12, DRAW_BUFFER13, DRAW_BUFFER14, DRAW_BUFFER15, DRAW_BUFFER2, DRAW_BUFFER3, DRAW_BUFFER4, DRAW_BUFFER5, DRAW_BUFFER6, DRAW_BUFFER7, DRAW_BUFFER8, DRAW_BUFFER9, FLOAT_MAT2, FLOAT_MAT3, FLOAT_MAT4, FLOAT_VEC2, FLOAT_VEC3, FLOAT_VEC4, FRAGMENT_SHADER, FRAGMENT_SHADER_DERIVATIVE_HINT, INFO_LOG_LENGTH, INT_VEC2, INT_VEC3, INT_VEC4, LINK_STATUS, LOWER_LEFT, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_DRAW_BUFFERS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_TEXTURE_IMAGE_UNITS, MAX_VARYING_FLOATS, MAX_VERTEX_ATTRIBS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_UNIFORM_COMPONENTS, POINT_SPRITE_COORD_ORIGIN, SAMPLER_1D, SAMPLER_1D_SHADOW, SAMPLER_2D, SAMPLER_2D_SHADOW, SAMPLER_3D, SAMPLER_CUBE, SHADER_SOURCE_LENGTH, SHADER_TYPE, SHADING_LANGUAGE_VERSION, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, UPPER_LEFT, VALIDATE_STATUS, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_PROGRAM_POINT_SIZE, VERTEX_SHADER
Fields inherited from class overrungl.opengl.GL15C
ARRAY_BUFFER, ARRAY_BUFFER_BINDING, BUFFER_ACCESS, BUFFER_MAP_POINTER, BUFFER_MAPPED, BUFFER_SIZE, BUFFER_USAGE, CURRENT_QUERY, DYNAMIC_COPY, DYNAMIC_DRAW, DYNAMIC_READ, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_BINDING, QUERY_COUNTER_BITS, QUERY_RESULT, QUERY_RESULT_AVAILABLE, READ_ONLY, READ_WRITE, SAMPLES_PASSED, SRC1_ALPHA, STATIC_COPY, STATIC_DRAW, STATIC_READ, STREAM_COPY, STREAM_DRAW, STREAM_READ, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, WRITE_ONLY
Fields inherited from class overrungl.opengl.GL14C
BLEND_COLOR, BLEND_DST_ALPHA, BLEND_DST_RGB, BLEND_EQUATION, BLEND_SRC_ALPHA, BLEND_SRC_RGB, CONSTANT_ALPHA, CONSTANT_COLOR, DECR_WRAP, DEPTH_COMPONENT16, DEPTH_COMPONENT24, DEPTH_COMPONENT32, FUNC_ADD, FUNC_REVERSE_SUBTRACT, FUNC_SUBTRACT, INCR_WRAP, MAX, MAX_TEXTURE_LOD_BIAS, MIN, MIRRORED_REPEAT, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_COLOR, POINT_FADE_THRESHOLD_SIZE, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_MODE, TEXTURE_DEPTH_SIZE, TEXTURE_LOD_BIAS
Fields inherited from class overrungl.opengl.GL13C
ACTIVE_TEXTURE, CLAMP_TO_BORDER, COMPRESSED_RGB, COMPRESSED_RGBA, COMPRESSED_TEXTURE_FORMATS, MAX_CUBE_MAP_TEXTURE_SIZE, MULTISAMPLE, NUM_COMPRESSED_TEXTURE_FORMATS, PROXY_TEXTURE_CUBE_MAP, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_ONE, SAMPLE_BUFFERS, SAMPLE_COVERAGE, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_VALUE, SAMPLES, TEXTURE_BINDING_CUBE_MAP, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSION_HINT, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE0, TEXTURE1, TEXTURE10, TEXTURE11, TEXTURE12, TEXTURE13, TEXTURE14, TEXTURE15, TEXTURE16, TEXTURE17, TEXTURE18, TEXTURE19, TEXTURE2, TEXTURE20, TEXTURE21, TEXTURE22, TEXTURE23, TEXTURE24, TEXTURE25, TEXTURE26, TEXTURE27, TEXTURE28, TEXTURE29, TEXTURE3, TEXTURE30, TEXTURE31, TEXTURE4, TEXTURE5, TEXTURE6, TEXTURE7, TEXTURE8, TEXTURE9
Fields inherited from class overrungl.opengl.GL12C
ALIASED_LINE_WIDTH_RANGE, BGR, BGRA, CLAMP_TO_EDGE, MAX_3D_TEXTURE_SIZE, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, PACK_IMAGE_HEIGHT, PACK_SKIP_IMAGES, PROXY_TEXTURE_3D, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, TEXTURE_3D, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_3D, TEXTURE_DEPTH, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MIN_LOD, TEXTURE_WRAP_R, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class overrungl.opengl.GL11C
COLOR_LOGIC_OP, DOUBLE, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, R3_G3_B2, RGB10, RGB10_A2, RGB12, RGB16, RGB4, RGB5, RGB5_A1, RGB8, RGBA12, RGBA16, RGBA2, RGBA4, RGBA8, TEXTURE_ALPHA_SIZE, TEXTURE_BINDING_1D, TEXTURE_BINDING_2D, TEXTURE_BLUE_SIZE, TEXTURE_GREEN_SIZE, TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE, VERTEX_ARRAY
Fields inherited from class overrungl.opengl.GL10C
ALPHA, ALWAYS, AND, AND_INVERTED, AND_REVERSE, BACK, BACK_LEFT, BACK_RIGHT, BLEND, BLEND_DST, BLEND_SRC, BLUE, BYTE, CCW, CLEAR, COLOR, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_WRITEMASK, COPY, COPY_INVERTED, CULL_FACE, CULL_FACE_MODE, CW, DECR, DEPTH, DEPTH_BUFFER_BIT, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_FUNC, DEPTH_RANGE, DEPTH_TEST, DEPTH_WRITEMASK, DITHER, DONT_CARE, DOUBLEBUFFER, DRAW_BUFFER, DST_ALPHA, DST_COLOR, EQUAL, EQUIV, EXTENSIONS, FALSE, FASTEST, FILL, FLOAT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_LEFT, FRONT_RIGHT, GEQUAL, GREATER, GREEN, INCR, INT, INVALID_ENUM, INVALID_OPERATION, INVALID_VALUE, INVERT, KEEP, LEFT, LEQUAL, LESS, LINE, LINE_LOOP, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STRIP, LINE_WIDTH, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINES, LOGIC_OP_MODE, MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEVER, NICEST, NO_ERROR, NONE, NOOP, NOR, NOTEQUAL, ONE, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, OR, OR_INVERTED, OR_REVERSE, OUT_OF_MEMORY, PACK_ALIGNMENT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, POINT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_RANGE, POINTS, POLYGON_MODE, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, QUADS, READ_BUFFER, RED, RENDERER, REPEAT, REPLACE, RGB, RGBA, RIGHT, SCISSOR_BOX, SCISSOR_TEST, SET, SHORT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_COLOR, STACK_OVERFLOW, STACK_UNDERFLOW, STENCIL, STENCIL_BUFFER_BIT, STENCIL_CLEAR_VALUE, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_TEST, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, SUBPIXEL_BITS, TEXTURE, TEXTURE_1D, TEXTURE_2D, TEXTURE_BORDER_COLOR, TEXTURE_HEIGHT, TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER, TEXTURE_WIDTH, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TRUE, UNPACK_ALIGNMENT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, VENDOR, VERSION, VIEWPORT, XOR, ZERO
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
bindTextureUnit
(int unit, int texture) static void
blitNamedFramebuffer
(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) static int
checkNamedFramebufferStatus
(int framebuffer, int target) static void
clearNamedBufferData
(int buffer, int internalFormat, int format, int type, MemorySegmentPREVIEW data) static void
clearNamedBufferSubData
(int buffer, int internalFormat, long offset, long size, int format, int type, MemorySegmentPREVIEW data) static void
clearNamedFramebufferfi
(int framebuffer, int buffer, int drawBuffer, float depth, int stencil) static void
clearNamedFramebufferfv
(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static void
clearNamedFramebufferfv
(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, float[] value) static void
clearNamedFramebufferiv
(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static void
clearNamedFramebufferiv
(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) static void
clearNamedFramebufferuiv
(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) static void
clearNamedFramebufferuiv
(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) static void
clipControl
(int origin, int depth) static void
compressedTextureSubImage1D
(int texture, int level, int xoffset, int width, int format, int imageSize, MemorySegmentPREVIEW data) static void
compressedTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegmentPREVIEW data) static void
compressedTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegmentPREVIEW data) static void
copyNamedBufferSubData
(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) static void
copyTextureSubImage1D
(int texture, int level, int xoffset, int x, int y, int width) static void
copyTextureSubImage2D
(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) static void
copyTextureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) static int
static void
createBuffers
(int n, MemorySegmentPREVIEW buffers) static void
createBuffers
(SegmentAllocatorPREVIEW allocator, int[] buffers) static int
static void
createFramebuffers
(int n, MemorySegmentPREVIEW framebuffers) static void
createFramebuffers
(SegmentAllocatorPREVIEW allocator, int[] framebuffers) static int
