java.lang.Object
- Direct Known Subclasses:
GL45C
GL44C
relies on preview features of the Java platform:
GL44C
refers to one or more preview APIs:MemorySegment
,SegmentAllocator
.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 4.4 core profile functions.
These extensions are promoted in this version:
- GL_ARB_buffer_storage
- GL_ARB_clear_texture
- GL_ARB_multi_bind
- Since:
- 0.1.0
- Author:
- squid233
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
Fields inherited from class overrungl.opengl.GL43C
ACTIVE_RESOURCES, ACTIVE_VARIABLES, ANY_SAMPLES_PASSED_CONSERVATIVE, ARRAY_SIZE, ARRAY_STRIDE, ATOMIC_COUNTER_BUFFER_INDEX, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER, AUTO_GENERATE_MIPMAP, BLOCK_INDEX, BUFFER, BUFFER_BINDING, BUFFER_DATA_SIZE, BUFFER_VARIABLE, CAVEAT_SUPPORT, CLEAR_BUFFER, COLOR_COMPONENTS, COLOR_ENCODING, COLOR_RENDERABLE, COMPRESSED_R11_EAC, COMPRESSED_RG11_EAC, COMPRESSED_RGB8_ETC2, COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPRESSED_RGBA8_ETC2_EAC, COMPRESSED_SIGNED_R11_EAC, COMPRESSED_SIGNED_RG11_EAC, COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, COMPRESSED_SRGB8_ETC2, COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, COMPUTE_SHADER, COMPUTE_SHADER_BIT, COMPUTE_SUBROUTINE, COMPUTE_SUBROUTINE_UNIFORM, COMPUTE_TEXTURE, COMPUTE_WORK_GROUP_SIZE, CONTEXT_FLAG_DEBUG_BIT, DEBUG_CALLBACK_FUNCTION, DEBUG_CALLBACK_USER_PARAM, DEBUG_GROUP_STACK_DEPTH, DEBUG_LOGGED_MESSAGES, DEBUG_NEXT_LOGGED_MESSAGE_LENGTH, DEBUG_OUTPUT, DEBUG_OUTPUT_SYNCHRONOUS, DEBUG_SEVERITY_HIGH, DEBUG_SEVERITY_LOW, DEBUG_SEVERITY_MEDIUM, DEBUG_SEVERITY_NOTIFICATION, DEBUG_SOURCE_API, DEBUG_SOURCE_APPLICATION, DEBUG_SOURCE_OTHER, DEBUG_SOURCE_SHADER_COMPILER, DEBUG_SOURCE_THIRD_PARTY, DEBUG_SOURCE_WINDOW_SYSTEM, DEBUG_TYPE_DEPRECATED_BEHAVIOR, DEBUG_TYPE_ERROR, DEBUG_TYPE_MARKER, DEBUG_TYPE_OTHER, DEBUG_TYPE_PERFORMANCE, DEBUG_TYPE_POP_GROUP, DEBUG_TYPE_PORTABILITY, DEBUG_TYPE_PUSH_GROUP, DEBUG_TYPE_UNDEFINED_BEHAVIOR, DEPTH_COMPONENTS, DEPTH_RENDERABLE, DEPTH_STENCIL_TEXTURE_MODE, DISPATCH_INDIRECT_BUFFER, DISPATCH_INDIRECT_BUFFER_BINDING, FILTER, FRAGMENT_SUBROUTINE, FRAGMENT_SUBROUTINE_UNIFORM, FRAGMENT_TEXTURE, FRAMEBUFFER_BLEND, FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS, FRAMEBUFFER_DEFAULT_HEIGHT, FRAMEBUFFER_DEFAULT_LAYERS, FRAMEBUFFER_DEFAULT_SAMPLES, FRAMEBUFFER_DEFAULT_WIDTH, FRAMEBUFFER_RENDERABLE, FRAMEBUFFER_RENDERABLE_LAYERED, FULL_SUPPORT, GEOMETRY_SUBROUTINE, GEOMETRY_SUBROUTINE_UNIFORM, GEOMETRY_TEXTURE, GET_TEXTURE_IMAGE_FORMAT, GET_TEXTURE_IMAGE_TYPE, IMAGE_CLASS_1_X_16, IMAGE_CLASS_1_X_32, IMAGE_CLASS_1_X_8, IMAGE_CLASS_10_10_10_2, IMAGE_CLASS_11_11_10, IMAGE_CLASS_2_X_16, IMAGE_CLASS_2_X_32, IMAGE_CLASS_2_X_8, IMAGE_CLASS_4_X_16, IMAGE_CLASS_4_X_32, IMAGE_CLASS_4_X_8, IMAGE_COMPATIBILITY_CLASS, IMAGE_PIXEL_FORMAT, IMAGE_PIXEL_TYPE, IMAGE_TEXEL_SIZE, INTERNALFORMAT_ALPHA_SIZE, INTERNALFORMAT_ALPHA_TYPE, INTERNALFORMAT_BLUE_SIZE, INTERNALFORMAT_BLUE_TYPE, INTERNALFORMAT_DEPTH_SIZE, INTERNALFORMAT_DEPTH_TYPE, INTERNALFORMAT_GREEN_SIZE, INTERNALFORMAT_GREEN_TYPE, INTERNALFORMAT_PREFERRED, INTERNALFORMAT_RED_SIZE, INTERNALFORMAT_RED_TYPE, INTERNALFORMAT_SHARED_SIZE, INTERNALFORMAT_STENCIL_SIZE, INTERNALFORMAT_STENCIL_TYPE, INTERNALFORMAT_SUPPORTED, IS_PER_PATCH, IS_ROW_MAJOR, LOCATION, LOCATION_INDEX, MANUAL_GENERATE_MIPMAP, MATRIX_STRIDE, MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, MAX_COMBINED_DIMENSIONS, MAX_COMBINED_SHADER_OUTPUT_RESOURCES, MAX_COMBINED_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS, MAX_COMPUTE_ATOMIC_COUNTERS, MAX_COMPUTE_IMAGE_UNIFORMS, MAX_COMPUTE_SHADER_STORAGE_BLOCKS, MAX_COMPUTE_SHARED_MEMORY_SIZE, MAX_COMPUTE_TEXTURE_IMAGE_UNITS, MAX_COMPUTE_UNIFORM_BLOCKS, MAX_COMPUTE_UNIFORM_COMPONENTS, MAX_COMPUTE_WORK_GROUP_COUNT, MAX_COMPUTE_WORK_GROUP_INVOCATIONS, MAX_COMPUTE_WORK_GROUP_SIZE, MAX_DEBUG_GROUP_STACK_DEPTH, MAX_DEBUG_LOGGED_MESSAGES, MAX_DEBUG_MESSAGE_LENGTH, MAX_DEPTH, MAX_ELEMENT_INDEX, MAX_FRAGMENT_SHADER_STORAGE_BLOCKS, MAX_FRAMEBUFFER_HEIGHT, MAX_FRAMEBUFFER_LAYERS, MAX_FRAMEBUFFER_SAMPLES, MAX_FRAMEBUFFER_WIDTH, MAX_GEOMETRY_SHADER_STORAGE_BLOCKS, MAX_HEIGHT, MAX_LABEL_LENGTH, MAX_LAYERS, MAX_NAME_LENGTH, MAX_NUM_ACTIVE_VARIABLES, MAX_NUM_COMPATIBLE_SUBROUTINES, MAX_SHADER_STORAGE_BLOCK_SIZE, MAX_SHADER_STORAGE_BUFFER_BINDINGS, MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS, MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS, MAX_UNIFORM_LOCATIONS, MAX_VERTEX_ATTRIB_BINDINGS, MAX_VERTEX_ATTRIB_RELATIVE_OFFSET, MAX_VERTEX_SHADER_STORAGE_BLOCKS, MAX_WIDTH, MIPMAP, NAME_LENGTH, NUM_ACTIVE_VARIABLES, NUM_SHADING_LANGUAGE_VERSIONS, OFFSET, PRIMITIVE_RESTART_FIXED_INDEX, PROGRAM, PROGRAM_INPUT, PROGRAM_OUTPUT, PROGRAM_PIPELINE, QUERY, READ_PIXELS, READ_PIXELS_FORMAT, READ_PIXELS_TYPE, REFERENCED_BY_COMPUTE_SHADER, REFERENCED_BY_FRAGMENT_SHADER, REFERENCED_BY_GEOMETRY_SHADER, REFERENCED_BY_TESS_CONTROL_SHADER, REFERENCED_BY_TESS_EVALUATION_SHADER, REFERENCED_BY_VERTEX_SHADER, SAMPLER, SHADER, SHADER_IMAGE_ATOMIC, SHADER_IMAGE_LOAD, SHADER_IMAGE_STORE, SHADER_STORAGE_BARRIER_BIT, SHADER_STORAGE_BLOCK, SHADER_STORAGE_BUFFER, SHADER_STORAGE_BUFFER_BINDING, SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, SHADER_STORAGE_BUFFER_SIZE, SHADER_STORAGE_BUFFER_START, SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST, SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE, SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST, SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE, SRGB_READ, SRGB_WRITE, STENCIL_COMPONENTS, STENCIL_RENDERABLE, TESS_CONTROL_SUBROUTINE, TESS_CONTROL_SUBROUTINE_UNIFORM, TESS_CONTROL_TEXTURE, TESS_EVALUATION_SUBROUTINE, TESS_EVALUATION_SUBROUTINE_UNIFORM, TESS_EVALUATION_TEXTURE, TEXTURE_BUFFER_OFFSET, TEXTURE_BUFFER_OFFSET_ALIGNMENT, TEXTURE_BUFFER_SIZE, TEXTURE_COMPRESSED_BLOCK_HEIGHT, TEXTURE_COMPRESSED_BLOCK_SIZE, TEXTURE_COMPRESSED_BLOCK_WIDTH, TEXTURE_GATHER, TEXTURE_GATHER_SHADOW, TEXTURE_IMAGE_FORMAT, TEXTURE_IMAGE_TYPE, TEXTURE_IMMUTABLE_LEVELS, TEXTURE_SHADOW, TEXTURE_VIEW, TEXTURE_VIEW_MIN_LAYER, TEXTURE_VIEW_MIN_LEVEL, TEXTURE_VIEW_NUM_LAYERS, TEXTURE_VIEW_NUM_LEVELS, TOP_LEVEL_ARRAY_SIZE, TOP_LEVEL_ARRAY_STRIDE, TRANSFORM_FEEDBACK_VARYING, TYPE, UNIFORM, UNIFORM_BLOCK, UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER, VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_BINDING, VERTEX_ATTRIB_RELATIVE_OFFSET, VERTEX_BINDING_BUFFER, VERTEX_BINDING_DIVISOR, VERTEX_BINDING_OFFSET, VERTEX_BINDING_STRIDE, VERTEX_SUBROUTINE, VERTEX_SUBROUTINE_UNIFORM, VERTEX_TEXTURE, VIEW_CLASS_128_BITS, VIEW_CLASS_16_BITS, VIEW_CLASS_24_BITS, VIEW_CLASS_32_BITS, VIEW_CLASS_48_BITS, VIEW_CLASS_64_BITS, VIEW_CLASS_8_BITS, VIEW_CLASS_96_BITS, VIEW_CLASS_BPTC_FLOAT, VIEW_CLASS_BPTC_UNORM, VIEW_CLASS_RGTC1_RED, VIEW_CLASS_RGTC2_RG, VIEW_CLASS_S3TC_DXT1_RGB, VIEW_CLASS_S3TC_DXT1_RGBA, VIEW_CLASS_S3TC_DXT3_RGBA, VIEW_CLASS_S3TC_DXT5_RGBA, VIEW_COMPATIBILITY_CLASS
