java.lang.Object
overrungl.opengl.GL10C
overrungl.opengl.GL11C
overrungl.opengl.GL11
GL11
relies on preview features of the Java platform:
GL11
refers to one or more preview APIs:MemorySegment
,SegmentAllocator
.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 1.1 functions.
- Since:
- 0.1.0
- Author:
- squid233
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
static final int
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Fields inherited from class overrungl.opengl.GL11C
COLOR_LOGIC_OP, DOUBLE, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, R3_G3_B2, RGB10, RGB10_A2, RGB12, RGB16, RGB4, RGB5, RGB5_A1, RGB8, RGBA12, RGBA16, RGBA2, RGBA4, RGBA8, TEXTURE_ALPHA_SIZE, TEXTURE_BINDING_1D, TEXTURE_BINDING_2D, TEXTURE_BLUE_SIZE, TEXTURE_GREEN_SIZE, TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE
Fields inherited from class overrungl.opengl.GL10C
ALPHA, ALWAYS, AND, AND_INVERTED, AND_REVERSE, BACK, BACK_LEFT, BACK_RIGHT, BLEND, BLEND_DST, BLEND_SRC, BLUE, BYTE, CCW, CLEAR, COLOR, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_WRITEMASK, COPY, COPY_INVERTED, CULL_FACE, CULL_FACE_MODE, CW, DECR, DEPTH, DEPTH_BUFFER_BIT, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_FUNC, DEPTH_RANGE, DEPTH_TEST, DEPTH_WRITEMASK, DITHER, DONT_CARE, DOUBLEBUFFER, DRAW_BUFFER, DST_ALPHA, DST_COLOR, EQUAL, EQUIV, EXTENSIONS, FALSE, FASTEST, FILL, FLOAT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_LEFT, FRONT_RIGHT, GEQUAL, GREATER, GREEN, INCR, INT, INVALID_ENUM, INVALID_OPERATION, INVALID_VALUE, INVERT, KEEP, LEFT, LEQUAL, LESS, LINE, LINE_LOOP, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STRIP, LINE_WIDTH, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINES, LOGIC_OP_MODE, MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEVER, NICEST, NO_ERROR, NONE, NOOP, NOR, NOTEQUAL, ONE, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, OR, OR_INVERTED, OR_REVERSE, OUT_OF_MEMORY, PACK_ALIGNMENT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, POINT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_RANGE, POINTS, POLYGON_MODE, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, READ_BUFFER, RED, RENDERER, REPEAT, REPLACE, RGB, RGBA, RIGHT, SCISSOR_BOX, SCISSOR_TEST, SET, SHORT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_COLOR, STENCIL, STENCIL_BUFFER_BIT, STENCIL_CLEAR_VALUE, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_TEST, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, SUBPIXEL_BITS, TEXTURE, TEXTURE_1D, TEXTURE_2D, TEXTURE_BORDER_COLOR, TEXTURE_HEIGHT, TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER, TEXTURE_WIDTH, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TRUE, UNPACK_ALIGNMENT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, VENDOR, VERSION, VIEWPORT, XOR, ZERO
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic boolean
areTexturesResident
(int n, MemorySegmentPREVIEW textures, MemorySegmentPREVIEW residences) static boolean
areTexturesResident
(SegmentAllocatorPREVIEW allocator, int[] textures, boolean[] residences) static void
arrayElement
(int i) static void
colorPointer
(int size, int type, int stride, MemorySegmentPREVIEW pointer) static void
colorPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, byte[] pointer) static void
colorPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer) static void
colorPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) static void
colorPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) static void
colorPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) static void
disableClientState
(int array) static void
edgeFlagPointer
(int stride, MemorySegmentPREVIEW pointer) static void
enableClientState
(int array) static void
indexPointer
(int type, int stride, MemorySegmentPREVIEW pointer) static void
indexPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, byte[] pointer) static void
indexPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, double[] pointer) static void
indexPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, float[] pointer) static void
indexPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, int[] pointer) static void
indexPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, short[] pointer) static void
indexub
(byte c) static void
static void
indexubv
(SegmentAllocatorPREVIEW allocator, byte[] c) static void
interleavedArrays
(int format, int stride, MemorySegmentPREVIEW pointer) static void
interleavedArrays
(SegmentAllocatorPREVIEW allocator, int format, int stride, float[] pointer) static void
normalPointer
(int type, int stride, MemorySegmentPREVIEW pointer) static void
normalPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, byte[] pointer) static void
normalPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, double[] pointer) static void
normalPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, float[] pointer) static void
normalPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, int[] pointer) static void
normalPointer
(SegmentAllocatorPREVIEW allocator, int type, int stride, short[] pointer) static void
static void
prioritizeTextures
(int n, MemorySegmentPREVIEW textures, MemorySegmentPREVIEW priorities) static void
prioritizeTextures
(SegmentAllocatorPREVIEW allocator, int[] textures, float[] priorities) static void
pushClientAttrib
(int mask) static void
texCoordPointer
(int size, int type, int stride, MemorySegmentPREVIEW pointer) static void
texCoordPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer) static void
texCoordPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) static void
texCoordPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) static void
texCoordPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) static void
vertexPointer
(int size, int type, int stride, MemorySegmentPREVIEW pointer) static void
vertexPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer) static void
vertexPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) static void
vertexPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) static void
vertexPointer
(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) Methods inherited from class overrungl.opengl.GL11C
bindTexture, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, deleteTexture, deleteTextures, deleteTextures, drawArrays, drawElements, drawElements, drawElements, drawElements, genTexture, genTextures, genTextures, getPointer, getPointerv, isTexture, polygonOffset, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D
Methods inherited from class overrungl.opengl.GL10C
blendFunc, clear, clearColor, clearDepth, clearStencil, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawBuffer, enable, finish, flush, frontFace, getBoolean, getBooleanv, getBooleanv, getDouble, getDoublev, getDoublev, getError, getFloat, getFloatv, getFloatv, getInteger, getIntegerv, getIntegerv, getString, getTexImage, getTexLevelParameterf, getTexLevelParameterfv, getTexLevelParameterfv, getTexLevelParameteri, getTexLevelParameteriv, getTexLevelParameteriv, getTexParameterf, getTexParameterfv, getTexParameterfv, getTexParameteri, getTexParameteriv, getTexParameteriv, hint, isEnabled, lineWidth, logicOp, ngetString, pixelStoref, pixelStorei, pointSize, polygonMode, readBuffer, readPixels, readPixels, readPixels, readPixels, readPixels, scissor, stencilFunc, stencilMask, stencilOp, texImage1D, texImage1D, texImage1D, texImage1D, texImage1D, texImage2D, texImage2D, texImage2D, texImage2D, texImage2D, texParameterf, texParameterfv, texParameterfv, texParameteri, texParameteriv, texParameteriv, viewport
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Field Details
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CURRENT_BIT
public static final int CURRENT_BIT- See Also:
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POINT_BIT
public static final int POINT_BIT- See Also:
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LINE_BIT
public static final int LINE_BIT- See Also:
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POLYGON_BIT
public static final int POLYGON_BIT- See Also:
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POLYGON_STIPPLE_BIT
public static final int POLYGON_STIPPLE_BIT- See Also:
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PIXEL_MODE_BIT
public static final int PIXEL_MODE_BIT- See Also:
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LIGHTING_BIT
public static final int LIGHTING_BIT- See Also:
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FOG_BIT
public static final int FOG_BIT- See Also:
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ACCUM_BUFFER_BIT
public static final int ACCUM_BUFFER_BIT- See Also:
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VIEWPORT_BIT
public static final int VIEWPORT_BIT- See Also:
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TRANSFORM_BIT
public static final int TRANSFORM_BIT- See Also:
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ENABLE_BIT
public static final int ENABLE_BIT- See Also:
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HINT_BIT
public static final int HINT_BIT- See Also:
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EVAL_BIT
public static final int EVAL_BIT- See Also:
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LIST_BIT
public static final int LIST_BIT- See Also:
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TEXTURE_BIT
public static final int TEXTURE_BIT- See Also:
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SCISSOR_BIT
public static final int SCISSOR_BIT- See Also:
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ALL_ATTRIB_BITS
public static final int ALL_ATTRIB_BITS- See Also:
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CLIENT_PIXEL_STORE_BIT
