- Direct Known Subclasses:
GL30C
GL21C
relies on preview features of the Java platform:
GL21C
refers to one or more preview APIs:MemorySegment
,SegmentAllocator
.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
The OpenGL 2.1 forward compatible functions.
These extensions are promoted in this version:
- Since:
- 0.1.0
- Author:
- squid233
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
Fields inherited from class overrungl.opengl.GL20C
ACTIVE_ATTRIBUTE_MAX_LENGTH, ACTIVE_ATTRIBUTES, ACTIVE_UNIFORM_MAX_LENGTH, ACTIVE_UNIFORMS, ATTACHED_SHADERS, BLEND_EQUATION_ALPHA, BLEND_EQUATION_RGB, BOOL, BOOL_VEC2, BOOL_VEC3, BOOL_VEC4, COMPILE_STATUS, CURRENT_PROGRAM, CURRENT_VERTEX_ATTRIB, DELETE_STATUS, DRAW_BUFFER0, DRAW_BUFFER1, DRAW_BUFFER10, DRAW_BUFFER11, DRAW_BUFFER12, DRAW_BUFFER13, DRAW_BUFFER14, DRAW_BUFFER15, DRAW_BUFFER2, DRAW_BUFFER3, DRAW_BUFFER4, DRAW_BUFFER5, DRAW_BUFFER6, DRAW_BUFFER7, DRAW_BUFFER8, DRAW_BUFFER9, FLOAT_MAT2, FLOAT_MAT3, FLOAT_MAT4, FLOAT_VEC2, FLOAT_VEC3, FLOAT_VEC4, FRAGMENT_SHADER, FRAGMENT_SHADER_DERIVATIVE_HINT, INFO_LOG_LENGTH, INT_VEC2, INT_VEC3, INT_VEC4, LINK_STATUS, LOWER_LEFT, MAX_COMBINED_TEXTURE_IMAGE_UNITS, MAX_DRAW_BUFFERS, MAX_FRAGMENT_UNIFORM_COMPONENTS, MAX_TEXTURE_IMAGE_UNITS, MAX_VARYING_FLOATS, MAX_VERTEX_ATTRIBS, MAX_VERTEX_TEXTURE_IMAGE_UNITS, MAX_VERTEX_UNIFORM_COMPONENTS, POINT_SPRITE_COORD_ORIGIN, SAMPLER_1D, SAMPLER_1D_SHADOW, SAMPLER_2D, SAMPLER_2D_SHADOW, SAMPLER_3D, SAMPLER_CUBE, SHADER_SOURCE_LENGTH, SHADER_TYPE, SHADING_LANGUAGE_VERSION, STENCIL_BACK_FAIL, STENCIL_BACK_FUNC, STENCIL_BACK_PASS_DEPTH_FAIL, STENCIL_BACK_PASS_DEPTH_PASS, STENCIL_BACK_REF, STENCIL_BACK_VALUE_MASK, STENCIL_BACK_WRITEMASK, UPPER_LEFT, VALIDATE_STATUS, VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_POINTER, VERTEX_ATTRIB_ARRAY_SIZE, VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, VERTEX_PROGRAM_POINT_SIZE, VERTEX_SHADER
Fields inherited from class overrungl.opengl.GL15C
ARRAY_BUFFER, ARRAY_BUFFER_BINDING, BUFFER_ACCESS, BUFFER_MAP_POINTER, BUFFER_MAPPED, BUFFER_SIZE, BUFFER_USAGE, CURRENT_QUERY, DYNAMIC_COPY, DYNAMIC_DRAW, DYNAMIC_READ, ELEMENT_ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER_BINDING, QUERY_COUNTER_BITS, QUERY_RESULT, QUERY_RESULT_AVAILABLE, READ_ONLY, READ_WRITE, SAMPLES_PASSED, SRC1_ALPHA, STATIC_COPY, STATIC_DRAW, STATIC_READ, STREAM_COPY, STREAM_DRAW, STREAM_READ, VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, WRITE_ONLY
Fields inherited from class overrungl.opengl.GL14C
BLEND_COLOR, BLEND_DST_ALPHA, BLEND_DST_RGB, BLEND_EQUATION, BLEND_SRC_ALPHA, BLEND_SRC_RGB, CONSTANT_ALPHA, CONSTANT_COLOR, DECR_WRAP, DEPTH_COMPONENT16, DEPTH_COMPONENT24, DEPTH_COMPONENT32, FUNC_ADD, FUNC_REVERSE_SUBTRACT, FUNC_SUBTRACT, INCR_WRAP, MAX, MAX_TEXTURE_LOD_BIAS, MIN, MIRRORED_REPEAT, ONE_MINUS_CONSTANT_ALPHA, ONE_MINUS_CONSTANT_COLOR, POINT_FADE_THRESHOLD_SIZE, TEXTURE_COMPARE_FUNC, TEXTURE_COMPARE_MODE, TEXTURE_DEPTH_SIZE, TEXTURE_LOD_BIAS
Fields inherited from class overrungl.opengl.GL13C