Fields inherited from class overrungl.opengl.GL42C
ACTIVE_ATOMIC_COUNTER_BUFFERS, ALL_BARRIER_BITS, ATOMIC_COUNTER_BARRIER_BIT, ATOMIC_COUNTER_BUFFER, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES, ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS, ATOMIC_COUNTER_BUFFER_BINDING, ATOMIC_COUNTER_BUFFER_DATA_SIZE, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER, ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER, ATOMIC_COUNTER_BUFFER_SIZE, ATOMIC_COUNTER_BUFFER_START, BUFFER_UPDATE_BARRIER_BIT, COMMAND_BARRIER_BIT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, COMPRESSED_RGBA_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM, COPY_READ_BUFFER_BINDING, COPY_WRITE_BUFFER_BINDING, ELEMENT_ARRAY_BARRIER_BIT, FRAMEBUFFER_BARRIER_BIT, IMAGE_1D, IMAGE_1D_ARRAY, IMAGE_2D, IMAGE_2D_ARRAY, IMAGE_2D_MULTISAMPLE, IMAGE_2D_MULTISAMPLE_ARRAY, IMAGE_2D_RECT, IMAGE_3D, IMAGE_BINDING_ACCESS, IMAGE_BINDING_FORMAT, IMAGE_BINDING_LAYER, IMAGE_BINDING_LAYERED, IMAGE_BINDING_LEVEL, IMAGE_BINDING_NAME, IMAGE_BUFFER, IMAGE_CUBE, IMAGE_CUBE_MAP_ARRAY, IMAGE_FORMAT_COMPATIBILITY_BY_CLASS, IMAGE_FORMAT_COMPATIBILITY_BY_SIZE, IMAGE_FORMAT_COMPATIBILITY_TYPE, INT_IMAGE_1D, INT_IMAGE_1D_ARRAY, INT_IMAGE_2D, INT_IMAGE_2D_ARRAY, INT_IMAGE_2D_MULTISAMPLE, INT_IMAGE_2D_MULTISAMPLE_ARRAY, INT_IMAGE_2D_RECT, INT_IMAGE_3D, INT_IMAGE_BUFFER, INT_IMAGE_CUBE, INT_IMAGE_CUBE_MAP_ARRAY, MAX_ATOMIC_COUNTER_BUFFER_BINDINGS, MAX_ATOMIC_COUNTER_BUFFER_SIZE, MAX_COMBINED_ATOMIC_COUNTER_BUFFERS, MAX_COMBINED_ATOMIC_COUNTERS, MAX_COMBINED_IMAGE_UNIFORMS, MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS, MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS, MAX_FRAGMENT_ATOMIC_COUNTERS, MAX_FRAGMENT_IMAGE_UNIFORMS, MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS, MAX_GEOMETRY_ATOMIC_COUNTERS, MAX_GEOMETRY_IMAGE_UNIFORMS, MAX_IMAGE_SAMPLES, MAX_IMAGE_UNITS, MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS, MAX_TESS_CONTROL_ATOMIC_COUNTERS, MAX_TESS_CONTROL_IMAGE_UNIFORMS, MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS, MAX_TESS_EVALUATION_ATOMIC_COUNTERS, MAX_TESS_EVALUATION_IMAGE_UNIFORMS, MAX_VERTEX_ATOMIC_COUNTER_BUFFERS, MAX_VERTEX_ATOMIC_COUNTERS, MAX_VERTEX_IMAGE_UNIFORMS, MIN_MAP_BUFFER_ALIGNMENT, NUM_SAMPLE_COUNTS, PACK_COMPRESSED_BLOCK_DEPTH, PACK_COMPRESSED_BLOCK_HEIGHT, PACK_COMPRESSED_BLOCK_SIZE, PACK_COMPRESSED_BLOCK_WIDTH, PIXEL_BUFFER_BARRIER_BIT, SHADER_IMAGE_ACCESS_BARRIER_BIT, TEXTURE_FETCH_BARRIER_BIT, TEXTURE_IMMUTABLE_FORMAT, TEXTURE_UPDATE_BARRIER_BIT, TRANSFORM_FEEDBACK_ACTIVE, TRANSFORM_FEEDBACK_BARRIER_BIT, TRANSFORM_FEEDBACK_PAUSED, UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX, UNIFORM_BARRIER_BIT, UNPACK_COMPRESSED_BLOCK_DEPTH, UNPACK_COMPRESSED_BLOCK_HEIGHT, UNPACK_COMPRESSED_BLOCK_SIZE, UNPACK_COMPRESSED_BLOCK_WIDTH, UNSIGNED_INT_ATOMIC_COUNTER, UNSIGNED_INT_IMAGE_1D, UNSIGNED_INT_IMAGE_1D_ARRAY, UNSIGNED_INT_IMAGE_2D, UNSIGNED_INT_IMAGE_2D_ARRAY, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE, UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY, UNSIGNED_INT_IMAGE_2D_RECT, UNSIGNED_INT_IMAGE_3D, UNSIGNED_INT_IMAGE_BUFFER, UNSIGNED_INT_IMAGE_CUBE, UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY, VERTEX_ATTRIB_ARRAY_BARRIER_BIT
Fields inherited from class overrungl.opengl.GL41C
ACTIVE_PROGRAM, ALL_SHADER_BITS, FIXED, FRAGMENT_SHADER_BIT, GEOMETRY_SHADER_BIT, HIGH_FLOAT, HIGH_INT, IMPLEMENTATION_COLOR_READ_FORMAT, IMPLEMENTATION_COLOR_READ_TYPE, LAYER_PROVOKING_VERTEX, LOW_FLOAT, LOW_INT, MAX_FRAGMENT_UNIFORM_VECTORS, MAX_VARYING_VECTORS, MAX_VERTEX_UNIFORM_VECTORS, MAX_VIEWPORTS, MEDIUM_FLOAT, MEDIUM_INT, NUM_PROGRAM_BINARY_FORMATS, NUM_SHADER_BINARY_FORMATS, PROGRAM_BINARY_FORMATS, PROGRAM_BINARY_LENGTH, PROGRAM_BINARY_RETRIEVABLE_HINT, PROGRAM_PIPELINE_BINDING, PROGRAM_SEPARABLE, RGB565, SHADER_BINARY_FORMATS, SHADER_COMPILER, TESS_CONTROL_SHADER_BIT, TESS_EVALUATION_SHADER_BIT, UNDEFINED_VERTEX, VERTEX_SHADER_BIT, VIEWPORT_BOUNDS_RANGE, VIEWPORT_INDEX_PROVOKING_VERTEX, VIEWPORT_SUBPIXEL_BITS
Fields inherited from class overrungl.opengl.GL40C
ACTIVE_SUBROUTINE_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, ACTIVE_SUBROUTINE_UNIFORMS, ACTIVE_SUBROUTINES, COMPATIBLE_SUBROUTINES, DOUBLE_MAT2, DOUBLE_MAT2x3, DOUBLE_MAT2x4, DOUBLE_MAT3, DOUBLE_MAT3x2, DOUBLE_MAT3x4, DOUBLE_MAT4, DOUBLE_MAT4x2, DOUBLE_MAT4x3, DOUBLE_VEC2, DOUBLE_VEC3, DOUBLE_VEC4, DRAW_INDIRECT_BUFFER, DRAW_INDIRECT_BUFFER_BINDING, FRACTIONAL_EVEN, FRACTIONAL_ODD, FRAGMENT_INTERPOLATION_OFFSET_BITS, GEOMETRY_SHADER_INVOCATIONS, INT_SAMPLER_CUBE_MAP_ARRAY, ISOLINES, MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_FRAGMENT_INTERPOLATION_OFFSET, MAX_GEOMETRY_SHADER_INVOCATIONS, MAX_PATCH_VERTICES, MAX_PROGRAM_TEXTURE_GATHER_OFFSET, MAX_SUBROUTINE_UNIFORM_LOCATIONS, MAX_SUBROUTINES, MAX_TESS_CONTROL_INPUT_COMPONENTS, MAX_TESS_CONTROL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS, MAX_TESS_CONTROL_UNIFORM_BLOCKS, MAX_TESS_CONTROL_UNIFORM_COMPONENTS, MAX_TESS_EVALUATION_INPUT_COMPONENTS, MAX_TESS_EVALUATION_OUTPUT_COMPONENTS, MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, MAX_TESS_EVALUATION_UNIFORM_BLOCKS, MAX_TESS_EVALUATION_UNIFORM_COMPONENTS, MAX_TESS_GEN_LEVEL, MAX_TESS_PATCH_COMPONENTS, MAX_TRANSFORM_FEEDBACK_BUFFERS, MAX_VERTEX_STREAMS, MIN_FRAGMENT_INTERPOLATION_OFFSET, MIN_PROGRAM_TEXTURE_GATHER_OFFSET, MIN_SAMPLE_SHADING_VALUE, NUM_COMPATIBLE_SUBROUTINES, PATCH_DEFAULT_INNER_LEVEL, PATCH_DEFAULT_OUTER_LEVEL, PATCH_VERTICES, PATCHES, PROXY_TEXTURE_CUBE_MAP_ARRAY, SAMPLE_SHADING, SAMPLER_CUBE_MAP_ARRAY, SAMPLER_CUBE_MAP_ARRAY_SHADOW, TESS_CONTROL_OUTPUT_VERTICES, TESS_CONTROL_SHADER, TESS_EVALUATION_SHADER, TESS_GEN_MODE, TESS_GEN_POINT_MODE, TESS_GEN_SPACING, TESS_GEN_VERTEX_ORDER, TEXTURE_BINDING_CUBE_MAP_ARRAY, TEXTURE_CUBE_MAP_ARRAY, TRANSFORM_FEEDBACK, TRANSFORM_FEEDBACK_BINDING, TRANSFORM_FEEDBACK_BUFFER_ACTIVE, TRANSFORM_FEEDBACK_BUFFER_PAUSED, UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER, UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER, UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
Fields inherited from class overrungl.opengl.GL33C