static void
createProgramPipelines
(int n, MemorySegmentPREVIEW pipelines) static void
createProgramPipelines
(SegmentAllocatorPREVIEW allocator, int[] pipelines) static void
createQueries
(int target, int n, MemorySegmentPREVIEW ids) static void
createQueries
(SegmentAllocatorPREVIEW allocator, int target, int[] ids) static int
createQuery
(int target) static int
static void
createRenderbuffers
(int n, MemorySegmentPREVIEW renderbuffers) static void
createRenderbuffers
(SegmentAllocatorPREVIEW allocator, int[] renderbuffers) static int
static void
createSamplers
(int n, MemorySegmentPREVIEW samplers) static void
createSamplers
(SegmentAllocatorPREVIEW allocator, int[] samplers) static int
createTexture
(int target) static void
createTextures
(int target, int n, MemorySegmentPREVIEW textures) static void
createTextures
(SegmentAllocatorPREVIEW allocator, int target, int[] textures) static int
static void
createTransformFeedbacks
(int n, MemorySegmentPREVIEW ids) static void
createTransformFeedbacks
(SegmentAllocatorPREVIEW allocator, int[] ids) static int
static void
createVertexArrays
(int n, MemorySegmentPREVIEW arrays) static void
createVertexArrays
(SegmentAllocatorPREVIEW allocator, int[] arrays) static void
disableVertexArrayAttrib
(int vaobj, int index) static void
enableVertexArrayAttrib
(int vaobj, int index) static void
flushMappedNamedBufferRange
(int buffer, long offset, long length) static void
generateTextureMipmap
(int texture) static void
getCompressedTextureImage
(int texture, int level, int bufSize, MemorySegmentPREVIEW pixels) static void
getCompressedTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, MemorySegmentPREVIEW pixels) static int
static int
getNamedBufferParameteri
(int buffer, int pname) static long
getNamedBufferParameteri64
(int buffer, int pname) static void
getNamedBufferParameteri64v
(int buffer, int pname, MemorySegmentPREVIEW params) static void
getNamedBufferParameteriv
(int buffer, int pname, MemorySegmentPREVIEW params) static MemorySegmentPREVIEW
getNamedBufferPointer
(int target, int pname) static void
getNamedBufferPointerv
(int target, int pname, MemorySegmentPREVIEW params) static void
getNamedBufferSubData
(int buffer, long offset, long size, MemorySegmentPREVIEW data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) static void
getNamedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) static int
getNamedFramebufferAttachmentParameteri
(int framebuffer, int attachment, int pname) static void
getNamedFramebufferAttachmentParameteriv
(int framebuffer, int attachment, int pname, MemorySegmentPREVIEW params) static int
getNamedFramebufferParameteri
(int framebuffer, int pname) static void
getNamedFramebufferParameteriv
(int framebuffer, int pname, MemorySegmentPREVIEW param) static int
getNamedRenderbufferParameteri
(int renderbuffer, int pname) static void
getNamedRenderbufferParameteriv
(int renderbuffer, int pname, int[] params) static void
getNamedRenderbufferParameteriv
(int renderbuffer, int pname, MemorySegmentPREVIEW params) static void
getnCompressedTexImage
(int target, int lod, int bufSize, MemorySegmentPREVIEW pixels) static void
getnCompressedTexImage
(int target, int lod, MemorySegmentPREVIEW pixels) static void
getnTexImage
(int target, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static void
getnTexImage
(int target, int level, int format, int type, MemorySegmentPREVIEW pixels) static void
getnTexImage
(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, byte[] pixels) static void
getnTexImage
(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, float[] pixels) static void
getnTexImage
(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, int[] pixels) static void
getnTexImage
(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, short[] pixels) static void
getnUniformdv
(int program, int location, int bufSize, MemorySegmentPREVIEW params) static void
getnUniformdv
(int program, int location, MemorySegmentPREVIEW params) static void
getnUniformdv
(SegmentAllocatorPREVIEW allocator, int program, int location, double[] params) static void
getnUniformfv
(int program, int location, int bufSize, MemorySegmentPREVIEW params) static void
getnUniformfv
(int program, int location, MemorySegmentPREVIEW params) static void
getnUniformfv
(SegmentAllocatorPREVIEW allocator, int program, int location, float[] params) static void
getnUniformiv
(int program, int location, int bufSize, MemorySegmentPREVIEW params) static void
getnUniformiv
(int program, int location, MemorySegmentPREVIEW params) static void
getnUniformiv
(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) static void
getnUniformuiv
(int program, int location, int bufSize, MemorySegmentPREVIEW params) static void
getnUniformuiv
(int program, int location, MemorySegmentPREVIEW params) static void
getnUniformuiv
(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) static void
getQueryBufferObjecti64v
(int id, int buffer, int pname, long offset) static void
getQueryBufferObjectiv
(int id, int buffer, int pname, long offset) static void
getQueryBufferObjectui64v
(int id, int buffer, int pname, long offset) static void
getQueryBufferObjectuiv
(int id, int buffer, int pname, long offset) static void
getTextureImage
(int texture, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static float
getTextureLevelParameterf
(int texture, int level, int pname) static void
getTextureLevelParameterfv
(int texture, int level, int pname, MemorySegmentPREVIEW params) static void
getTextureLevelParameterfv
(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, float[] params) static int
getTextureLevelParameteri
(int texture, int level, int pname) static void
getTextureLevelParameteriv
(int texture, int level, int pname, MemorySegmentPREVIEW params) static void
getTextureLevelParameteriv
(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, int[] params) static float
getTextureParameterf
(int texture, int pname) static void
getTextureParameterfv
(int texture, int pname, MemorySegmentPREVIEW params) static void
getTextureParameterfv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) static int
getTextureParameteri
(int texture, int pname) static int
getTextureParameterIi
(int texture, int pname) static void
getTextureParameterIiv
(int texture, int pname, MemorySegmentPREVIEW params) static void
getTextureParameterIiv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static int
getTextureParameterIui
(int texture, int pname) static void
getTextureParameterIuiv
(int texture, int pname, MemorySegmentPREVIEW params) static void
getTextureParameterIuiv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static void
getTextureParameteriv
(int texture, int pname, MemorySegmentPREVIEW params) static void
getTextureParameteriv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static void
getTextureSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) static void
getTextureSubImage
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) static void
getTextureSubImage
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) static void
getTextureSubImage
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) static void
getTextureSubImage
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) static void
getTransformFeedbacki_v
(int xfb, int pname, int index, MemorySegmentPREVIEW param) static void
getTransformFeedbacki_v
(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, int[] param) static void
getTransformFeedbacki64_v
(int xfb, int pname, int index, MemorySegmentPREVIEW param) static void
getTransformFeedbacki64_v
(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, long[] param) static void
getTransformFeedbackiv
(int xfb, int pname, MemorySegmentPREVIEW param) static void
getTransformFeedbackiv
(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int[] param) static int
getVertexArrayi
(int vaobj, int pname) static long
getVertexArrayIndexed64i
(int vaobj, int index, int pname) static void
getVertexArrayIndexed64iv