public static final int CLIENT_PIXEL_STORE_BIT- See Also:
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CLIENT_VERTEX_ARRAY_BIT
public static final int CLIENT_VERTEX_ARRAY_BIT- See Also:
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CLIENT_ALL_ATTRIB_BITS
public static final int CLIENT_ALL_ATTRIB_BITS- See Also:
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QUAD_STRIP
public static final int QUAD_STRIP- See Also:
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QUADS
public static final int QUADS- See Also:
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POLYGON
public static final int POLYGON- See Also:
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ACCUM
public static final int ACCUM- See Also:
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LOAD
public static final int LOAD- See Also:
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RETURN
public static final int RETURN- See Also:
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MULT
public static final int MULT- See Also:
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ADD
public static final int ADD- See Also:
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STACK_OVERFLOW
public static final int STACK_OVERFLOW- See Also:
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STACK_UNDERFLOW
public static final int STACK_UNDERFLOW- See Also:
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AUX0
public static final int AUX0- See Also:
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AUX1
public static final int AUX1- See Also:
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AUX2
public static final int AUX2- See Also:
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AUX3
public static final int AUX3- See Also:
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GL_2D
public static final int GL_2D- See Also:
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GL_3D
public static final int GL_3D- See Also:
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GL_3D_COLOR
public static final int GL_3D_COLOR- See Also:
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GL_3D_COLOR_TEXTURE
public static final int GL_3D_COLOR_TEXTURE- See Also:
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GL_4D_COLOR_TEXTURE
public static final int GL_4D_COLOR_TEXTURE- See Also:
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PASS_THROUGH_TOKEN
public static final int PASS_THROUGH_TOKEN- See Also:
-
POINT_TOKEN
public static final int POINT_TOKEN- See Also:
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LINE_TOKEN
public static final int LINE_TOKEN- See Also:
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POLYGON_TOKEN
public static final int POLYGON_TOKEN- See Also:
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BITMAP_TOKEN
public static final int BITMAP_TOKEN- See Also:
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DRAW_PIXEL_TOKEN
public static final int DRAW_PIXEL_TOKEN- See Also:
-
COPY_PIXEL_TOKEN
public static final int COPY_PIXEL_TOKEN- See Also:
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LINE_RESET_TOKEN
public static final int LINE_RESET_TOKEN- See Also:
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EXP
public static final int EXP- See Also:
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EXP2
public static final int EXP2- See Also:
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COEFF
public static final int COEFF- See Also:
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ORDER
public static final int ORDER- See Also:
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DOMAIN
public static final int DOMAIN- See Also:
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PIXEL_MAP_I_TO_I
public static final int PIXEL_MAP_I_TO_I- See Also:
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PIXEL_MAP_S_TO_S
public static final int PIXEL_MAP_S_TO_S- See Also:
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PIXEL_MAP_I_TO_R
public static final int PIXEL_MAP_I_TO_R- See Also:
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PIXEL_MAP_I_TO_G
public static final int PIXEL_MAP_I_TO_G- See Also:
-
PIXEL_MAP_I_TO_B
public static final int PIXEL_MAP_I_TO_B- See Also:
-
PIXEL_MAP_I_TO_A
public static final int PIXEL_MAP_I_TO_A- See Also:
-
PIXEL_MAP_R_TO_R
public static final int PIXEL_MAP_R_TO_R- See Also:
-
PIXEL_MAP_G_TO_G
public static final int PIXEL_MAP_G_TO_G- See Also:
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PIXEL_MAP_B_TO_B
public static final int PIXEL_MAP_B_TO_B- See Also:
-
PIXEL_MAP_A_TO_A
public static final int PIXEL_MAP_A_TO_A- See Also:
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VERTEX_ARRAY_POINTER
public static final int VERTEX_ARRAY_POINTER- See Also:
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NORMAL_ARRAY_POINTER
public static final int NORMAL_ARRAY_POINTER- See Also:
-