ANY_SAMPLES_PASSED, INT_2_10_10_10_REV, MAX_DUAL_SOURCE_DRAW_BUFFERS, ONE_MINUS_SRC1_ALPHA, ONE_MINUS_SRC1_COLOR, RGB10_A2UI, SAMPLER_BINDING, SRC1_COLOR, TEXTURE_SWIZZLE_A, TEXTURE_SWIZZLE_B, TEXTURE_SWIZZLE_G, TEXTURE_SWIZZLE_R, TEXTURE_SWIZZLE_RGBA, TIME_ELAPSED, TIMESTAMP, VERTEX_ATTRIB_ARRAY_DIVISOR
Fields inherited from class overrungl.opengl.GL32C
ALREADY_SIGNALED, CONDITION_SATISFIED, CONTEXT_COMPATIBILITY_PROFILE_BIT, CONTEXT_CORE_PROFILE_BIT, CONTEXT_PROFILE_MASK, DEPTH_CLAMP, FIRST_VERTEX_CONVENTION, FRAMEBUFFER_ATTACHMENT_LAYERED, FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GEOMETRY_INPUT_TYPE, GEOMETRY_OUTPUT_TYPE, GEOMETRY_SHADER, GEOMETRY_VERTICES_OUT, INT_SAMPLER_2D_MULTISAMPLE, INT_SAMPLER_2D_MULTISAMPLE_ARRAY, LAST_VERTEX_CONVENTION, LINE_STRIP_ADJACENCY, LINES_ADJACENCY, MAX_COLOR_TEXTURE_SAMPLES, MAX_DEPTH_TEXTURE_SAMPLES, MAX_FRAGMENT_INPUT_COMPONENTS, MAX_GEOMETRY_INPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_COMPONENTS, MAX_GEOMETRY_OUTPUT_VERTICES, MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, MAX_GEOMETRY_UNIFORM_COMPONENTS, MAX_INTEGER_SAMPLES, MAX_SAMPLE_MASK_WORDS, MAX_SERVER_WAIT_TIMEOUT, MAX_VERTEX_OUTPUT_COMPONENTS, OBJECT_TYPE, PROGRAM_POINT_SIZE, PROVOKING_VERTEX, PROXY_TEXTURE_2D_MULTISAMPLE, PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION, SAMPLE_MASK, SAMPLE_MASK_VALUE, SAMPLE_POSITION, SAMPLER_2D_MULTISAMPLE, SAMPLER_2D_MULTISAMPLE_ARRAY, SIGNALED, SYNC_CONDITION, SYNC_FENCE, SYNC_FLAGS, SYNC_FLUSH_COMMANDS_BIT, SYNC_GPU_COMMANDS_COMPLETE, SYNC_STATUS, TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, TEXTURE_BINDING_2D_MULTISAMPLE, TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY, TEXTURE_CUBE_MAP_SEAMLESS, TEXTURE_FIXED_SAMPLE_LOCATIONS, TEXTURE_SAMPLES, TIMEOUT_EXPIRED, TIMEOUT_IGNORED, TRIANGLE_STRIP_ADJACENCY, TRIANGLES_ADJACENCY, UNSIGNALED, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE, UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY, WAIT_FAILED
Fields inherited from class overrungl.opengl.GL31C
ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, ACTIVE_UNIFORM_BLOCKS, COPY_READ_BUFFER, COPY_WRITE_BUFFER, INT_SAMPLER_2D_RECT, INT_SAMPLER_BUFFER, INVALID_INDEX, MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS, MAX_COMBINED_UNIFORM_BLOCKS, MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, MAX_FRAGMENT_UNIFORM_BLOCKS, MAX_GEOMETRY_UNIFORM_BLOCKS, MAX_RECTANGLE_TEXTURE_SIZE, MAX_TEXTURE_BUFFER_SIZE, MAX_UNIFORM_BLOCK_SIZE, MAX_UNIFORM_BUFFER_BINDINGS, MAX_VERTEX_UNIFORM_BLOCKS, PRIMITIVE_RESTART, PRIMITIVE_RESTART_INDEX, PROXY_TEXTURE_RECTANGLE, R16_SNORM, R8_SNORM, RG16_SNORM, RG8_SNORM, RGB16_SNORM, RGB8_SNORM, RGBA16_SNORM, RGBA8_SNORM, SAMPLER_2D_RECT, SAMPLER_2D_RECT_SHADOW, SAMPLER_BUFFER, SIGNED_NORMALIZED, TEXTURE_BINDING_BUFFER, TEXTURE_BINDING_RECTANGLE, TEXTURE_BUFFER, TEXTURE_BUFFER_DATA_STORE_BINDING, TEXTURE_RECTANGLE, UNIFORM_ARRAY_STRIDE, UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, UNIFORM_BLOCK_ACTIVE_UNIFORMS, UNIFORM_BLOCK_BINDING, UNIFORM_BLOCK_DATA_SIZE, UNIFORM_BLOCK_INDEX, UNIFORM_BLOCK_NAME_LENGTH, UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER, UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, UNIFORM_BUFFER, UNIFORM_BUFFER_BINDING, UNIFORM_BUFFER_OFFSET_ALIGNMENT, UNIFORM_BUFFER_SIZE, UNIFORM_BUFFER_START, UNIFORM_IS_ROW_MAJOR, UNIFORM_MATRIX_STRIDE, UNIFORM_NAME_LENGTH, UNIFORM_OFFSET, UNIFORM_SIZE, UNIFORM_TYPE, UNSIGNED_INT_SAMPLER_2D_RECT, UNSIGNED_INT_SAMPLER_BUFFER
Fields inherited from class overrungl.opengl.GL30C
BGR_INTEGER, BGRA_INTEGER, BLUE_INTEGER, BUFFER_ACCESS_FLAGS, BUFFER_MAP_LENGTH, BUFFER_MAP_OFFSET, CLAMP_READ_COLOR, CLIP_DISTANCE0, CLIP_DISTANCE1, CLIP_DISTANCE2, CLIP_DISTANCE3, CLIP_DISTANCE4, CLIP_DISTANCE5, CLIP_DISTANCE6, CLIP_DISTANCE7, COLOR_ATTACHMENT0, COLOR_ATTACHMENT1, COLOR_ATTACHMENT10, COLOR_ATTACHMENT11, COLOR_ATTACHMENT12, COLOR_ATTACHMENT13, COLOR_ATTACHMENT14, COLOR_ATTACHMENT15, COLOR_ATTACHMENT16, COLOR_ATTACHMENT17, COLOR_ATTACHMENT18, COLOR_ATTACHMENT19, COLOR_ATTACHMENT2, COLOR_ATTACHMENT20, COLOR_ATTACHMENT21, COLOR_ATTACHMENT22, COLOR_ATTACHMENT23, COLOR_ATTACHMENT24, COLOR_ATTACHMENT25, COLOR_ATTACHMENT26, COLOR_ATTACHMENT27, COLOR_ATTACHMENT28, COLOR_ATTACHMENT29, COLOR_ATTACHMENT3, COLOR_ATTACHMENT30, COLOR_ATTACHMENT31, COLOR_ATTACHMENT4, COLOR_ATTACHMENT5, COLOR_ATTACHMENT6, COLOR_ATTACHMENT7, COLOR_ATTACHMENT8, COLOR_ATTACHMENT9, COMPARE_REF_TO_TEXTURE, COMPRESSED_RED, COMPRESSED_RED_RGTC1, COMPRESSED_RG, COMPRESSED_RG_RGTC2, COMPRESSED_SIGNED_RED_RGTC1, COMPRESSED_SIGNED_RG_RGTC2, CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, CONTEXT_FLAGS, DEPTH_ATTACHMENT, DEPTH_COMPONENT32F, DEPTH_STENCIL, DEPTH_STENCIL_ATTACHMENT, DEPTH24_STENCIL8, DEPTH32F_STENCIL8, DRAW_FRAMEBUFFER, DRAW_FRAMEBUFFER_BINDING, FIXED_ONLY, FLOAT_32_UNSIGNED_INT_24_8_REV, FRAMEBUFFER, FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, FRAMEBUFFER_ATTACHMENT_RED_SIZE, FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, FRAMEBUFFER_BINDING, FRAMEBUFFER_COMPLETE, FRAMEBUFFER_DEFAULT, FRAMEBUFFER_INCOMPLETE_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, FRAMEBUFFER_INCOMPLETE_READ_BUFFER, FRAMEBUFFER_SRGB, FRAMEBUFFER_UNDEFINED, FRAMEBUFFER_UNSUPPORTED, GREEN_INTEGER, HALF_FLOAT, INT_SAMPLER_1D, INT_SAMPLER_1D_ARRAY, INT_SAMPLER_2D, INT_SAMPLER_2D_ARRAY, INT_SAMPLER_3D, INT_SAMPLER_CUBE, INTERLEAVED_ATTRIBS, INVALID_FRAMEBUFFER_OPERATION, MAJOR_VERSION, MAP_FLUSH_EXPLICIT_BIT, MAP_INVALIDATE_BUFFER_BIT, MAP_INVALIDATE_RANGE_BIT, MAP_READ_BIT, MAP_UNSYNCHRONIZED_BIT, MAP_WRITE_BIT, MAX_ARRAY_TEXTURE_LAYERS, MAX_CLIP_DISTANCES, MAX_COLOR_ATTACHMENTS, MAX_PROGRAM_TEXEL_OFFSET, MAX_RENDERBUFFER_SIZE, MAX_SAMPLES, MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, MAX_VARYING_COMPONENTS, MIN_PROGRAM_TEXEL_OFFSET, MINOR_VERSION, NUM_EXTENSIONS, PRIMITIVES_GENERATED, PROXY_TEXTURE_1D_ARRAY, PROXY_TEXTURE_2D_ARRAY, QUERY_BY_REGION_NO_WAIT, QUERY_BY_REGION_WAIT, QUERY_NO_WAIT, QUERY_WAIT, R11F_G11F_B10F, R16, R16F, R16I, R16UI, R32F, R32I, R32UI, R8, R8I, R8UI, RASTERIZER_DISCARD, READ_FRAMEBUFFER, READ_FRAMEBUFFER_BINDING, RED_INTEGER, RENDERBUFFER, RENDERBUFFER_ALPHA_SIZE, RENDERBUFFER_BINDING, RENDERBUFFER_BLUE_SIZE, RENDERBUFFER_DEPTH_SIZE, RENDERBUFFER_GREEN_SIZE, RENDERBUFFER_HEIGHT, RENDERBUFFER_INTERNAL_FORMAT, RENDERBUFFER_RED_SIZE, RENDERBUFFER_SAMPLES, RENDERBUFFER_STENCIL_SIZE, RENDERBUFFER_WIDTH, RG, RG_INTEGER, RG16, RG16F, RG16I, RG16UI, RG32F, RG32I, RG32UI, RG8, RG8I, RG8UI, RGB_INTEGER, RGB16F, RGB16I, RGB16UI, RGB32F, RGB32I, RGB32UI, RGB8I, RGB8UI, RGB9_E5, RGBA_INTEGER, RGBA16F, RGBA16I, RGBA16UI, RGBA32F, RGBA32I, RGBA32UI, RGBA8I, RGBA8UI, SAMPLER_1D_ARRAY, SAMPLER_1D_ARRAY_SHADOW, SAMPLER_2D_ARRAY, SAMPLER_2D_ARRAY_SHADOW, SAMPLER_CUBE_SHADOW, SEPARATE_ATTRIBS, STENCIL_ATTACHMENT, STENCIL_INDEX1, STENCIL_INDEX16, STENCIL_INDEX4, STENCIL_INDEX8, TEXTURE_1D_ARRAY, TEXTURE_2D_ARRAY, TEXTURE_ALPHA_TYPE, TEXTURE_BINDING_1D_ARRAY, TEXTURE_BINDING_2D_ARRAY, TEXTURE_BLUE_TYPE, TEXTURE_DEPTH_TYPE, TEXTURE_GREEN_TYPE, TEXTURE_RED_TYPE, TEXTURE_SHARED_SIZE, TEXTURE_STENCIL_SIZE, TRANSFORM_FEEDBACK_BUFFER, TRANSFORM_FEEDBACK_BUFFER_BINDING, TRANSFORM_FEEDBACK_BUFFER_MODE, TRANSFORM_FEEDBACK_BUFFER_SIZE, TRANSFORM_FEEDBACK_BUFFER_START, TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, TRANSFORM_FEEDBACK_VARYINGS, UNSIGNED_INT_10F_11F_11F_REV, UNSIGNED_INT_24_8, UNSIGNED_INT_5_9_9_9_REV, UNSIGNED_INT_SAMPLER_1D, UNSIGNED_INT_SAMPLER_1D_ARRAY, UNSIGNED_INT_SAMPLER_2D, UNSIGNED_INT_SAMPLER_2D_ARRAY, UNSIGNED_INT_SAMPLER_3D, UNSIGNED_INT_SAMPLER_CUBE, UNSIGNED_INT_VEC2, UNSIGNED_INT_VEC3, UNSIGNED_INT_VEC4, UNSIGNED_NORMALIZED, VERTEX_ARRAY_BINDING, VERTEX_ATTRIB_ARRAY_INTEGER
Fields inherited from class overrungl.opengl.GL21C
COMPRESSED_SRGB, COMPRESSED_SRGB_ALPHA, FLOAT_MAT2x3, FLOAT_MAT2x4, FLOAT_MAT3x2, FLOAT_MAT3x4, FLOAT_MAT4x2, FLOAT_MAT4x3, PIXEL_PACK_BUFFER, PIXEL_PACK_BUFFER_BINDING, PIXEL_UNPACK_BUFFER, PIXEL_UNPACK_BUFFER_BINDING, SRGB, SRGB_ALPHA, SRGB8, SRGB8_ALPHA8
Fields inherited from class overrungl.opengl.GL20C
ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ATTACHED_SHADERS, BLEND_EQUATION_ALPHA, BLEND_EQUATION_RGB, BOOL, BOOL_VEC2, BOOL_VEC3, BOOL_VEC4, COMPILE_STATUS, CURRENT_PROGRAM, CURRENT_VERTEX_ATTRIB, DELETE_STATUS, DRAW_BUFFER0, DRAW_BUFFER1, DRAW_BUFFER10, DRAW_BUFFER11, DRAW_BUFFER12, DRAW_BUFFER13, DRAW_BUFFER14, DRAW_BUFFER15, DRAW_BUFFER2, DRAW_BUFFER3, DRAW_BUFFER4, DRAW_BUFFER5, DRAW_BUFFER6, DRAW_BUFFER7, DRAW_BUFFER8, DRAW_BUFFER9, FLOAT_MAT2, FLOAT_MAT3, FLOAT_MAT4, FLOAT_VEC2, FLOAT_VEC3, FLOAT_VEC4, FRAGMENT_SHADER, FRAGMENT_SHADER_DERIVATIVE_HINT, INFO_LOG_LENGTH, INT_VEC2, INT_VEC3, INT_VEC4, LINK_STATUS, LOWER_LEFT, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_DRAW_BUFFERS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_TEXTURE_IMAGE_UNITS, MAX_VARYING_FLOATS, MAX_VERTEX_ATTRIBS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_UNIFORM_COMPONENTS, POINT_SPRITE_COORD_ORIGIN, SAMPLER_1D, SAMPLER_1D_SHADOW, SAMPLER_2D, SAMPLER_2D_SHADOW, SAMPLER_3D, SAMPLER_CUBE, SHADER_SOURCE_LENGTH, SHADER_TYPE, SHADING_LANGUAGE_VERSION, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, UPPER_LEFT, VALIDATE_STATUS, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_PROGRAM_POINT_SIZE, VERTEX_SHADER
Fields inherited from class overrungl.opengl.GL15C
ARRAY_BUFFER, ARRAY_BUFFER_BINDING, BUFFER_ACCESS, BUFFER_MAP_POINTER, BUFFER_MAPPED, BUFFER_SIZE, BUFFER_USAGE, CURRENT_QUERY, DYNAMIC_COPY, DYNAMIC_DRAW, DYNAMIC_READ, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_BINDING, QUERY_COUNTER_BITS, QUERY_RESULT, QUERY_RESULT_AVAILABLE, READ_ONLY, READ_WRITE, SAMPLES_PASSED, SRC1_ALPHA, STATIC_COPY, STATIC_DRAW, STATIC_READ, STREAM_COPY, STREAM_DRAW, STREAM_READ, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, WRITE_ONLY
Fields inherited from class overrungl.opengl.GL14C
BLEND_COLOR, BLEND_DST_ALPHA, BLEND_DST_RGB, BLEND_EQUATION, BLEND_SRC_ALPHA, BLEND_SRC_RGB, CONSTANT_ALPHA, CONSTANT_COLOR, DECR_WRAP, DEPTH_COMPONENT16, DEPTH_COMPONENT24, DEPTH_COMPONENT32, FUNC_ADD, FUNC_REVERSE_SUBTRACT, FUNC_SUBTRACT, INCR_WRAP, MAX, MAX_TEXTURE_LOD_BIAS, MIN, MIRRORED_REPEAT, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_COLOR, POINT_FADE_THRESHOLD_SIZE, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_MODE, TEXTURE_DEPTH_SIZE, TEXTURE_LOD_BIAS
Fields inherited from class overrungl.opengl.GL13C
ACTIVE_TEXTURE, CLAMP_TO_BORDER, COMPRESSED_RGB, COMPRESSED_RGBA, COMPRESSED_TEXTURE_FORMATS, MAX_CUBE_MAP_TEXTURE_SIZE, MULTISAMPLE, NUM_COMPRESSED_TEXTURE_FORMATS, PROXY_TEXTURE_CUBE_MAP, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_ONE, SAMPLE_BUFFERS, SAMPLE_COVERAGE, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_VALUE, SAMPLES, TEXTURE_BINDING_CUBE_MAP, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSION_HINT, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE0, TEXTURE1, TEXTURE10, TEXTURE11, TEXTURE12, TEXTURE13, TEXTURE14, TEXTURE15, TEXTURE16, TEXTURE17, TEXTURE18, TEXTURE19, TEXTURE2, TEXTURE20, TEXTURE21, TEXTURE22, TEXTURE23, TEXTURE24, TEXTURE25, TEXTURE26, TEXTURE27, TEXTURE28, TEXTURE29, TEXTURE3, TEXTURE30, TEXTURE31, TEXTURE4, TEXTURE5, TEXTURE6, TEXTURE7, TEXTURE8, TEXTURE9
Fields inherited from class overrungl.opengl.GL12C
ALIASED_LINE_WIDTH_RANGE, BGR, BGRA, CLAMP_TO_EDGE, MAX_3D_TEXTURE_SIZE, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, PACK_IMAGE_HEIGHT, PACK_SKIP_IMAGES, PROXY_TEXTURE_3D, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, TEXTURE_3D, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_3D, TEXTURE_DEPTH, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MIN_LOD, TEXTURE_WRAP_R, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class overrungl.opengl.GL11C
COLOR_LOGIC_OP, DOUBLE, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, R3_G3_B2, RGB10, RGB10_A2, RGB12, RGB16, RGB4, RGB5, RGB5_A1, RGB8, RGBA12, RGBA16, RGBA2, RGBA4, RGBA8, TEXTURE_ALPHA_SIZE, TEXTURE_BINDING_1D, TEXTURE_BINDING_2D, TEXTURE_BLUE_SIZE, TEXTURE_GREEN_SIZE, TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE, VERTEX_ARRAY
Fields inherited from class overrungl.opengl.GL10C