(int vaobj, int index, int pname, MemorySegmentPREVIEW param) static int
getVertexArrayIndexedi
(int vaobj, int index, int pname) static void
getVertexArrayIndexediv
(int vaobj, int index, int pname, MemorySegmentPREVIEW param) static void
getVertexArrayiv
(int vaobj, int pname, MemorySegmentPREVIEW param) static void
invalidateNamedFramebufferData
(int framebuffer, int attachment) static void
invalidateNamedFramebufferData
(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments) static void
invalidateNamedFramebufferData
(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments) static void
invalidateNamedFramebufferSubData
(int framebuffer, int attachment, int x, int y, int width, int height) static void
invalidateNamedFramebufferSubData
(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments, int x, int y, int width, int height) static void
invalidateNamedFramebufferSubData
(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments, int x, int y, int width, int height) static MemorySegmentPREVIEW
mapNamedBuffer
(int buffer, int access) static MemorySegmentPREVIEW
mapNamedBufferRange
(int buffer, long offset, long length, int access) static void
memoryBarrierByRegion
(int barriers) static void
namedBufferData
(int buffer, long size, int usage) static void
namedBufferData
(int buffer, long size, MemorySegmentPREVIEW data, int usage) static void
namedBufferData
(int buffer, MemorySegmentPREVIEW data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int usage) static void
namedBufferData
(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int usage) static void
namedBufferStorage
(int buffer, long size, int flags) static void
namedBufferStorage
(int buffer, long size, MemorySegmentPREVIEW data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int flags) static void
namedBufferStorage
(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int flags) static void
namedBufferSubData
(int buffer, long offset, long size, MemorySegmentPREVIEW data) static void
namedBufferSubData
(int buffer, long offset, MemorySegmentPREVIEW data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) static void
namedBufferSubData
(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) static void
namedFramebufferDrawBuffer
(int framebuffer, int buf) static void
namedFramebufferDrawBuffers
(int framebuffer, int n, MemorySegmentPREVIEW bufs) static void
namedFramebufferDrawBuffers
(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] bufs) static void
namedFramebufferParameteri
(int framebuffer, int pname, int param) static void
namedFramebufferReadBuffer
(int framebuffer, int src) static void
namedFramebufferRenderbuffer
(int framebuffer, int attachment, int renderbufferTarget, int renderbuffer) static void
namedFramebufferTexture
(int framebuffer, int attachment, int texture, int level) static void
namedFramebufferTextureLayer
(int framebuffer, int attachment, int texture, int level, int layer) static void
namedRenderbufferStorage
(int renderbuffer, int internalFormat, int width, int height) static void
namedRenderbufferStorageMultisample
(int renderbuffer, int samples, int internalFormat, int width, int height) static void
readnPixels
(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegmentPREVIEW data) static void
readnPixels
(int x, int y, int width, int height, int format, int type, MemorySegmentPREVIEW data) static void
readnPixels
(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, byte[] data) static void
readnPixels
(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, float[] data) static void
readnPixels
(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, int[] data) static void
readnPixels
(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, short[] data) static void
static void
textureBuffer
(int texture, int internalFormat, int buffer) static void
textureBufferRange
(int texture, int internalFormat, int buffer, long offset, long size) static void
textureParameterf
(int texture, int pname, float param) static void
textureParameterfv
(int texture, int pname, MemorySegmentPREVIEW params) static void
textureParameterfv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) static void
textureParameteri
(int texture, int pname, int param) static void
textureParameterIiv
(int texture, int pname, MemorySegmentPREVIEW params) static void
textureParameterIiv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static void
textureParameterIuiv
(int texture, int pname, MemorySegmentPREVIEW params) static void
textureParameterIuiv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static void
textureParameteriv
(int texture, int pname, MemorySegmentPREVIEW params) static void
textureParameteriv
(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) static void
textureStorage1D
(int texture, int levels, int internalFormat, int width) static void
textureStorage2D
(int texture, int levels, int internalFormat, int width, int height) static void
textureStorage2DMultisample
(int texture, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) static void
textureStorage3D
(int texture, int levels, int internalFormat, int width, int height, int depth) static void
textureStorage3DMultisample
(int texture, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) static void
textureSubImage1D
(int texture, int level, int xoffset, int width, int format, int type, MemorySegmentPREVIEW pixels) static void
textureSubImage1D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, byte[] pixels) static void
textureSubImage1D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, float[] pixels) static void
textureSubImage1D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, int[] pixels) static void
textureSubImage1D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, short[] pixels) static void
textureSubImage2D
(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegmentPREVIEW pixels) static void
textureSubImage2D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels) static void
textureSubImage2D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) static void
textureSubImage2D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) static void
textureSubImage2D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) static void
textureSubImage3D
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW pixels) static void
textureSubImage3D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) static void
textureSubImage3D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) static void
textureSubImage3D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) static void
textureSubImage3D
(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) static void
transformFeedbackBufferBase
(int xfb, int index, int buffer) static void
transformFeedbackBufferRange
(int xfb, int index, int buffer, long offset, long size) static boolean
unmapNamedBuffer
(int buffer) static void
vertexArrayAttribBinding
(int vaobj, int attribIndex, int bindingIndex) static void
vertexArrayAttribFormat
(int vaobj, int attribIndex, int size, int type, boolean normalized, int relativeOffset) static void
vertexArrayAttribIFormat
(int vaobj, int attribIndex, int size, int type, int relativeOffset) static void
vertexArrayAttribLFormat
(int vaobj, int attribIndex, int size, int type, int relativeOffset) static void
vertexArrayBindingDivisor
(int vaobj, int bindingIndex, int divisor) static void
vertexArrayElementBuffer
(int vaobj, int buffer) static void
vertexArrayVertexBuffer
(int vaobj, int bindingIndex, int buffer, long offset, int stride) static void
vertexArrayVertexBuffers
(int vaobj, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) static void
vertexArrayVertexBuffers
(SegmentAllocatorPREVIEW allocator, int vaobj, int first, int count, int[] buffers, long[] offsets, int[] strides) Methods inherited from class overrungl.opengl.GL44C
bindBuffersBase, bindBuffersBase, bindBuffersRange, bindBuffersRange, bindImageTextures, bindImageTextures, bindSamplers, bindSamplers, bindTextures, bindTextures, bindVertexBuffers, bindVertexBuffers, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, bufferStorage, clearTexImage, clearTexSubImage