COLOR_ARRAY_POINTER
public static final int COLOR_ARRAY_POINTER- See Also:
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INDEX_ARRAY_POINTER
public static final int INDEX_ARRAY_POINTER- See Also:
-
TEXTURE_COORD_ARRAY_POINTER
public static final int TEXTURE_COORD_ARRAY_POINTER- See Also:
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EDGE_FLAG_ARRAY_POINTER
public static final int EDGE_FLAG_ARRAY_POINTER- See Also:
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FEEDBACK_BUFFER_POINTER
public static final int FEEDBACK_BUFFER_POINTER- See Also:
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SELECTION_BUFFER_POINTER
public static final int SELECTION_BUFFER_POINTER- See Also:
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CURRENT_COLOR
public static final int CURRENT_COLOR- See Also:
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CURRENT_INDEX
public static final int CURRENT_INDEX- See Also:
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CURRENT_NORMAL
public static final int CURRENT_NORMAL- See Also:
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CURRENT_TEXTURE_COORDS
public static final int CURRENT_TEXTURE_COORDS- See Also:
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CURRENT_RASTER_COLOR
public static final int CURRENT_RASTER_COLOR- See Also:
-
CURRENT_RASTER_INDEX
public static final int CURRENT_RASTER_INDEX- See Also:
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CURRENT_RASTER_TEXTURE_COORDS
public static final int CURRENT_RASTER_TEXTURE_COORDS- See Also:
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CURRENT_RASTER_POSITION
public static final int CURRENT_RASTER_POSITION- See Also:
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CURRENT_RASTER_POSITION_VALID
public static final int CURRENT_RASTER_POSITION_VALID- See Also:
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CURRENT_RASTER_DISTANCE
public static final int CURRENT_RASTER_DISTANCE- See Also:
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POINT_SMOOTH
public static final int POINT_SMOOTH- See Also:
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LINE_STIPPLE
public static final int LINE_STIPPLE- See Also:
-
LINE_STIPPLE_PATTERN
public static final int LINE_STIPPLE_PATTERN- See Also:
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LINE_STIPPLE_REPEAT
public static final int LINE_STIPPLE_REPEAT- See Also:
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LIST_MODE
public static final int LIST_MODE- See Also:
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MAX_LIST_NESTING
public static final int MAX_LIST_NESTING- See Also:
-
LIST_BASE
public static final int LIST_BASE- See Also:
-
LIST_INDEX
public static final int LIST_INDEX- See Also:
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POLYGON_STIPPLE
public static final int POLYGON_STIPPLE- See Also:
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EDGE_FLAG
public static final int EDGE_FLAG- See Also:
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LIGHTING
public static final int LIGHTING- See Also:
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LIGHT_MODEL_LOCAL_VIEWER
public static final int LIGHT_MODEL_LOCAL_VIEWER- See Also:
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LIGHT_MODEL_TWO_SIDE
public static final int LIGHT_MODEL_TWO_SIDE- See Also:
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LIGHT_MODEL_AMBIENT
public static final int LIGHT_MODEL_AMBIENT- See Also:
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SHADE_MODEL
public static final int SHADE_MODEL- See Also:
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COLOR_MATERIAL_FACE
public static final int COLOR_MATERIAL_FACE- See Also:
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COLOR_MATERIAL_PARAMETER
public static final int COLOR_MATERIAL_PARAMETER- See Also:
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COLOR_MATERIAL
public static final int COLOR_MATERIAL- See Also:
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FOG
public static final int FOG- See Also:
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FOG_INDEX
public static final int FOG_INDEX- See Also:
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FOG_DENSITY
public static final int FOG_DENSITY- See Also:
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FOG_START
public static final int FOG_START- See Also:
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FOG_END
public static final int FOG_END- See Also:
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FOG_MODE
public static final int FOG_MODE- See Also:
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FOG_COLOR
public static final int FOG_COLOR- See Also:
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ACCUM_CLEAR_VALUE
public static final int ACCUM_CLEAR_VALUE- See Also:
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MATRIX_MODE