ACTIVE_TEXTURE, CLAMP_TO_BORDER, COMPRESSED_RGB, COMPRESSED_RGBA, COMPRESSED_TEXTURE_FORMATS, MAX_CUBE_MAP_TEXTURE_SIZE, MULTISAMPLE, NUM_COMPRESSED_TEXTURE_FORMATS, PROXY_TEXTURE_CUBE_MAP, SAMPLE_ALPHA_TO_COVERAGE, SAMPLE_ALPHA_TO_ONE, SAMPLE_BUFFERS, SAMPLE_COVERAGE, SAMPLE_COVERAGE_INVERT, SAMPLE_COVERAGE_VALUE, SAMPLES, TEXTURE_BINDING_CUBE_MAP, TEXTURE_COMPRESSED, TEXTURE_COMPRESSED_IMAGE_SIZE, TEXTURE_COMPRESSION_HINT, TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_NEGATIVE_X, TEXTURE_CUBE_MAP_NEGATIVE_Y, TEXTURE_CUBE_MAP_NEGATIVE_Z, TEXTURE_CUBE_MAP_POSITIVE_X, TEXTURE_CUBE_MAP_POSITIVE_Y, TEXTURE_CUBE_MAP_POSITIVE_Z, TEXTURE0, TEXTURE1, TEXTURE10, TEXTURE11, TEXTURE12, TEXTURE13, TEXTURE14, TEXTURE15, TEXTURE16, TEXTURE17, TEXTURE18, TEXTURE19, TEXTURE2, TEXTURE20, TEXTURE21, TEXTURE22, TEXTURE23, TEXTURE24, TEXTURE25, TEXTURE26, TEXTURE27, TEXTURE28, TEXTURE29, TEXTURE3, TEXTURE30, TEXTURE31, TEXTURE4, TEXTURE5, TEXTURE6, TEXTURE7, TEXTURE8, TEXTURE9
Fields inherited from class overrungl.opengl.GL12C
ALIASED_LINE_WIDTH_RANGE, BGR, BGRA, CLAMP_TO_EDGE, MAX_3D_TEXTURE_SIZE, MAX_ELEMENTS_INDICES, MAX_ELEMENTS_VERTICES, PACK_IMAGE_HEIGHT, PACK_SKIP_IMAGES, PROXY_TEXTURE_3D, SMOOTH_LINE_WIDTH_GRANULARITY, SMOOTH_LINE_WIDTH_RANGE, SMOOTH_POINT_SIZE_GRANULARITY, SMOOTH_POINT_SIZE_RANGE, TEXTURE_3D, TEXTURE_BASE_LEVEL, TEXTURE_BINDING_3D, TEXTURE_DEPTH, TEXTURE_MAX_LEVEL, TEXTURE_MAX_LOD, TEXTURE_MIN_LOD, TEXTURE_WRAP_R, UNPACK_IMAGE_HEIGHT, UNPACK_SKIP_IMAGES, UNSIGNED_BYTE_2_3_3_REV, UNSIGNED_BYTE_3_3_2, UNSIGNED_INT_10_10_10_2, UNSIGNED_INT_2_10_10_10_REV, UNSIGNED_INT_8_8_8_8, UNSIGNED_INT_8_8_8_8_REV, UNSIGNED_SHORT_1_5_5_5_REV, UNSIGNED_SHORT_4_4_4_4, UNSIGNED_SHORT_4_4_4_4_REV, UNSIGNED_SHORT_5_5_5_1, UNSIGNED_SHORT_5_6_5, UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class overrungl.opengl.GL11C
COLOR_LOGIC_OP, DOUBLE, POLYGON_OFFSET_FACTOR, POLYGON_OFFSET_FILL, POLYGON_OFFSET_LINE, POLYGON_OFFSET_POINT, POLYGON_OFFSET_UNITS, PROXY_TEXTURE_1D, PROXY_TEXTURE_2D, R3_G3_B2, RGB10, RGB10_A2, RGB12, RGB16, RGB4, RGB5, RGB5_A1, RGB8, RGBA12, RGBA16, RGBA2, RGBA4, RGBA8, TEXTURE_ALPHA_SIZE, TEXTURE_BINDING_1D, TEXTURE_BINDING_2D, TEXTURE_BLUE_SIZE, TEXTURE_GREEN_SIZE, TEXTURE_INTERNAL_FORMAT, TEXTURE_RED_SIZE, VERTEX_ARRAY
Fields inherited from class overrungl.opengl.GL10C
ALPHA, ALWAYS, AND, AND_INVERTED, AND_REVERSE, BACK, BACK_LEFT, BACK_RIGHT, BLEND, BLEND_DST, BLEND_SRC, BLUE, BYTE, CCW, CLEAR, COLOR, COLOR_BUFFER_BIT, COLOR_CLEAR_VALUE, COLOR_WRITEMASK, COPY, COPY_INVERTED, CULL_FACE, CULL_FACE_MODE, CW, DECR, DEPTH, DEPTH_BUFFER_BIT, DEPTH_CLEAR_VALUE, DEPTH_COMPONENT, DEPTH_FUNC, DEPTH_RANGE, DEPTH_TEST, DEPTH_WRITEMASK, DITHER, DONT_CARE, DOUBLEBUFFER, DRAW_BUFFER, DST_ALPHA, DST_COLOR, EQUAL, EQUIV, EXTENSIONS, FALSE, FASTEST, FILL, FLOAT, FRONT, FRONT_AND_BACK, FRONT_FACE, FRONT_LEFT, FRONT_RIGHT, GEQUAL, GREATER, GREEN, INCR, INT, INVALID_ENUM, INVALID_OPERATION, INVALID_VALUE, INVERT, KEEP, LEFT, LEQUAL, LESS, LINE, LINE_LOOP, LINE_SMOOTH, LINE_SMOOTH_HINT, LINE_STRIP, LINE_WIDTH, LINE_WIDTH_GRANULARITY, LINE_WIDTH_RANGE, LINEAR, LINEAR_MIPMAP_LINEAR, LINEAR_MIPMAP_NEAREST, LINES, LOGIC_OP_MODE, MAX_TEXTURE_SIZE, MAX_VIEWPORT_DIMS, NAND, NEAREST, NEAREST_MIPMAP_LINEAR, NEAREST_MIPMAP_NEAREST, NEVER, NICEST, NO_ERROR, NONE, NOOP, NOR, NOTEQUAL, ONE, ONE_MINUS_DST_ALPHA, ONE_MINUS_DST_COLOR, ONE_MINUS_SRC_ALPHA, ONE_MINUS_SRC_COLOR, OR, OR_INVERTED, OR_REVERSE, OUT_OF_MEMORY, PACK_ALIGNMENT, PACK_LSB_FIRST, PACK_ROW_LENGTH, PACK_SKIP_PIXELS, PACK_SKIP_ROWS, PACK_SWAP_BYTES, POINT, POINT_SIZE, POINT_SIZE_GRANULARITY, POINT_SIZE_RANGE, POINTS, POLYGON_MODE, POLYGON_SMOOTH, POLYGON_SMOOTH_HINT, QUADS, READ_BUFFER, RED, RENDERER, REPEAT, REPLACE, RGB, RGBA, RIGHT, SCISSOR_BOX, SCISSOR_TEST, SET, SHORT, SRC_ALPHA, SRC_ALPHA_SATURATE, SRC_COLOR, STACK_OVERFLOW, STACK_UNDERFLOW, STENCIL, STENCIL_BUFFER_BIT, STENCIL_CLEAR_VALUE, STENCIL_FAIL, STENCIL_FUNC, STENCIL_INDEX, STENCIL_PASS_DEPTH_FAIL, STENCIL_PASS_DEPTH_PASS, STENCIL_REF, STENCIL_TEST, STENCIL_VALUE_MASK, STENCIL_WRITEMASK, STEREO, SUBPIXEL_BITS, TEXTURE, TEXTURE_1D, TEXTURE_2D, TEXTURE_BORDER_COLOR, TEXTURE_HEIGHT, TEXTURE_MAG_FILTER, TEXTURE_MIN_FILTER, TEXTURE_WIDTH, TEXTURE_WRAP_S, TEXTURE_WRAP_T, TRIANGLE_FAN, TRIANGLE_STRIP, TRIANGLES, TRUE, UNPACK_ALIGNMENT, UNPACK_LSB_FIRST, UNPACK_ROW_LENGTH, UNPACK_SKIP_PIXELS, UNPACK_SKIP_ROWS, UNPACK_SWAP_BYTES, UNSIGNED_BYTE, UNSIGNED_INT, UNSIGNED_SHORT, VENDOR, VERSION, VIEWPORT, XOR, ZERO
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
uniformMatrix2x3fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix2x3fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix2x3fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) static void
uniformMatrix2x4fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix2x4fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix2x4fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) static void
uniformMatrix3x2fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix3x2fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix3x2fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) static void
uniformMatrix3x4fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix3x4fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix3x4fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) static void
uniformMatrix4x2fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix4x2fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix4x2fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) static void
uniformMatrix4x3fv
(int location, int count, boolean transpose, MemorySegmentPREVIEW value) static void
uniformMatrix4x3fv
(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) static void
uniformMatrix4x3fv
(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) Methods inherited from class overrungl.opengl.GL20C