Methods inherited from class overrungl.opengl.GL43C
bindVertexBuffer, clearBufferData, clearBufferSubData, copyImageSubData, debugMessageCallback, debugMessageCallback, debugMessageControl, debugMessageControl, debugMessageInsert, debugMessageInsert, dispatchCompute, dispatchComputeIndirect, framebufferParameteri, getDebugMessageLog, getDebugMessageLog, getDebugMessageLog, getFramebufferParameteri, getFramebufferParameteriv, getInternalformati64, getInternalformati64v, getInternalformati64v, getObjectLabel, getObjectLabel, getObjectLabel, getObjectLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getProgramInterfacei, getProgramInterfaceiv, getProgramResourceIndex, getProgramResourceIndex, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceLocation, getProgramResourceLocation, getProgramResourceLocationIndex, getProgramResourceLocationIndex, getProgramResourceName, getProgramResourceName, getProgramResourceName, getProgramResourceName, invalidateBufferData, invalidateBufferSubData, invalidateFramebuffer, invalidateFramebuffer, invalidateFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateTexImage, invalidateTexSubImage, multiDrawArraysIndirect, multiDrawArraysIndirect, multiDrawElementsIndirect, multiDrawElementsIndirect, objectLabel, objectLabel, objectPtrLabel, objectPtrLabel, popDebugGroup, pushDebugGroup, pushDebugGroup, shaderStorageBlockBinding, texBufferRange, texStorage2DMultisample, texStorage3DMultisample, textureView, vertexAttribBinding, vertexAttribFormat, vertexAttribIFormat, vertexAttribLFormat, vertexBindingDivisor
Methods inherited from class overrungl.opengl.GL42C
bindImageTexture, drawArraysInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawTransformFeedbackInstanced, drawTransformFeedbackStreamInstanced, getActiveAtomicCounterBufferi, getActiveAtomicCounterBufferiv, getActiveAtomicCounterBufferiv, getInternalformati, getInternalformativ, getInternalformativ, memoryBarrier, texStorage1D, texStorage2D, texStorage3D
Methods inherited from class overrungl.opengl.GL41C
activeShaderProgram, bindProgramPipeline, clearDepthf, createShaderProgram, createShaderProgramv, createShaderProgramv, deleteProgramPipeline, deleteProgramPipelines, deleteProgramPipelines, depthRangeArrayv, depthRangeArrayv, depthRangef, depthRangeIndexed, genProgramPipeline, genProgramPipelines, genProgramPipelines, getDoublei, getDoublei_v, getDoublei_v, getFloati, getFloati_v, getFloati_v, getProgramBinary, getProgramBinary, getProgramBinary, getProgramPipelinei, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineiv, getShaderPrecisionFormat, getShaderPrecisionFormat, getVertexAttribLdv, getVertexAttribLdv, isProgramPipeline, programBinary, programBinary, programParameteri, programUniform1d, programUniform1dv, programUniform1dv, programUniform1f, programUniform1fv, programUniform1fv, programUniform1i, programUniform1iv, programUniform1iv, programUniform1ui, programUniform1uiv, programUniform1uiv, programUniform2d, programUniform2dv, programUniform2dv, programUniform2f, programUniform2fv, programUniform2fv, programUniform2i, programUniform2iv, programUniform2iv, programUniform2ui, programUniform2uiv, programUniform2uiv, programUniform3d, programUniform3dv, programUniform3dv, programUniform3f, programUniform3fv, programUniform3fv, programUniform3i, programUniform3iv, programUniform3iv, programUniform3ui, programUniform3uiv, programUniform3uiv, programUniform4d, programUniform4dv, programUniform4dv, programUniform4f, programUniform4fv, programUniform4fv, programUniform4i, programUniform4iv, programUniform4iv, programUniform4ui, programUniform4uiv, programUniform4uiv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, releaseShaderCompiler, scissorArrayv, scissorArrayv, scissorIndexed, scissorIndexedv, scissorIndexedv, shaderBinary, shaderBinary, shaderBinary, useProgramStages, validateProgramPipeline, vertexAttribL1d, vertexAttribL1dv, vertexAttribL1dv, vertexAttribL2d, vertexAttribL2dv, vertexAttribL2dv, vertexAttribL3d, vertexAttribL3dv, vertexAttribL3dv, vertexAttribL4d, vertexAttribL4dv, vertexAttribL4dv, vertexAttribLPointer, vertexAttribLPointer, viewportArrayv, viewportArrayv, viewportIndexedf, viewportIndexedfv, viewportIndexedfv
Methods inherited from class overrungl.opengl.GL40C
beginQueryIndexed, bindTransformFeedback, blendEquationi, blendEquationSeparatei, blendEquationSeparatei, blendFunci, deleteTransformFeedback, deleteTransformFeedbacks, deleteTransformFeedbacks, drawArraysIndirect, drawArraysIndirect, drawArraysIndirect, drawElementsIndirect, drawElementsIndirect, drawElementsIndirect, drawTransformFeedback, drawTransformFeedbackStream, endQueryIndexed, genTransformFeedback, genTransformFeedbacks, genTransformFeedbacks, getActiveSubroutineName, getActiveSubroutineName, getActiveSubroutineUniformi, getActiveSubroutineUniformiv, getActiveSubroutineUniformiv, getActiveSubroutineUniformName, getActiveSubroutineUniformName, getProgramStagei, getProgramStageiv, getQueryIndexedi, getQueryIndexediv, getSubroutineIndex, getSubroutineIndex, getSubroutineUniformLocation, getSubroutineUniformLocation, getUniformd, getUniformdv, getUniformdv, getUniformSubroutineuiv, getUniformSubroutineuiv, isTransformFeedback, minSampleShading, patchParameterfv, patchParameterfv, patchParameteri, pauseTransformFeedback, resumeTransformFeedback, uniform1d, uniform1dv, uniform1dv, uniform2d, uniform2dv, uniform2dv, uniform3d, uniform3dv, uniform3dv, uniform4d, uniform4dv, uniform4dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformSubroutinesuiv, uniformSubroutinesuiv
Methods inherited from class overrungl.opengl.GL33C
bindFragDataLocationIndexed, bindFragDataLocationIndexed, bindSampler, deleteSampler, deleteSamplers, deleteSamplers, genSampler, genSamplers, genSamplers, getFragDataIndex, getFragDataIndex, getQueryObjecti64, getQueryObjecti64v, getQueryObjectui64, getQueryObjectui64v, getSamplerParameterf, getSamplerParameterfv, getSamplerParameterfv, getSamplerParameteri, getSamplerParameterIi, getSamplerParameterIiv, getSamplerParameterIiv, getSamplerParameterIui, getSamplerParameterIuiv, getSamplerParameterIuiv, getSamplerParameteriv, getSamplerParameteriv, isSampler, queryCounter, samplerParameterf, samplerParameterfv, samplerParameterfv, samplerParameteri, samplerParameterIiv, samplerParameterIiv, samplerParameterIuiv, samplerParameterIuiv, samplerParameteriv, samplerParameteriv, vertexAttribDivisor, vertexAttribP1ui, vertexAttribP1uiv, vertexAttribP1uiv, vertexAttribP2ui, vertexAttribP2uiv, vertexAttribP2uiv, vertexAttribP3ui, vertexAttribP3uiv, vertexAttribP3uiv, vertexAttribP4ui, vertexAttribP4uiv, vertexAttribP4uiv
Methods inherited from class overrungl.opengl.GL32C
clientWaitSync, deleteSync, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, fenceSync, framebufferTexture, getBufferParameteri64, getBufferParameteri64v, getInteger64, getInteger64i, getInteger64i_v, getInteger64i_v, getInteger64v, getInteger64v, getMultisamplefv, getMultisamplefv, getMultisamplefv, getSynci, getSynciv, getSynciv, isSync, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, provokingVertex, sampleMaski, texImage2DMultisample, texImage3DMultisample, waitSync
Methods inherited from class overrungl.opengl.GL31C
copyBufferSubData, drawArraysInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, getActiveUniformBlockiv, getActiveUniformBlockiv, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformi, getActiveUniformName, getActiveUniformName, getActiveUniformName, getActiveUniformsiv, getActiveUniformsiv, getUniformBlockIndex, getUniformBlockIndex, getUniformIndex, getUniformIndices, getUniformIndices, primitiveRestartIndex, texBuffer, uniformBlockBinding
Methods inherited from class overrungl.opengl.GL30C