ALPHA, ALWAYS, AND, AND_INVERTED, AND_REVERSE, BACK, BACK_LEFT, BACK_RIGHT, BLEND, BLEND_DST, BLEND_SRC, BLUE, BYTE, CCW, CLEAR, COLOR, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_WRITEMASK, COPY, COPY_INVERTED, CULL_FACE, CULL_FACE_MODE, CW, DECR, DEPTH, DEPTH_BUFFER_BIT, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_FUNC, DEPTH_RANGE, DEPTH_TEST, DEPTH_WRITEMASK, DITHER, DONT_CARE, DOUBLEBUFFER, DRAW_BUFFER, DST_ALPHA, DST_COLOR, EQUAL, EQUIV, EXTENSIONS, FALSE, FASTEST, FILL, FLOAT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_LEFT, FRONT_RIGHT, GEQUAL, GREATER, GREEN, INCR, INT, INVALID_ENUM, INVALID_OPERATION, INVALID_VALUE, INVERT, KEEP, LEFT, LEQUAL, LESS, LINE, LINE_LOOP, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STRIP, LINE_WIDTH, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINES, LOGIC_OP_MODE, MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEVER, NICEST, NO_ERROR, NONE, NOOP, NOR, NOTEQUAL, ONE, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, OR, OR_INVERTED, OR_REVERSE, OUT_OF_MEMORY, PACK_ALIGNMENT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, POINT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_RANGE, POINTS, POLYGON_MODE, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, QUADS, READ_BUFFER, RED, RENDERER, REPEAT, REPLACE, RGB, RGBA, RIGHT, SCISSOR_BOX, SCISSOR_TEST, SET, SHORT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_COLOR, STACK_OVERFLOW, STACK_UNDERFLOW, STENCIL, STENCIL_BUFFER_BIT, STENCIL_CLEAR_VALUE, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_TEST, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, SUBPIXEL_BITS, TEXTURE, TEXTURE_1D, TEXTURE_2D, TEXTURE_BORDER_COLOR, TEXTURE_HEIGHT, TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER, TEXTURE_WIDTH, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TRUE, UNPACK_ALIGNMENT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, VENDOR, VERSION, VIEWPORT, XOR, ZERO
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
bindBuffersBase
(int target, int first, int count, MemorySegmentPREVIEW buffers) static void
bindBuffersBase
(SegmentAllocatorPREVIEW allocator, int target, int first, int count, int[] buffers) static void
bindBuffersRange
(int target, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW sizes) static void
bindBuffersRange
(SegmentAllocatorPREVIEW allocator, int target, int first, int count, int[] buffers, long[] offsets, long[] sizes) static void
bindImageTextures
(int first, int count, MemorySegmentPREVIEW textures) static void
bindImageTextures
(SegmentAllocatorPREVIEW allocator, int first, int count, int[] textures) static void
bindSamplers
(int first, int count, MemorySegmentPREVIEW samplers) static void
bindSamplers
(SegmentAllocatorPREVIEW allocator, int first, int count, int[] samplers) static void
bindTextures
(int first, int count, MemorySegmentPREVIEW textures) static void
bindTextures
(SegmentAllocatorPREVIEW allocator, int first, int count, int[] textures) static void
bindVertexBuffers
(int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) static void
bindVertexBuffers
(SegmentAllocatorPREVIEW allocator, int first, int count, int[] buffers, long[] offsets, long[] strides) static void
bufferStorage
(int target, long size, int flags) static void
bufferStorage
(int target, long size, MemorySegmentPREVIEW data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, byte[] data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, double[] data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, float[] data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, int[] data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, long[] data, int flags) static void
bufferStorage
(SegmentAllocatorPREVIEW allocator, int target, short[] data, int flags) static void
clearTexImage
(int texture, int level, int format, int type, MemorySegmentPREVIEW data) static void
clearTexSubImage
(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW data) Methods inherited from class overrungl.opengl.GL43C
bindVertexBuffer, clearBufferData, clearBufferSubData, copyImageSubData, debugMessageCallback, debugMessageCallback, debugMessageControl, debugMessageControl, debugMessageInsert, debugMessageInsert, dispatchCompute, dispatchComputeIndirect, framebufferParameteri, getDebugMessageLog, getDebugMessageLog, getDebugMessageLog, getFramebufferParameteri, getFramebufferParameteriv, getInternalformati64, getInternalformati64v, getInternalformati64v, getObjectLabel, getObjectLabel, getObjectLabel, getObjectLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getObjectPtrLabel, getProgramInterfacei, getProgramInterfaceiv, getProgramResourceIndex, getProgramResourceIndex, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceiv, getProgramResourceLocation, getProgramResourceLocation, getProgramResourceLocationIndex, getProgramResourceLocationIndex, getProgramResourceName, getProgramResourceName, getProgramResourceName, getProgramResourceName, invalidateBufferData, invalidateBufferSubData, invalidateFramebuffer, invalidateFramebuffer, invalidateFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateSubFramebuffer, invalidateTexImage, invalidateTexSubImage, multiDrawArraysIndirect, multiDrawArraysIndirect, multiDrawElementsIndirect, multiDrawElementsIndirect, objectLabel, objectLabel, objectPtrLabel, objectPtrLabel, popDebugGroup, pushDebugGroup, pushDebugGroup, shaderStorageBlockBinding, texBufferRange, texStorage2DMultisample, texStorage3DMultisample, textureView, vertexAttribBinding, vertexAttribFormat, vertexAttribIFormat, vertexAttribLFormat, vertexBindingDivisor
Methods inherited from class overrungl.opengl.GL42C
bindImageTexture, drawArraysInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawElementsInstancedBaseVertexBaseInstance, drawTransformFeedbackInstanced, drawTransformFeedbackStreamInstanced, getActiveAtomicCounterBufferi, getActiveAtomicCounterBufferiv, getActiveAtomicCounterBufferiv, getInternalformati, getInternalformativ, getInternalformativ, memoryBarrier, texStorage1D, texStorage2D, texStorage3D
Methods inherited from class overrungl.opengl.GL41C
activeShaderProgram, bindProgramPipeline, clearDepthf, createShaderProgram, createShaderProgramv, createShaderProgramv, deleteProgramPipeline, deleteProgramPipelines, deleteProgramPipelines, depthRangeArrayv, depthRangeArrayv, depthRangef, depthRangeIndexed, genProgramPipeline, genProgramPipelines, genProgramPipelines, getDoublei, getDoublei_v, getDoublei_v, getFloati, getFloati_v, getFloati_v, getProgramBinary, getProgramBinary, getProgramBinary, getProgramPipelinei, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineInfoLog, getProgramPipelineiv, getShaderPrecisionFormat, getShaderPrecisionFormat, getVertexAttribLdv, getVertexAttribLdv, isProgramPipeline, programBinary, programBinary, programParameteri, programUniform1d, programUniform1dv, programUniform1dv, programUniform1f, programUniform1fv, programUniform1fv, programUniform1i, programUniform1iv, programUniform1iv, programUniform1ui, programUniform1uiv, programUniform1uiv, programUniform2d, programUniform2dv, programUniform2dv, programUniform2f, programUniform2fv, programUniform2fv, programUniform2i, programUniform2iv, programUniform2iv, programUniform2ui, programUniform2uiv, programUniform2uiv, programUniform3d, programUniform3dv, programUniform3dv, programUniform3f, programUniform3fv, programUniform3fv, programUniform3i, programUniform3iv, programUniform3iv, programUniform3ui, programUniform3uiv, programUniform3uiv, programUniform4d, programUniform4dv, programUniform4dv, programUniform4f, programUniform4fv, programUniform4fv, programUniform4i, programUniform4iv, programUniform4iv, programUniform4ui, programUniform4uiv, programUniform4uiv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2dv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2fv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3dv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x3fv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4dv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix2x4fv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3dv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3fv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2dv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x2fv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4dv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix3x4fv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4dv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4fv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2dv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x2fv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3dv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, programUniformMatrix4x3fv, releaseShaderCompiler, scissorArrayv, scissorArrayv, scissorIndexed, scissorIndexedv, scissorIndexedv, shaderBinary, shaderBinary, shaderBinary, useProgramStages, validateProgramPipeline, vertexAttribL1d, vertexAttribL1dv, vertexAttribL1dv, vertexAttribL2d, vertexAttribL2dv, vertexAttribL2dv, vertexAttribL3d, vertexAttribL3dv, vertexAttribL3dv, vertexAttribL4d, vertexAttribL4dv, vertexAttribL4dv, vertexAttribLPointer, vertexAttribLPointer, viewportArrayv, viewportArrayv, viewportIndexedf, viewportIndexedfv, viewportIndexedfv
Methods inherited from class overrungl.opengl.GL40C
beginQueryIndexed, bindTransformFeedback, blendEquationi, blendEquationSeparatei, blendEquationSeparatei, blendFunci, deleteTransformFeedback, deleteTransformFeedbacks, deleteTransformFeedbacks, drawArraysIndirect, drawArraysIndirect, drawArraysIndirect, drawElementsIndirect, drawElementsIndirect, drawElementsIndirect, drawTransformFeedback, drawTransformFeedbackStream, endQueryIndexed, genTransformFeedback, genTransformFeedbacks, genTransformFeedbacks, getActiveSubroutineName, getActiveSubroutineName, getActiveSubroutineUniformi, getActiveSubroutineUniformiv, getActiveSubroutineUniformiv, getActiveSubroutineUniformName, getActiveSubroutineUniformName, getProgramStagei, getProgramStageiv, getQueryIndexedi, getQueryIndexediv, getSubroutineIndex, getSubroutineIndex, getSubroutineUniformLocation, getSubroutineUniformLocation, getUniformd, getUniformdv, getUniformdv, getUniformSubroutineuiv, getUniformSubroutineuiv, isTransformFeedback, minSampleShading, patchParameterfv, patchParameterfv, patchParameteri, pauseTransformFeedback, resumeTransformFeedback, uniform1d, uniform1dv, uniform1dv, uniform2d, uniform2dv, uniform2dv, uniform3d, uniform3dv, uniform3dv, uniform4d, uniform4dv, uniform4dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x3dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix2x4dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x2dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix3x4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x2dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformMatrix4x3dv, uniformSubroutinesuiv, uniformSubroutinesuiv
Methods inherited from class overrungl.opengl.GL33C
bindFragDataLocationIndexed, bindFragDataLocationIndexed, bindSampler, deleteSampler, deleteSamplers, deleteSamplers, genSampler, genSamplers, genSamplers, getFragDataIndex, getFragDataIndex, getQueryObjecti64, getQueryObjecti64v, getQueryObjectui64, getQueryObjectui64v, getSamplerParameterf, getSamplerParameterfv, getSamplerParameterfv, getSamplerParameteri, getSamplerParameterIi, getSamplerParameterIiv, getSamplerParameterIiv, getSamplerParameterIui, getSamplerParameterIuiv, getSamplerParameterIuiv, getSamplerParameteriv, getSamplerParameteriv, isSampler, queryCounter, samplerParameterf, samplerParameterfv, samplerParameterfv, samplerParameteri, samplerParameterIiv, samplerParameterIiv, samplerParameterIuiv, samplerParameterIuiv, samplerParameteriv, samplerParameteriv, vertexAttribDivisor, vertexAttribP1ui, vertexAttribP1uiv, vertexAttribP1uiv, vertexAttribP2ui, vertexAttribP2uiv, vertexAttribP2uiv, vertexAttribP3ui, vertexAttribP3uiv, vertexAttribP3uiv, vertexAttribP4ui, vertexAttribP4uiv, vertexAttribP4uiv
Methods inherited from class overrungl.opengl.GL32C
clientWaitSync, deleteSync, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawElementsInstancedBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, drawRangeElementsBaseVertex, fenceSync, framebufferTexture, getBufferParameteri64, getBufferParameteri64v, getInteger64, getInteger64i, getInteger64i_v, getInteger64i_v, getInteger64v, getInteger64v, getMultisamplefv, getMultisamplefv, getMultisamplefv, getSynci, getSynciv, getSynciv, isSync, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, multiDrawElementsBaseVertex, provokingVertex, sampleMaski, texImage2DMultisample, texImage3DMultisample, waitSync
Methods inherited from class overrungl.opengl.GL31C
copyBufferSubData, drawArraysInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, drawElementsInstanced, getActiveUniformBlockiv, getActiveUniformBlockiv, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformBlockName, getActiveUniformi, getActiveUniformName, getActiveUniformName, getActiveUniformName, getActiveUniformsiv, getActiveUniformsiv, getUniformBlockIndex, getUniformBlockIndex, getUniformIndex, getUniformIndices, getUniformIndices, primitiveRestartIndex, texBuffer, uniformBlockBinding
Methods inherited from class overrungl.opengl.GL30C
