Class GL11C

Direct Known Subclasses:
GL11, GL12C

public sealed class GL11C extends GL10C permits GL11, GL12C
GL11C relies on preview features of the Java platform:
Programs can only use GL11C when preview features are enabled.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 1.1 forward compatible functions.
Since:
0.1.0
Author:
squid233
  • Field Details

  • Constructor Details

    • GL11C

      public GL11C()
  • Method Details

    • bindTexture

      public static void bindTexture(int target, int texture)
    • copyTexImage1D

      public static void copyTexImage1D(int target, int level, int internalFormat, int x, int y, int width, int border)
    • copyTexImage2D

      public static void copyTexImage2D(int target, int level, int internalFormat, int x, int y, int width, int height, int border)
    • copyTexSubImage1D

      public static void copyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)
    • copyTexSubImage2D

      public static void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
    • deleteTextures

      public static void deleteTextures(int n, MemorySegmentPREVIEW textures)
    • deleteTextures

      public static void deleteTextures(SegmentAllocatorPREVIEW allocator, int[] textures)
    • deleteTexture

      public static void deleteTexture(int texture)
    • drawArrays

      public static void drawArrays(int mode, int first, int count)
    • drawElements

      public static void drawElements(int mode, int count, int type, MemorySegmentPREVIEW indices)
    • drawElements

      public static void drawElements(SegmentAllocatorPREVIEW allocator, int mode, int count, int type, byte[] indices)
    • drawElements

      public static void drawElements(SegmentAllocatorPREVIEW allocator, int mode, int count, int type, short[] indices)
    • drawElements

      public static void drawElements(SegmentAllocatorPREVIEW allocator, int mode, int count, int type, int[] indices)
    • genTextures

      public static void genTextures(int n, MemorySegmentPREVIEW textures)
    • genTextures

      public static void genTextures(SegmentAllocatorPREVIEW allocator, int[] textures)
    • genTexture

      public static int genTexture()
    • getPointerv

      public static void getPointerv(int pname, MemorySegmentPREVIEW params)
    • getPointer

      public static MemorySegmentPREVIEW getPointer(int pname)
    • isTexture

      public static boolean isTexture(int texture)
    • polygonOffset

      public static void polygonOffset(float factor, float units)
    • texSubImage1D

      public static void texSubImage1D(int target, int level, int xoffset, int width, int format, int type, MemorySegmentPREVIEW pixels)
    • texSubImage1D

      public static void texSubImage1D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int width, int format, int type, byte[] pixels)
    • texSubImage1D

      public static void texSubImage1D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int width, int format, int type, short[] pixels)
    • texSubImage1D

      public static void texSubImage1D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int width, int format, int type, int[] pixels)
    • texSubImage1D

      public static void texSubImage1D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int width, int format, int type, float[] pixels)
    • texSubImage2D

      public static void texSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, MemorySegmentPREVIEW pixels)
    • texSubImage2D

      public static void texSubImage2D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels)
    • texSubImage2D

      public static void texSubImage2D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)
    • texSubImage2D

      public static void texSubImage2D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)
    • texSubImage2D

      public static void texSubImage2D(SegmentAllocatorPREVIEW allocator, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)