beginConditionalRender, beginTransformFeedback, bindBufferBase, bindBufferRange, bindFragDataLocation, bindFragDataLocation, bindFramebuffer, bindRenderbuffer, bindVertexArray, blitFramebuffer, checkFramebufferStatus, clampColor, clearBufferfi, clearBufferfv, clearBufferfv, clearBufferiv, clearBufferiv, clearBufferuiv, clearBufferuiv, colorMaski, deleteFramebuffer, deleteFramebuffers, deleteFramebuffers, deleteRenderbuffer, deleteRenderbuffers, deleteRenderbuffers, deleteVertexArray, deleteVertexArrays, deleteVertexArrays, disablei, enablei, endConditionalRender, endTransformFeedback, flushMappedBufferRange, framebufferRenderbuffer, framebufferTexture1D, framebufferTexture2D, framebufferTexture3D, framebufferTextureLayer, generateMipmap, genFramebuffer, genFramebuffers, genFramebuffers, genRenderbuffer, genRenderbuffers, genRenderbuffers, genVertexArray, genVertexArrays, genVertexArrays, getBooleani, getBooleani_v, getBooleani_v, getFragDataLocation, getFragDataLocation, getFramebufferAttachmentParameteri, getFramebufferAttachmentParameteriv, getIntegeri, getIntegeri_v, getIntegeri_v, getRenderbufferParameteri, getRenderbufferParameteriv, getRenderbufferParameteriv, getStringi, getTexParameterIi, getTexParameterIiv, getTexParameterIiv, getTexParameterIui, getTexParameterIuiv, getTexParameterIuiv, getTransformFeedbackVarying, getTransformFeedbackVarying, getUniformui, getUniformuiv, getUniformuiv, getVertexAttribIi, getVertexAttribIiv, getVertexAttribIiv, getVertexAttribIui, getVertexAttribIuiv, getVertexAttribIuiv, isEnabledi, isFramebuffer, isRenderbuffer, isVertexArray, mapBufferRange, ngetStringi, renderbufferStorage, renderbufferStorageMultisample, texParameterIiv, texParameterIiv, texParameterIuiv, texParameterIuiv, transformFeedbackVaryings, transformFeedbackVaryings, uniform1ui, uniform1uiv, uniform1uiv, uniform2ui, uniform2uiv, uniform2uiv, uniform3ui, uniform3uiv, uniform3uiv, uniform4ui, uniform4uiv, uniform4uiv, vertexAttribI1i, vertexAttribI1iv, vertexAttribI1iv, vertexAttribI1ui, vertexAttribI1uiv, vertexAttribI1uiv, vertexAttribI2i, vertexAttribI2iv, vertexAttribI2iv, vertexAttribI2ui, vertexAttribI2uiv, vertexAttribI2uiv, vertexAttribI3i, vertexAttribI3iv, vertexAttribI3iv, vertexAttribI3ui, vertexAttribI3uiv, vertexAttribI3uiv, vertexAttribI4bv, vertexAttribI4bv, vertexAttribI4i, vertexAttribI4iv, vertexAttribI4iv, vertexAttribI4sv, vertexAttribI4sv, vertexAttribI4ubv, vertexAttribI4ubv, vertexAttribI4ui, vertexAttribI4uiv, vertexAttribI4uiv, vertexAttribI4usv, vertexAttribI4usv, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointer
Methods inherited from class overrungl.opengl.GL21C
uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x3fv, uniformMatrix4x3fv, uniformMatrix4x3fv
Methods inherited from class overrungl.opengl.GL20C
attachShader, bindAttribLocation, bindAttribLocation, blendEquationSeparate, compileShader, createProgram, createShader, deleteProgram, deleteShader, detachShader, disableVertexAttribArray, drawBuffers, drawBuffers, enableVertexAttribArray, getActiveAttrib, getActiveAttrib, getActiveUniform, getActiveUniform, getAttachedShaders, getAttachedShaders, getAttribLocation, getAttribLocation, getProgrami, getProgramInfoLog, getProgramInfoLog, getProgramInfoLog, getProgramiv, getProgramiv, getShaderi, getShaderInfoLog, getShaderInfoLog, getShaderInfoLog, getShaderiv, getShaderiv, getShaderSource, getShaderSource, getShaderSource, getUniformf, getUniformfv, getUniformfv, getUniformi, getUniformiv, getUniformiv, getUniformLocation, getUniformLocation, getVertexAttribd, getVertexAttribdv, getVertexAttribdv, getVertexAttribf, getVertexAttribfv, getVertexAttribfv, getVertexAttribi, getVertexAttribiv, getVertexAttribiv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, isProgram, isShader, linkProgram, shaderSource, shaderSource, shaderSource, stencilFuncSeparate, stencilMaskSeparate, stencilOpSeparate, uniform1f, uniform1fv, uniform1fv, uniform1i, uniform1iv, uniform1iv, uniform2f, uniform2fv, uniform2fv, uniform2i, uniform2iv, uniform2iv, uniform3f, uniform3fv, uniform3fv, uniform3i, uniform3iv, uniform3iv, uniform4f, uniform4fv, uniform4fv, uniform4i, uniform4iv, uniform4iv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix4fv, uniformMatrix4fv, uniformMatrix4fv, useProgram, validateProgram, vertexAttrib1d, vertexAttrib1dv, vertexAttrib1dv, vertexAttrib1f, vertexAttrib1fv, vertexAttrib1fv, vertexAttrib1s, vertexAttrib1sv, vertexAttrib1sv, vertexAttrib2d, vertexAttrib2dv, vertexAttrib2dv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib2fv, vertexAttrib2s, vertexAttrib2sv, vertexAttrib2sv, vertexAttrib3d, vertexAttrib3dv, vertexAttrib3dv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib3fv, vertexAttrib3s, vertexAttrib3sv, vertexAttrib3sv, vertexAttrib4bv, vertexAttrib4bv, vertexAttrib4d, vertexAttrib4dv, vertexAttrib4dv, vertexAttrib4f, vertexAttrib4fv, vertexAttrib4fv, vertexAttrib4iv, vertexAttrib4iv, vertexAttrib4Nbv, vertexAttrib4Nbv, vertexAttrib4Niv, vertexAttrib4Niv, vertexAttrib4Nsv, vertexAttrib4Nsv, vertexAttrib4Nub, vertexAttrib4Nubv, vertexAttrib4Nubv, vertexAttrib4Nuiv, vertexAttrib4Nuiv, vertexAttrib4Nusv, vertexAttrib4Nusv, vertexAttrib4s, vertexAttrib4sv, vertexAttrib4sv, vertexAttrib4ubv, vertexAttrib4ubv, vertexAttrib4uiv, vertexAttrib4uiv, vertexAttrib4usv, vertexAttrib4usv, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer
Methods inherited from class overrungl.opengl.GL15C
beginQuery, bindBuffer, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, deleteBuffer, deleteBuffers, deleteBuffers, deleteQueries, deleteQueries, deleteQuery, endQuery, genBuffer, genBuffers, genBuffers, genQueries, genQueries, genQuery, getBufferParameteri, getBufferParameteriv, getBufferPointer, getBufferPointerv, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getQueryi, getQueryiv, getQueryObjecti, getQueryObjectiv, getQueryObjectui, getQueryObjectuiv, isBuffer, isQuery, mapBuffer, unmapBuffer
Methods inherited from class overrungl.opengl.GL14C
blendColor, blendEquation, blendFuncSeparate, multiDrawArrays, multiDrawArrays, multiDrawArrays, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, pointParameterf, pointParameterfv, pointParameterfv, pointParameteri, pointParameteriv, pointParameteriv
Methods inherited from class overrungl.opengl.GL13C
activeTexture, compressedTexImage1D, compressedTexImage2D, compressedTexImage3D, compressedTexSubImage1D, compressedTexSubImage2D, compressedTexSubImage3D, getCompressedTexImage, sampleCoverage
Methods inherited from class overrungl.opengl.GL12C
copyTexSubImage3D, drawRangeElements, drawRangeElements, drawRangeElements, drawRangeElements, texImage3D, texImage3D, texImage3D, texImage3D, texImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D
Methods inherited from class overrungl.opengl.GL11C
bindTexture, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, deleteTexture, deleteTextures, deleteTextures, drawArrays, drawElements, drawElements, drawElements, drawElements, genTexture, genTextures, genTextures, getPointer, getPointerv, isTexture, polygonOffset, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D
Methods inherited from class overrungl.opengl.GL10C
blendFunc, clear, clearColor, clearDepth, clearStencil, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawBuffer, enable, finish, flush, frontFace, getBoolean, getBooleanv, getBooleanv, getDouble, getDoublev, getDoublev, getError, getFloat, getFloatv, getFloatv, getInteger, getIntegerv, getIntegerv, getString, getTexImage, getTexLevelParameterf, getTexLevelParameterfv, getTexLevelParameterfv, getTexLevelParameteri, getTexLevelParameteriv, getTexLevelParameteriv, getTexParameterf, getTexParameterfv, getTexParameterfv, getTexParameteri, getTexParameteriv, getTexParameteriv, hint, isEnabled, lineWidth, logicOp, ngetString, pixelStoref, pixelStorei, pointSize, polygonMode, readBuffer, readPixels, readPixels, readPixels, readPixels, readPixels, scissor, stencilFunc, stencilMask, stencilOp, texImage1D, texImage1D, texImage1D, texImage1D, texImage1D, texImage2D, texImage2D, texImage2D, texImage2D, texImage2D, texParameterf, texParameterfv, texParameterfv, texParameteri, texParameteriv, texParameteriv, viewport