public static final int MATRIX_MODE- See Also:
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NORMALIZE
public static final int NORMALIZE- See Also:
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MODELVIEW_STACK_DEPTH
public static final int MODELVIEW_STACK_DEPTH- See Also:
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PROJECTION_STACK_DEPTH
public static final int PROJECTION_STACK_DEPTH- See Also:
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TEXTURE_STACK_DEPTH
public static final int TEXTURE_STACK_DEPTH- See Also:
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MODELVIEW_MATRIX
public static final int MODELVIEW_MATRIX- See Also:
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PROJECTION_MATRIX
public static final int PROJECTION_MATRIX- See Also:
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TEXTURE_MATRIX
public static final int TEXTURE_MATRIX- See Also:
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ATTRIB_STACK_DEPTH
public static final int ATTRIB_STACK_DEPTH- See Also:
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CLIENT_ATTRIB_STACK_DEPTH
public static final int CLIENT_ATTRIB_STACK_DEPTH- See Also:
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ALPHA_TEST
public static final int ALPHA_TEST- See Also:
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ALPHA_TEST_FUNC
public static final int ALPHA_TEST_FUNC- See Also:
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ALPHA_TEST_REF
public static final int ALPHA_TEST_REF- See Also:
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INDEX_LOGIC_OP
public static final int INDEX_LOGIC_OP- See Also:
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LOGIC_OP
public static final int LOGIC_OP- See Also:
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AUX_BUFFERS
public static final int AUX_BUFFERS- See Also:
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INDEX_CLEAR_VALUE
public static final int INDEX_CLEAR_VALUE- See Also:
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INDEX_WRITEMASK
public static final int INDEX_WRITEMASK- See Also:
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INDEX_MODE
public static final int INDEX_MODE- See Also:
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RGBA_MODE
public static final int RGBA_MODE- See Also:
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RENDER_MODE
public static final int RENDER_MODE- See Also:
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PERSPECTIVE_CORRECTION_HINT
public static final int PERSPECTIVE_CORRECTION_HINT- See Also:
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POINT_SMOOTH_HINT
public static final int POINT_SMOOTH_HINT- See Also:
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FOG_HINT
public static final int FOG_HINT- See Also:
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TEXTURE_GEN_S
public static final int TEXTURE_GEN_S- See Also:
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TEXTURE_GEN_T
public static final int TEXTURE_GEN_T- See Also:
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TEXTURE_GEN_R
public static final int TEXTURE_GEN_R- See Also:
-
TEXTURE_GEN_Q
public static final int TEXTURE_GEN_Q- See Also:
-
PIXEL_MAP_I_TO_I_SIZE
public static final int PIXEL_MAP_I_TO_I_SIZE- See Also:
-
PIXEL_MAP_S_TO_S_SIZE
public static final int PIXEL_MAP_S_TO_S_SIZE- See Also:
-
PIXEL_MAP_I_TO_R_SIZE
public static final int PIXEL_MAP_I_TO_R_SIZE- See Also:
-
PIXEL_MAP_I_TO_G_SIZE
public static final int PIXEL_MAP_I_TO_G_SIZE- See Also:
-
PIXEL_MAP_I_TO_B_SIZE
public static final int PIXEL_MAP_I_TO_B_SIZE- See Also:
-
PIXEL_MAP_I_TO_A_SIZE
public static final int PIXEL_MAP_I_TO_A_SIZE- See Also:
-
PIXEL_MAP_R_TO_R_SIZE
public static final int PIXEL_MAP_R_TO_R_SIZE- See Also:
-
PIXEL_MAP_G_TO_G_SIZE
public static final int PIXEL_MAP_G_TO_G_SIZE- See Also:
-
PIXEL_MAP_B_TO_B_SIZE
public static final int PIXEL_MAP_B_TO_B_SIZE- See Also:
-
PIXEL_MAP_A_TO_A_SIZE
public static final int PIXEL_MAP_A_TO_A_SIZE- See Also:
-
MAP_COLOR
public static final int MAP_COLOR- See Also:
-
MAP_STENCIL
public static final int MAP_STENCIL- See Also:
-
INDEX_SHIFT
public static final int INDEX_SHIFT- See Also:
-
INDEX_OFFSET
public static final int INDEX_OFFSET- See Also:
-
RED_SCALE
public static final int RED_SCALE- See Also:
-
RED_BIAS
public static final int RED_BIAS- See Also:
-
ZOOM_X
public static final int ZOOM_X- See Also:
-
ZOOM_Y
public static final int ZOOM_Y- See Also:
-
GREEN_SCALE
public static final int GREEN_SCALE- See Also:
-
GREEN_BIAS
public static final int GREEN_BIAS- See Also:
-
BLUE_SCALE
public static final int BLUE_SCALE- See Also:
-
BLUE_BIAS
public static final int BLUE_BIAS- See Also:
-
ALPHA_SCALE
public static final int ALPHA_SCALE- See Also:
-
ALPHA_BIAS
public static final int ALPHA_BIAS- See Also:
-
DEPTH_SCALE