beginConditionalRender, beginTransformFeedback, bindBufferBase, bindBufferRange, bindFragDataLocation, bindFragDataLocation, bindFramebuffer, bindRenderbuffer, bindVertexArray, blitFramebuffer, checkFramebufferStatus, clampColor, clearBufferfi, clearBufferfv, clearBufferfv, clearBufferiv, clearBufferiv, clearBufferuiv, clearBufferuiv, colorMaski, deleteFramebuffer, deleteFramebuffers, deleteFramebuffers, deleteRenderbuffer, deleteRenderbuffers, deleteRenderbuffers, deleteVertexArray, deleteVertexArrays, deleteVertexArrays, disablei, enablei, endConditionalRender, endTransformFeedback, flushMappedBufferRange, framebufferRenderbuffer, framebufferTexture1D, framebufferTexture2D, framebufferTexture3D, framebufferTextureLayer, generateMipmap, genFramebuffer, genFramebuffers, genFramebuffers, genRenderbuffer, genRenderbuffers, genRenderbuffers, genVertexArray, genVertexArrays, genVertexArrays, getBooleani, getBooleani_v, getBooleani_v, getFragDataLocation, getFragDataLocation, getFramebufferAttachmentParameteri, getFramebufferAttachmentParameteriv, getIntegeri, getIntegeri_v, getIntegeri_v, getRenderbufferParameteri, getRenderbufferParameteriv, getRenderbufferParameteriv, getStringi, getTexParameterIi, getTexParameterIiv, getTexParameterIiv, getTexParameterIui, getTexParameterIuiv, getTexParameterIuiv, getTransformFeedbackVarying, getTransformFeedbackVarying, getUniformui, getUniformuiv, getUniformuiv, getVertexAttribIi, getVertexAttribIiv, getVertexAttribIiv, getVertexAttribIui, getVertexAttribIuiv, getVertexAttribIuiv, isEnabledi, isFramebuffer, isRenderbuffer, isVertexArray, mapBufferRange, ngetStringi, renderbufferStorage, renderbufferStorageMultisample, texParameterIiv, texParameterIiv, texParameterIuiv, texParameterIuiv, transformFeedbackVaryings, transformFeedbackVaryings, uniform1ui, uniform1uiv, uniform1uiv, uniform2ui, uniform2uiv, uniform2uiv, uniform3ui, uniform3uiv, uniform3uiv, uniform4ui, uniform4uiv, uniform4uiv, vertexAttribI1i, vertexAttribI1iv, vertexAttribI1iv, vertexAttribI1ui, vertexAttribI1uiv, vertexAttribI1uiv, vertexAttribI2i, vertexAttribI2iv, vertexAttribI2iv, vertexAttribI2ui, vertexAttribI2uiv, vertexAttribI2uiv, vertexAttribI3i, vertexAttribI3iv, vertexAttribI3iv, vertexAttribI3ui, vertexAttribI3uiv, vertexAttribI3uiv, vertexAttribI4bv, vertexAttribI4bv, vertexAttribI4i, vertexAttribI4iv, vertexAttribI4iv, vertexAttribI4sv, vertexAttribI4sv, vertexAttribI4ubv, vertexAttribI4ubv, vertexAttribI4ui, vertexAttribI4uiv, vertexAttribI4uiv, vertexAttribI4usv, vertexAttribI4usv, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointer, vertexAttribIPointer
Methods inherited from class overrungl.opengl.GL21C
uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x3fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix2x4fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x2fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix3x4fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x2fv, uniformMatrix4x3fv, uniformMatrix4x3fv, uniformMatrix4x3fv
Methods inherited from class overrungl.opengl.GL20C
attachShader, bindAttribLocation, bindAttribLocation, blendEquationSeparate, compileShader, createProgram, createShader, deleteProgram, deleteShader, detachShader, disableVertexAttribArray, drawBuffers, drawBuffers, enableVertexAttribArray, getActiveAttrib, getActiveAttrib, getActiveUniform, getActiveUniform, getAttachedShaders, getAttachedShaders, getAttribLocation, getAttribLocation, getProgrami, getProgramInfoLog, getProgramInfoLog, getProgramInfoLog, getProgramiv, getProgramiv, getShaderi, getShaderInfoLog, getShaderInfoLog, getShaderInfoLog, getShaderiv, getShaderiv, getShaderSource, getShaderSource, getShaderSource, getUniformf, getUniformfv, getUniformfv, getUniformi, getUniformiv, getUniformiv, getUniformLocation, getUniformLocation, getVertexAttribd, getVertexAttribdv, getVertexAttribdv, getVertexAttribf, getVertexAttribfv, getVertexAttribfv, getVertexAttribi, getVertexAttribiv, getVertexAttribiv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, isProgram, isShader, linkProgram, shaderSource, shaderSource, shaderSource, stencilFuncSeparate, stencilMaskSeparate, stencilOpSeparate, uniform1f, uniform1fv, uniform1fv, uniform1i, uniform1iv, uniform1iv, uniform2f, uniform2fv, uniform2fv, uniform2i, uniform2iv, uniform2iv, uniform3f, uniform3fv, uniform3fv, uniform3i, uniform3iv, uniform3iv, uniform4f, uniform4fv, uniform4fv, uniform4i, uniform4iv, uniform4iv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix4fv, uniformMatrix4fv, uniformMatrix4fv, useProgram, validateProgram, vertexAttrib1d, vertexAttrib1dv, vertexAttrib1dv, vertexAttrib1f, vertexAttrib1fv, vertexAttrib1fv, vertexAttrib1s, vertexAttrib1sv, vertexAttrib1sv, vertexAttrib2d, vertexAttrib2dv, vertexAttrib2dv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib2fv, vertexAttrib2s, vertexAttrib2sv, vertexAttrib2sv, vertexAttrib3d, vertexAttrib3dv, vertexAttrib3dv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib3fv, vertexAttrib3s, vertexAttrib3sv, vertexAttrib3sv, vertexAttrib4bv, vertexAttrib4bv, vertexAttrib4d, vertexAttrib4dv, vertexAttrib4dv, vertexAttrib4f, vertexAttrib4fv, vertexAttrib4fv, vertexAttrib4iv, vertexAttrib4iv, vertexAttrib4Nbv, vertexAttrib4Nbv, vertexAttrib4Niv, vertexAttrib4Niv, vertexAttrib4Nsv, vertexAttrib4Nsv, vertexAttrib4Nub, vertexAttrib4Nubv, vertexAttrib4Nubv, vertexAttrib4Nuiv, vertexAttrib4Nuiv, vertexAttrib4Nusv, vertexAttrib4Nusv, vertexAttrib4s, vertexAttrib4sv, vertexAttrib4sv, vertexAttrib4ubv, vertexAttrib4ubv, vertexAttrib4uiv, vertexAttrib4uiv, vertexAttrib4usv, vertexAttrib4usv, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer
Methods inherited from class overrungl.opengl.GL15C
beginQuery, bindBuffer, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, deleteBuffer, deleteBuffers, deleteBuffers, deleteQueries, deleteQueries, deleteQuery, endQuery, genBuffer, genBuffers, genBuffers, genQueries, genQueries, genQuery, getBufferParameteri, getBufferParameteriv, getBufferPointer, getBufferPointerv, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getQueryi, getQueryiv, getQueryObjecti, getQueryObjectiv, getQueryObjectui, getQueryObjectuiv, isBuffer, isQuery, mapBuffer, unmapBuffer
Methods inherited from class overrungl.opengl.GL14C
blendColor, blendEquation, blendFuncSeparate, multiDrawArrays, multiDrawArrays, multiDrawArrays, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, pointParameterf, pointParameterfv, pointParameterfv, pointParameteri, pointParameteriv, pointParameteriv
Methods inherited from class overrungl.opengl.GL13C
activeTexture, compressedTexImage1D, compressedTexImage2D, compressedTexImage3D, compressedTexSubImage1D, compressedTexSubImage2D, compressedTexSubImage3D, getCompressedTexImage, sampleCoverage
Methods inherited from class overrungl.opengl.GL12C
copyTexSubImage3D, drawRangeElements, drawRangeElements, drawRangeElements, drawRangeElements, texImage3D, texImage3D, texImage3D, texImage3D, texImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D
Methods inherited from class overrungl.opengl.GL11C