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Field Details
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CONTEXT_LOST
public static final int CONTEXT_LOST- See Also:
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NEGATIVE_ONE_TO_ONE
public static final int NEGATIVE_ONE_TO_ONE- See Also:
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ZERO_TO_ONE
public static final int ZERO_TO_ONE- See Also:
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CLIP_ORIGIN
public static final int CLIP_ORIGIN- See Also:
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CLIP_DEPTH_MODE
public static final int CLIP_DEPTH_MODE- See Also:
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QUERY_WAIT_INVERTED
public static final int QUERY_WAIT_INVERTED- See Also:
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QUERY_NO_WAIT_INVERTED
public static final int QUERY_NO_WAIT_INVERTED- See Also:
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QUERY_BY_REGION_WAIT_INVERTED
public static final int QUERY_BY_REGION_WAIT_INVERTED- See Also:
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QUERY_BY_REGION_NO_WAIT_INVERTED
public static final int QUERY_BY_REGION_NO_WAIT_INVERTED- See Also:
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MAX_CULL_DISTANCES
public static final int MAX_CULL_DISTANCES- See Also:
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MAX_COMBINED_CLIP_AND_CULL_DISTANCES
public static final int MAX_COMBINED_CLIP_AND_CULL_DISTANCES- See Also:
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TEXTURE_TARGET
public static final int TEXTURE_TARGET- See Also:
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QUERY_TARGET
public static final int QUERY_TARGET- See Also:
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GUILTY_CONTEXT_RESET
public static final int GUILTY_CONTEXT_RESET- See Also:
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INNOCENT_CONTEXT_RESET
public static final int INNOCENT_CONTEXT_RESET- See Also:
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UNKNOWN_CONTEXT_RESET
public static final int UNKNOWN_CONTEXT_RESET- See Also:
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RESET_NOTIFICATION_STRATEGY
public static final int RESET_NOTIFICATION_STRATEGY- See Also:
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LOSE_CONTEXT_ON_RESET
public static final int LOSE_CONTEXT_ON_RESET- See Also:
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NO_RESET_NOTIFICATION
public static final int NO_RESET_NOTIFICATION- See Also:
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CONTEXT_FLAG_ROBUST_ACCESS_BIT
public static final int CONTEXT_FLAG_ROBUST_ACCESS_BIT- See Also:
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CONTEXT_RELEASE_BEHAVIOR
public static final int CONTEXT_RELEASE_BEHAVIOR- See Also:
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CONTEXT_RELEASE_BEHAVIOR_FLUSH
public static final int CONTEXT_RELEASE_BEHAVIOR_FLUSH- See Also:
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Constructor Details
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GL45C
public GL45C()
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Method Details
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bindTextureUnit
public static void bindTextureUnit(int unit, int texture) -
blitNamedFramebuffer
public static void blitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) -
checkNamedFramebufferStatus
public static int checkNamedFramebufferStatus(int framebuffer, int target) -
clearNamedBufferData
public static void clearNamedBufferData(int buffer, int internalFormat, int format, int type, MemorySegmentPREVIEW data) -
clearNamedBufferSubData
public static void clearNamedBufferSubData(int buffer, int internalFormat, long offset, long size, int format, int type, MemorySegmentPREVIEW data) -
clearNamedFramebufferfi
public static void clearNamedFramebufferfi(int framebuffer, int buffer, int drawBuffer, float depth, int stencil) -
clearNamedFramebufferfv
public static void clearNamedFramebufferfv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferfv
public static void clearNamedFramebufferfv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, float[] value) -
clearNamedFramebufferiv
public static void clearNamedFramebufferiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferiv
public static void clearNamedFramebufferiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) -
clearNamedFramebufferuiv
public static void clearNamedFramebufferuiv(int framebuffer, int buffer, int drawBuffer, MemorySegmentPREVIEW value) -
clearNamedFramebufferuiv
public static void clearNamedFramebufferuiv(SegmentAllocatorPREVIEW allocator, int framebuffer, int buffer, int drawBuffer, int[] value) -
clipControl
public static void clipControl(int origin, int depth) -
compressedTextureSubImage1D
public static void compressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int imageSize, MemorySegmentPREVIEW data) -
compressedTextureSubImage2D
public static void compressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, MemorySegmentPREVIEW data) -
compressedTextureSubImage3D
public static void compressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, MemorySegmentPREVIEW data) -
copyNamedBufferSubData
public static void copyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size) -
copyTextureSubImage1D
public static void copyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width) -
copyTextureSubImage2D
public static void copyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height) -
copyTextureSubImage3D
public static void copyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) -
createBuffers
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createBuffers
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createBuffer
public static int createBuffer() -
createFramebuffers
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createFramebuffers
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createFramebuffer
public static int createFramebuffer() -
createProgramPipelines
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createProgramPipelines
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createProgramPipeline
public static int createProgramPipeline() -
createQueries
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createQueries
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createQuery
public static int createQuery(int target) -
createRenderbuffers
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createRenderbuffers
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createRenderbuffer
public static int createRenderbuffer() -
createSamplers
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createSamplers
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createSampler
public static int createSampler() -
createTextures
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createTextures
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createTexture
public static int createTexture(int target) -
createTransformFeedbacks
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createTransformFeedbacks
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createTransformFeedback
public static int createTransformFeedback() -
createVertexArrays
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createVertexArrays
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createVertexArray
public static int createVertexArray() -
disableVertexArrayAttrib
public static void disableVertexArrayAttrib(int vaobj, int index) -
enableVertexArrayAttrib
public static void enableVertexArrayAttrib(int vaobj, int index) -
flushMappedNamedBufferRange
public static void flushMappedNamedBufferRange(int buffer, long offset, long length) -
generateTextureMipmap
public static void generateTextureMipmap(int texture) -
getCompressedTextureImage
public static void getCompressedTextureImage(int texture, int level, int bufSize, MemorySegmentPREVIEW pixels) -