public static final int DEPTH_SCALE- See Also:
-
DEPTH_BIAS
public static final int DEPTH_BIAS- See Also:
-
MAX_EVAL_ORDER
public static final int MAX_EVAL_ORDER- See Also:
-
MAX_LIGHTS
public static final int MAX_LIGHTS- See Also:
-
MAX_CLIP_PLANES
public static final int MAX_CLIP_PLANES- See Also:
-
MAX_PIXEL_MAP_TABLE
public static final int MAX_PIXEL_MAP_TABLE- See Also:
-
MAX_ATTRIB_STACK_DEPTH
public static final int MAX_ATTRIB_STACK_DEPTH- See Also:
-
MAX_MODELVIEW_STACK_DEPTH
public static final int MAX_MODELVIEW_STACK_DEPTH- See Also:
-
MAX_NAME_STACK_DEPTH
public static final int MAX_NAME_STACK_DEPTH- See Also:
-
MAX_PROJECTION_STACK_DEPTH
public static final int MAX_PROJECTION_STACK_DEPTH- See Also:
-
MAX_TEXTURE_STACK_DEPTH
public static final int MAX_TEXTURE_STACK_DEPTH- See Also:
-
MAX_CLIENT_ATTRIB_STACK_DEPTH
public static final int MAX_CLIENT_ATTRIB_STACK_DEPTH- See Also:
-
INDEX_BITS
public static final int INDEX_BITS- See Also:
-
RED_BITS
public static final int RED_BITS- See Also:
-
GREEN_BITS
public static final int GREEN_BITS- See Also:
-
BLUE_BITS
public static final int BLUE_BITS- See Also:
-
ALPHA_BITS
public static final int ALPHA_BITS- See Also:
-
DEPTH_BITS
public static final int DEPTH_BITS- See Also:
-
STENCIL_BITS
public static final int STENCIL_BITS- See Also:
-
ACCUM_RED_BITS
public static final int ACCUM_RED_BITS- See Also:
-
ACCUM_GREEN_BITS
public static final int ACCUM_GREEN_BITS- See Also:
-
ACCUM_BLUE_BITS
public static final int ACCUM_BLUE_BITS- See Also:
-
ACCUM_ALPHA_BITS
public static final int ACCUM_ALPHA_BITS- See Also:
-
NAME_STACK_DEPTH
public static final int NAME_STACK_DEPTH- See Also:
-
AUTO_NORMAL
public static final int AUTO_NORMAL- See Also:
-
MAP1_COLOR_4
public static final int MAP1_COLOR_4- See Also:
-
MAP1_INDEX
public static final int MAP1_INDEX- See Also:
-
MAP1_NORMAL
public static final int MAP1_NORMAL- See Also:
-
MAP1_TEXTURE_COORD_1
public static final int MAP1_TEXTURE_COORD_1- See Also:
-
MAP1_TEXTURE_COORD_2
public static final int MAP1_TEXTURE_COORD_2- See Also:
-
MAP1_TEXTURE_COORD_3
public static final int MAP1_TEXTURE_COORD_3- See Also:
-
MAP1_TEXTURE_COORD_4
public static final int MAP1_TEXTURE_COORD_4- See Also:
-
MAP1_VERTEX_3
public static final int MAP1_VERTEX_3- See Also:
-
MAP1_VERTEX_4
public static final int MAP1_VERTEX_4- See Also:
-
MAP2_COLOR_4
public static final int MAP2_COLOR_4- See Also:
-
MAP2_INDEX
public static final int MAP2_INDEX- See Also:
-
MAP2_NORMAL
public static final int MAP2_NORMAL- See Also:
-
MAP2_TEXTURE_COORD_1
public static final int MAP2_TEXTURE_COORD_1- See Also:
-
MAP2_TEXTURE_COORD_2
public static final int MAP2_TEXTURE_COORD_2- See Also:
-
MAP2_TEXTURE_COORD_3
public static final int MAP2_TEXTURE_COORD_3- See Also:
-
MAP2_TEXTURE_COORD_4
public static final int MAP2_TEXTURE_COORD_4- See Also:
-
MAP2_VERTEX_3
public static final int MAP2_VERTEX_3- See Also:
-
MAP2_VERTEX_4
public static final int MAP2_VERTEX_4- See Also:
-
MAP1_GRID_DOMAIN
public static final int MAP1_GRID_DOMAIN- See Also:
-
MAP1_GRID_SEGMENTS
public static final int MAP1_GRID_SEGMENTS- See Also:
-
MAP2_GRID_DOMAIN
public static final int MAP2_GRID_DOMAIN- See Also:
-
MAP2_GRID_SEGMENTS
public static final int MAP2_GRID_SEGMENTS- See Also:
-
FEEDBACK_BUFFER_SIZE
public static final int FEEDBACK_BUFFER_SIZE- See Also:
-
FEEDBACK_BUFFER_TYPE
public static final int FEEDBACK_BUFFER_TYPE- See Also:
-
SELECTION_BUFFER_SIZE
public static final int SELECTION_BUFFER_SIZE- See Also:
-
VERTEX_ARRAY
public static final int VERTEX_ARRAY- See Also:
-
NORMAL_ARRAY
public static final int NORMAL_ARRAY- See Also:
-
COLOR_ARRAY
public static final int COLOR_ARRAY- See Also:
-
INDEX_ARRAY
public static final int INDEX_ARRAY- See Also:
-
TEXTURE_COORD_ARRAY
public static final int TEXTURE_COORD_ARRAY- See Also:
-
EDGE_FLAG_ARRAY
public static final int EDGE_FLAG_ARRAY- See Also:
-
VERTEX_ARRAY_SIZE
public static final int VERTEX_ARRAY_SIZE- See Also:
-
VERTEX_ARRAY_TYPE
public static final int VERTEX_ARRAY_TYPE- See Also:
-
VERTEX_ARRAY_STRIDE
public static final int VERTEX_ARRAY_STRIDE- See Also:
-
NORMAL_ARRAY_TYPE
public static final int NORMAL_ARRAY_TYPE- See Also:
-
NORMAL_ARRAY_STRIDE
public static final int NORMAL_ARRAY_STRIDE- See Also:
-
COLOR_ARRAY_SIZE
public static final int COLOR_ARRAY_SIZE- See Also:
-
COLOR_ARRAY_TYPE
public static final int COLOR_ARRAY_TYPE- See Also:
-
COLOR_ARRAY_STRIDE
public static final int COLOR_ARRAY_STRIDE- See Also:
-
INDEX_ARRAY_TYPE
public static final int INDEX_ARRAY_TYPE- See Also:
-
INDEX_ARRAY_STRIDE
public static final int INDEX_ARRAY_STRIDE- See Also:
-
TEXTURE_COORD_ARRAY_SIZE
public static final int TEXTURE_COORD_ARRAY_SIZE- See Also:
-
TEXTURE_COORD_ARRAY_TYPE
public static final int TEXTURE_COORD_ARRAY_TYPE- See Also:
-
TEXTURE_COORD_ARRAY_STRIDE
public static final int TEXTURE_COORD_ARRAY_STRIDE- See Also:
-
EDGE_FLAG_ARRAY_STRIDE
public static final int EDGE_FLAG_ARRAY_STRIDE- See Also:
-
TEXTURE_COMPONENTS
public static final int TEXTURE_COMPONENTS- See Also:
-
TEXTURE_BORDER
public static final int TEXTURE_BORDER- See Also:
-
TEXTURE_LUMINANCE_SIZE
public static final int TEXTURE_LUMINANCE_SIZE- See Also:
-
TEXTURE_INTENSITY_SIZE
public static final int TEXTURE_INTENSITY_SIZE- See Also:
-
TEXTURE_PRIORITY
public static final int TEXTURE_PRIORITY- See Also:
-
TEXTURE_RESIDENT
public static final int TEXTURE_RESIDENT- See Also:
-
AMBIENT
public static final int AMBIENT- See Also:
-
DIFFUSE
public static final int DIFFUSE- See Also:
-
SPECULAR
public static final int SPECULAR- See Also:
-
POSITION
public static final int POSITION- See Also:
-
SPOT_DIRECTION
public static final int SPOT_DIRECTION- See Also:
-
SPOT_EXPONENT
public static final int SPOT_EXPONENT- See Also:
-
SPOT_CUTOFF
public static final int SPOT_CUTOFF- See Also:
-
CONSTANT_ATTENUATION
public static final int CONSTANT_ATTENUATION- See Also:
-
LINEAR_ATTENUATION
public static final int LINEAR_ATTENUATION- See Also:
-
QUADRATIC_ATTENUATION
public static final int QUADRATIC_ATTENUATION- See Also:
-
COMPILE
public static final int COMPILE- See Also:
-
COMPILE_AND_EXECUTE
public static final int COMPILE_AND_EXECUTE- See Also:
-
GL_2_BYTES
public static final int GL_2_BYTES- See Also:
-
GL_3_BYTES
public static final int GL_3_BYTES- See Also:
-
GL_4_BYTES
public static final int GL_4_BYTES- See Also:
-
EMISSION
public static final int EMISSION- See Also:
-
SHININESS
public static final int SHININESS- See Also:
-
AMBIENT_AND_DIFFUSE
public static final int AMBIENT_AND_DIFFUSE- See Also:
-
COLOR_INDEXES
public static final int COLOR_INDEXES- See Also:
-
MODELVIEW
public static final int MODELVIEW- See Also:
-
PROJECTION
public static final int PROJECTION- See Also:
-
COLOR_INDEX
public static final int COLOR_INDEX- See Also:
-
LUMINANCE
public static final int LUMINANCE- See Also:
-
LUMINANCE_ALPHA
public static final int LUMINANCE_ALPHA- See Also:
-
BITMAP
public static final int BITMAP- See Also:
-
RENDER
public static final int RENDER- See Also:
-
FEEDBACK
public static final int FEEDBACK- See Also:
-
SELECT
public static final int SELECT- See Also:
-
FLAT
public static final int FLAT- See Also:
-
SMOOTH
public static final int SMOOTH- See Also:
-
S
public static final int S- See Also:
-
T
public static final int T- See Also:
-
R
public static final int R- See Also:
-
Q
public static final int Q- See Also:
-
MODULATE
public static final int MODULATE- See Also:
-
DECAL
public static final int DECAL- See Also:
-
TEXTURE_ENV_MODE
public static final int TEXTURE_ENV_MODE- See Also:
-
TEXTURE_ENV_COLOR
public static final int TEXTURE_ENV_COLOR- See Also:
-
TEXTURE_ENV
public static final int TEXTURE_ENV- See Also:
-
EYE_LINEAR
public static final int EYE_LINEAR- See Also:
-
OBJECT_LINEAR
public static final int OBJECT_LINEAR- See Also:
-
SPHERE_MAP
public static final int SPHERE_MAP- See Also:
-
TEXTURE_GEN_MODE
public static final int TEXTURE_GEN_MODE- See Also:
-
OBJECT_PLANE
public static final int OBJECT_PLANE- See Also:
-
EYE_PLANE
public static final int EYE_PLANE- See Also:
-
CLAMP
public static final int CLAMP- See Also:
-
ALPHA4
public static final int ALPHA4- See Also:
-
ALPHA8
public static final int ALPHA8- See Also:
-
ALPHA12
public static final int ALPHA12- See Also:
-
ALPHA16
public static final int ALPHA16- See Also:
-
LUMINANCE4
public static final int LUMINANCE4- See Also:
-
LUMINANCE8
public static final int LUMINANCE8- See Also:
-
LUMINANCE12
public static final int LUMINANCE12- See Also:
-
LUMINANCE16
public static final int LUMINANCE16- See Also:
-
LUMINANCE4_ALPHA4
public static final int LUMINANCE4_ALPHA4- See Also:
-
LUMINANCE6_ALPHA2
public static final int LUMINANCE6_ALPHA2- See Also:
-
LUMINANCE8_ALPHA8
public static final int LUMINANCE8_ALPHA8- See Also:
-
LUMINANCE12_ALPHA4
public static final int LUMINANCE12_ALPHA4- See Also:
-
LUMINANCE12_ALPHA12
public static final int LUMINANCE12_ALPHA12- See Also:
-
LUMINANCE16_ALPHA16
public static final int LUMINANCE16_ALPHA16- See Also:
-
INTENSITY
public static final int INTENSITY- See Also:
-
INTENSITY4
public static final int INTENSITY4- See Also:
-
INTENSITY8
public static final int INTENSITY8- See Also:
-
INTENSITY12
public static final int INTENSITY12- See Also:
-
INTENSITY16
public static final int INTENSITY16- See Also:
-
V2F
public static final int V2F- See Also:
-
V3F
public static final int V3F- See Also:
-
C4UB_V2F
public static final int C4UB_V2F- See Also:
-
C4UB_V3F
public static final int C4UB_V3F- See Also:
-
C3F_V3F
public static final int C3F_V3F- See Also:
-
N3F_V3F
public static final int N3F_V3F- See Also:
-
C4F_N3F_V3F
public static final int C4F_N3F_V3F- See Also:
-
T2F_V3F
public static final int T2F_V3F- See Also:
-
T4F_V4F
public static final int T4F_V4F- See Also:
-
T2F_C4UB_V3F
public static final int T2F_C4UB_V3F- See Also:
-
T2F_C3F_V3F
public static final int T2F_C3F_V3F- See Also:
-
T2F_N3F_V3F
public static final int T2F_N3F_V3F- See Also:
-
T2F_C4F_N3F_V3F
public static final int T2F_C4F_N3F_V3F- See Also:
-
T4F_C4F_N3F_V4F
public static final int T4F_C4F_N3F_V4F- See Also:
-
CLIP_PLANE0
public static final int CLIP_PLANE0- See Also:
-
CLIP_PLANE1
public static final int CLIP_PLANE1- See Also:
-
CLIP_PLANE2
public static final int CLIP_PLANE2- See Also:
-
CLIP_PLANE3
public static final int CLIP_PLANE3- See Also:
-
CLIP_PLANE4
public static final int CLIP_PLANE4- See Also:
-
CLIP_PLANE5
public static final int CLIP_PLANE5- See Also:
-
LIGHT0
public static final int LIGHT0- See Also:
-
LIGHT1
public static final int LIGHT1- See Also:
-
LIGHT2
public static final int LIGHT2- See Also:
-
LIGHT3
public static final int LIGHT3- See Also:
-
LIGHT4
public static final int LIGHT4- See Also:
-
LIGHT5
public static final int LIGHT5- See Also:
-
LIGHT6
public static final int LIGHT6- See Also:
-
LIGHT7
public static final int LIGHT7- See Also:
-
-
Constructor Details
-
GL11
public GL11()
-
-
Method Details
-
areTexturesResident
public static boolean areTexturesResident(int n, MemorySegmentPREVIEW textures, MemorySegmentPREVIEW residences) -
areTexturesResident
public static boolean areTexturesResident(SegmentAllocatorPREVIEW allocator, int[] textures, boolean[] residences) -
arrayElement
public static void arrayElement(int i) -
colorPointer
-
colorPointer
public static void colorPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, byte[] pointer) -
colorPointer
public static void colorPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) -
colorPointer
public static void colorPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) -
colorPointer
public static void colorPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) -
colorPointer
public static void colorPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer) -
disableClientState
public static void disableClientState(int array) -
edgeFlagPointer
-
enableClientState
public static void enableClientState(int array) -
indexPointer
-
indexPointer
public static void indexPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, byte[] pointer) -
indexPointer
public static void indexPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, short[] pointer) -
indexPointer
public static void indexPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, int[] pointer) -
indexPointer
public static void indexPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, float[] pointer) -
indexPointer
public static void indexPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, double[] pointer) -
indexub
public static void indexub(byte c) -
indexubv
-
indexubv
-
interleavedArrays
-
interleavedArrays
public static void interleavedArrays(SegmentAllocatorPREVIEW allocator, int format, int stride, float[] pointer) -
normalPointer
-
normalPointer
public static void normalPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, byte[] pointer) -
normalPointer
public static void normalPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, short[] pointer) -
normalPointer
public static void normalPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, int[] pointer) -
normalPointer
public static void normalPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, float[] pointer) -
normalPointer
public static void normalPointer(SegmentAllocatorPREVIEW allocator, int type, int stride, double[] pointer) -
popClientAttrib
public static void popClientAttrib() -
prioritizeTextures
public static void prioritizeTextures(int n, MemorySegmentPREVIEW textures, MemorySegmentPREVIEW priorities) -
prioritizeTextures
public static void prioritizeTextures(SegmentAllocatorPREVIEW allocator, int[] textures, float[] priorities) -
pushClientAttrib
public static void pushClientAttrib(int mask) -
texCoordPointer
-
texCoordPointer
public static void texCoordPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) -
texCoordPointer
public static void texCoordPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) -
texCoordPointer
public static void texCoordPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) -
texCoordPointer
public static void texCoordPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer) -
vertexPointer
-
vertexPointer
public static void vertexPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, short[] pointer) -
vertexPointer
public static void vertexPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, int[] pointer) -
vertexPointer
public static void vertexPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, float[] pointer) -
vertexPointer
public static void vertexPointer(SegmentAllocatorPREVIEW allocator, int size, int type, int stride, double[] pointer)
-
GL11
when preview features are enabled.