bindTexture, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, deleteTexture, deleteTextures, deleteTextures, drawArrays, drawElements, drawElements, drawElements, drawElements, genTexture, genTextures, genTextures, getPointer, getPointerv, isTexture, polygonOffset, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D
Methods inherited from class overrungl.opengl.GL10C
blendFunc, clear, clearColor, clearDepth, clearStencil, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawBuffer, enable, finish, flush, frontFace, getBoolean, getBooleanv, getBooleanv, getDouble, getDoublev, getDoublev, getError, getFloat, getFloatv, getFloatv, getInteger, getIntegerv, getIntegerv, getString, getTexImage, getTexLevelParameterf, getTexLevelParameterfv, getTexLevelParameterfv, getTexLevelParameteri, getTexLevelParameteriv, getTexLevelParameteriv, getTexParameterf, getTexParameterfv, getTexParameterfv, getTexParameteri, getTexParameteriv, getTexParameteriv, hint, isEnabled, lineWidth, logicOp, ngetString, pixelStoref, pixelStorei, pointSize, polygonMode, readBuffer, readPixels, readPixels, readPixels, readPixels, readPixels, scissor, stencilFunc, stencilMask, stencilOp, texImage1D, texImage1D, texImage1D, texImage1D, texImage1D, texImage2D, texImage2D, texImage2D, texImage2D, texImage2D, texParameterf, texParameterfv, texParameterfv, texParameteri, texParameteriv, texParameteriv, viewport
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Field Details
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MAX_VERTEX_ATTRIB_STRIDE
public static final int MAX_VERTEX_ATTRIB_STRIDE- See Also:
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PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
public static final int PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED- See Also:
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TEXTURE_BUFFER_BINDING
public static final int TEXTURE_BUFFER_BINDING- See Also:
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MAP_PERSISTENT_BIT
public static final int MAP_PERSISTENT_BIT- See Also:
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MAP_COHERENT_BIT
public static final int MAP_COHERENT_BIT- See Also:
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DYNAMIC_STORAGE_BIT
public static final int DYNAMIC_STORAGE_BIT- See Also:
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CLIENT_STORAGE_BIT
public static final int CLIENT_STORAGE_BIT- See Also:
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CLIENT_MAPPED_BUFFER_BARRIER_BIT
public static final int CLIENT_MAPPED_BUFFER_BARRIER_BIT- See Also:
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BUFFER_IMMUTABLE_STORAGE
public static final int BUFFER_IMMUTABLE_STORAGE- See Also:
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BUFFER_STORAGE_FLAGS
public static final int BUFFER_STORAGE_FLAGS- See Also:
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CLEAR_TEXTURE
public static final int CLEAR_TEXTURE- See Also:
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LOCATION_COMPONENT
public static final int LOCATION_COMPONENT- See Also:
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TRANSFORM_FEEDBACK_BUFFER_INDEX
public static final int TRANSFORM_FEEDBACK_BUFFER_INDEX- See Also:
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TRANSFORM_FEEDBACK_BUFFER_STRIDE
public static final int TRANSFORM_FEEDBACK_BUFFER_STRIDE- See Also:
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QUERY_BUFFER
public static final int QUERY_BUFFER- See Also:
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QUERY_BUFFER_BARRIER_BIT
public static final int QUERY_BUFFER_BARRIER_BIT- See Also:
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QUERY_BUFFER_BINDING
public static final int QUERY_BUFFER_BINDING- See Also:
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QUERY_RESULT_NO_WAIT
public static final int QUERY_RESULT_NO_WAIT- See Also:
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MIRROR_CLAMP_TO_EDGE
public static final int MIRROR_CLAMP_TO_EDGE- See Also:
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Constructor Details
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GL44C
public GL44C()
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Method Details
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bindBuffersBase
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bindBuffersBase
public static void bindBuffersBase(SegmentAllocatorPREVIEW allocator, int target, int first, int count, int[] buffers) -
bindBuffersRange
public static void bindBuffersRange(int target, int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW sizes) -
bindBuffersRange
public static void bindBuffersRange(SegmentAllocatorPREVIEW allocator, int target, int first, int count, int[] buffers, long[] offsets, long[] sizes) -
bindImageTextures
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bindImageTextures
public static void bindImageTextures(SegmentAllocatorPREVIEW allocator, int first, int count, int[] textures) -
bindSamplers
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bindSamplers
public static void bindSamplers(SegmentAllocatorPREVIEW allocator, int first, int count, int[] samplers) -
bindTextures
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bindTextures
public static void bindTextures(SegmentAllocatorPREVIEW allocator, int first, int count, int[] textures) -
bindVertexBuffers
public static void bindVertexBuffers(int first, int count, MemorySegmentPREVIEW buffers, MemorySegmentPREVIEW offsets, MemorySegmentPREVIEW strides) -
bindVertexBuffers
public static void bindVertexBuffers(SegmentAllocatorPREVIEW allocator, int first, int count, int[] buffers, long[] offsets, long[] strides) -
bufferStorage
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bufferStorage
public static void bufferStorage(int target, long size, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, byte[] data, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, short[] data, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, int[] data, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, long[] data, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, float[] data, int flags) -
bufferStorage
public static void bufferStorage(SegmentAllocatorPREVIEW allocator, int target, double[] data, int flags) -
clearTexImage
public static void clearTexImage(int texture, int level, int format, int type, MemorySegmentPREVIEW data) -
clearTexSubImage
public static void clearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegmentPREVIEW data)
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GL44C
when preview features are enabled.