getCompressedTextureSubImage
public static void getCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int bufSize, MemorySegmentPREVIEW pixels) -
getGraphicsResetStatus
public static int getGraphicsResetStatus() -
getNamedBufferParameteri64v
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getNamedBufferParameteri64
public static long getNamedBufferParameteri64(int buffer, int pname) -
getNamedBufferParameteriv
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getNamedBufferParameteri
public static int getNamedBufferParameteri(int buffer, int pname) -
getNamedBufferPointerv
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getNamedBufferPointer
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getNamedBufferSubData
public static void getNamedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) -
getNamedBufferSubData
public static void getNamedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) -
getNamedFramebufferAttachmentParameteriv
public static void getNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, MemorySegmentPREVIEW params) -
getNamedFramebufferAttachmentParameteri
public static int getNamedFramebufferAttachmentParameteri(int framebuffer, int attachment, int pname) -
getNamedFramebufferParameteriv
public static void getNamedFramebufferParameteriv(int framebuffer, int pname, MemorySegmentPREVIEW param) -
getNamedFramebufferParameteri
public static int getNamedFramebufferParameteri(int framebuffer, int pname) -
getNamedRenderbufferParameteriv
public static void getNamedRenderbufferParameteriv(int renderbuffer, int pname, MemorySegmentPREVIEW params) -
getNamedRenderbufferParameteriv
public static void getNamedRenderbufferParameteriv(int renderbuffer, int pname, int[] params) -
getNamedRenderbufferParameteri
public static int getNamedRenderbufferParameteri(int renderbuffer, int pname) -
getQueryBufferObjecti64v
public static void getQueryBufferObjecti64v(int id, int buffer, int pname, long offset) -
getQueryBufferObjectiv
public static void getQueryBufferObjectiv(int id, int buffer, int pname, long offset) -
getQueryBufferObjectui64v
public static void getQueryBufferObjectui64v(int id, int buffer, int pname, long offset) -
getQueryBufferObjectuiv
public static void getQueryBufferObjectuiv(int id, int buffer, int pname, long offset) -
getTextureImage
public static void getTextureImage(int texture, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getTextureLevelParameterfv
public static void getTextureLevelParameterfv(int texture, int level, int pname, MemorySegmentPREVIEW params) -
getTextureLevelParameterfv
public static void getTextureLevelParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, float[] params) -
getTextureLevelParameterf
public static float getTextureLevelParameterf(int texture, int level, int pname) -
getTextureLevelParameteriv
public static void getTextureLevelParameteriv(int texture, int level, int pname, MemorySegmentPREVIEW params) -
getTextureLevelParameteriv
public static void getTextureLevelParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int level, int pname, int[] params) -
getTextureLevelParameteri
public static int getTextureLevelParameteri(int texture, int level, int pname) -
getTextureParameterIiv
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getTextureParameterIiv
public static void getTextureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameterIi
public static int getTextureParameterIi(int texture, int pname) -
getTextureParameterIuiv
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getTextureParameterIuiv
public static void getTextureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameterIui
public static int getTextureParameterIui(int texture, int pname) -
getTextureParameterfv
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getTextureParameterfv
public static void getTextureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) -
getTextureParameterf
public static float getTextureParameterf(int texture, int pname) -
getTextureParameteriv
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getTextureParameteriv
public static void getTextureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
getTextureParameteri
public static int getTextureParameteri(int texture, int pname) -
getTextureSubImage
public static void getTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) -
getTextureSubImage
public static void getTextureSubImage(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) -
getTransformFeedbacki64_v
public static void getTransformFeedbacki64_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) -
getTransformFeedbacki64_v
public static void getTransformFeedbacki64_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, long[] param) -
getTransformFeedbacki_v
public static void getTransformFeedbacki_v(int xfb, int pname, int index, MemorySegmentPREVIEW param) -
getTransformFeedbacki_v
public static void getTransformFeedbacki_v(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int index, int[] param) -
getTransformFeedbackiv
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getTransformFeedbackiv
public static void getTransformFeedbackiv(SegmentAllocatorPREVIEW allocator, int xfb, int pname, int[] param) -
getVertexArrayIndexed64iv
public static void getVertexArrayIndexed64iv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) -
getVertexArrayIndexed64i
public static long getVertexArrayIndexed64i(int vaobj, int index, int pname) -
getVertexArrayIndexediv
public static void getVertexArrayIndexediv(int vaobj, int index, int pname, MemorySegmentPREVIEW param) -
getVertexArrayIndexedi
public static int getVertexArrayIndexedi(int vaobj, int index, int pname) -
getVertexArrayiv
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getVertexArrayi
public static int getVertexArrayi(int vaobj, int pname) -
getnCompressedTexImage
public static void getnCompressedTexImage(int target, int lod, int bufSize, MemorySegmentPREVIEW pixels) -
getnCompressedTexImage
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getnTexImage
public static void getnTexImage(int target, int level, int format, int type, int bufSize, MemorySegmentPREVIEW pixels) -
getnTexImage
public static void getnTexImage(int target, int level, int format, int type, MemorySegmentPREVIEW pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, byte[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, short[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, int[] pixels) -
getnTexImage
public static void getnTexImage(SegmentAllocatorPREVIEW allocator, int target, int level, int format, int type, float[] pixels) -
getnUniformdv
public static void getnUniformdv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformdv
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getnUniformdv
public static void getnUniformdv(SegmentAllocatorPREVIEW allocator, int program, int location, double[] params) -
getnUniformfv
public static void getnUniformfv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformfv
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getnUniformfv
public static void getnUniformfv(SegmentAllocatorPREVIEW allocator, int program, int location, float[] params) -
getnUniformiv
public static void getnUniformiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformiv
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getnUniformiv
public static void getnUniformiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) -
getnUniformuiv
public static void getnUniformuiv(int program, int location, int bufSize, MemorySegmentPREVIEW params) -
getnUniformuiv
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getnUniformuiv
public static void getnUniformuiv(SegmentAllocatorPREVIEW allocator, int program, int location, int[] params) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments) -
invalidateNamedFramebufferData
public static void invalidateNamedFramebufferData(int framebuffer, int attachment) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(int framebuffer, int numAttachments, MemorySegmentPREVIEW attachments, int x, int y, int width, int height) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] attachments, int x, int y, int width, int height) -
invalidateNamedFramebufferSubData
public static void invalidateNamedFramebufferSubData(int framebuffer, int attachment, int x, int y, int width, int height) -
mapNamedBuffer
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mapNamedBufferRange
public static MemorySegmentPREVIEW mapNamedBufferRange(int buffer, long offset, long length, int access) -
memoryBarrierByRegion
public static void memoryBarrierByRegion(int barriers) -
namedBufferData
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namedBufferData
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namedBufferData
public static void namedBufferData(int buffer, long size, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int usage) -
namedBufferData
public static void namedBufferData(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int usage) -
namedBufferStorage
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namedBufferStorage
public static void namedBufferStorage(int buffer, long size, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, byte[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, short[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, int[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, long[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, float[] data, int flags) -
namedBufferStorage
public static void namedBufferStorage(SegmentAllocatorPREVIEW allocator, int buffer, double[] data, int flags) -
namedBufferSubData
public static void namedBufferSubData(int buffer, long offset, long size, MemorySegmentPREVIEW data) -
namedBufferSubData
-
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, byte[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, short[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, int[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, long[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, float[] data) -
namedBufferSubData
public static void namedBufferSubData(SegmentAllocatorPREVIEW allocator, int buffer, long offset, double[] data) -
namedFramebufferDrawBuffer
public static void namedFramebufferDrawBuffer(int framebuffer, int buf) -
namedFramebufferDrawBuffers
-
namedFramebufferDrawBuffers
public static void namedFramebufferDrawBuffers(SegmentAllocatorPREVIEW allocator, int framebuffer, int[] bufs) -
namedFramebufferParameteri
public static void namedFramebufferParameteri(int framebuffer, int pname, int param) -
namedFramebufferReadBuffer
public static void namedFramebufferReadBuffer(int framebuffer, int src) -
namedFramebufferRenderbuffer
public static void namedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbufferTarget, int renderbuffer) -
namedFramebufferTexture
public static void namedFramebufferTexture(int framebuffer, int attachment, int texture, int level) -
namedFramebufferTextureLayer
public static void namedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer) -
namedRenderbufferStorage
public static void namedRenderbufferStorage(int renderbuffer, int internalFormat, int width, int height) -
namedRenderbufferStorageMultisample
public static void namedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalFormat, int width, int height) -
readnPixels
public static void readnPixels(int x, int y, int width, int height, int format, int type, int bufSize, MemorySegmentPREVIEW data) -
readnPixels
public static void readnPixels(int x, int y, int width, int height, int format, int type, MemorySegmentPREVIEW data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, byte[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, short[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, int[] data) -
readnPixels
public static void readnPixels(SegmentAllocatorPREVIEW allocator, int x, int y, int width, int height, int format, int type, float[] data) -
textureBarrier
public static void textureBarrier() -
textureBuffer
public static void textureBuffer(int texture, int internalFormat, int buffer) -
textureBufferRange
public static void textureBufferRange(int texture, int internalFormat, int buffer, long offset, long size) -
textureParameterIiv
-
textureParameterIiv
public static void textureParameterIiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureParameterIuiv
-
textureParameterIuiv
public static void textureParameterIuiv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureParameterf
public static void textureParameterf(int texture, int pname, float param) -
textureParameterfv
-
textureParameterfv
public static void textureParameterfv(SegmentAllocatorPREVIEW allocator, int texture, int pname, float[] params) -
textureParameteri
public static void textureParameteri(int texture, int pname, int param) -
textureParameteriv
-
textureParameteriv
public static void textureParameteriv(SegmentAllocatorPREVIEW allocator, int texture, int pname, int[] params) -
textureStorage1D
public static void textureStorage1D(int texture, int levels, int internalFormat, int width) -
textureStorage2D
public static void textureStorage2D(int texture, int levels, int internalFormat, int width, int height) -
textureStorage2DMultisample
public static void textureStorage2DMultisample(int texture, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) -
textureStorage3D
public static void textureStorage3D(int texture, int levels, int internalFormat, int width, int height, int depth) -
textureStorage3DMultisample
public static void textureStorage3DMultisample(int texture, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) -
textureSubImage1D
public static void textureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, byte[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, short[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, int[] pixels) -
textureSubImage1D
public static void textureSubImage1D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int width, int format, int type, float[] pixels) -
textureSubImage2D
public static void textureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels) -
textureSubImage2D
public static void textureSubImage2D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels) -
textureSubImage3D
public static void textureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels) -
textureSubImage3D
public static void textureSubImage3D(SegmentAllocatorPREVIEW allocator, int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels) -
transformFeedbackBufferBase
public static void transformFeedbackBufferBase(int xfb, int index, int buffer) -
transformFeedbackBufferRange
public static void transformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size) -
unmapNamedBuffer
public static boolean unmapNamedBuffer(int buffer) -
vertexArrayAttribBinding
public static void vertexArrayAttribBinding(int vaobj, int attribIndex, int bindingIndex) -
vertexArrayAttribFormat
public static void vertexArrayAttribFormat(int vaobj, int attribIndex, int size, int type, boolean normalized, int relativeOffset) -
vertexArrayAttribIFormat
public static void vertexArrayAttribIFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) -
vertexArrayAttribLFormat
public static void vertexArrayAttribLFormat(int vaobj, int attribIndex, int size, int type, int relativeOffset) -
vertexArrayBindingDivisor
public static void vertexArrayBindingDivisor(int vaobj, int bindingIndex, int divisor) -
vertexArrayElementBuffer
public static void vertexArrayElementBuffer(int vaobj, int buffer) -
vertexArrayVertexBuffer
public static void vertexArrayVertexBuffer(int vaobj, int bindingIndex, int buffer, long offset, int stride) -
vertexArrayVertexBuffers
public static void vertexArrayVertexBuffers(int vaobj, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) -
vertexArrayVertexBuffers
public static void vertexArrayVertexBuffers(SegmentAllocatorPREVIEW allocator, int vaobj, int first, int count, int[] buffers, long[] offsets, int[] strides)
-
GL45C
when preview features are enabled.