attachShader, bindAttribLocation, bindAttribLocation, blendEquationSeparate, compileShader, createProgram, createShader, deleteProgram, deleteShader, detachShader, disableVertexAttribArray, drawBuffers, drawBuffers, enableVertexAttribArray, getActiveAttrib, getActiveAttrib, getActiveUniform, getActiveUniform, getAttachedShaders, getAttachedShaders, getAttribLocation, getAttribLocation, getProgrami, getProgramInfoLog, getProgramInfoLog, getProgramInfoLog, getProgramiv, getProgramiv, getShaderi, getShaderInfoLog, getShaderInfoLog, getShaderInfoLog, getShaderiv, getShaderiv, getShaderSource, getShaderSource, getShaderSource, getUniformf, getUniformfv, getUniformfv, getUniformi, getUniformiv, getUniformiv, getUniformLocation, getUniformLocation, getVertexAttribd, getVertexAttribdv, getVertexAttribdv, getVertexAttribf, getVertexAttribfv, getVertexAttribfv, getVertexAttribi, getVertexAttribiv, getVertexAttribiv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, getVertexAttribPointerv, isProgram, isShader, linkProgram, shaderSource, shaderSource, shaderSource, stencilFuncSeparate, stencilMaskSeparate, stencilOpSeparate, uniform1f, uniform1fv, uniform1fv, uniform1i, uniform1iv, uniform1iv, uniform2f, uniform2fv, uniform2fv, uniform2i, uniform2iv, uniform2iv, uniform3f, uniform3fv, uniform3fv, uniform3i, uniform3iv, uniform3iv, uniform4f, uniform4fv, uniform4fv, uniform4i, uniform4iv, uniform4iv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix2fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix3fv, uniformMatrix4fv, uniformMatrix4fv, uniformMatrix4fv, useProgram, validateProgram, vertexAttrib1d, vertexAttrib1dv, vertexAttrib1dv, vertexAttrib1f, vertexAttrib1fv, vertexAttrib1fv, vertexAttrib1s, vertexAttrib1sv, vertexAttrib1sv, vertexAttrib2d, vertexAttrib2dv, vertexAttrib2dv, vertexAttrib2f, vertexAttrib2fv, vertexAttrib2fv, vertexAttrib2s, vertexAttrib2sv, vertexAttrib2sv, vertexAttrib3d, vertexAttrib3dv, vertexAttrib3dv, vertexAttrib3f, vertexAttrib3fv, vertexAttrib3fv, vertexAttrib3s, vertexAttrib3sv, vertexAttrib3sv, vertexAttrib4bv, vertexAttrib4bv, vertexAttrib4d, vertexAttrib4dv, vertexAttrib4dv, vertexAttrib4f, vertexAttrib4fv, vertexAttrib4fv, vertexAttrib4iv, vertexAttrib4iv, vertexAttrib4Nbv, vertexAttrib4Nbv, vertexAttrib4Niv, vertexAttrib4Niv, vertexAttrib4Nsv, vertexAttrib4Nsv, vertexAttrib4Nub, vertexAttrib4Nubv, vertexAttrib4Nubv, vertexAttrib4Nuiv, vertexAttrib4Nuiv, vertexAttrib4Nusv, vertexAttrib4Nusv, vertexAttrib4s, vertexAttrib4sv, vertexAttrib4sv, vertexAttrib4ubv, vertexAttrib4ubv, vertexAttrib4uiv, vertexAttrib4uiv, vertexAttrib4usv, vertexAttrib4usv, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer, vertexAttribPointer
Methods inherited from class overrungl.opengl.GL15C
beginQuery, bindBuffer, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, bufferSubData, deleteBuffer, deleteBuffers, deleteBuffers, deleteQueries, deleteQueries, deleteQuery, endQuery, genBuffer, genBuffers, genBuffers, genQueries, genQueries, genQuery, getBufferParameteri, getBufferParameteriv, getBufferPointer, getBufferPointerv, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getBufferSubData, getQueryi, getQueryiv, getQueryObjecti, getQueryObjectiv, getQueryObjectui, getQueryObjectuiv, isBuffer, isQuery, mapBuffer, unmapBuffer
Methods inherited from class overrungl.opengl.GL14C
blendColor, blendEquation, blendFuncSeparate, multiDrawArrays, multiDrawArrays, multiDrawArrays, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, multiDrawElements, pointParameterf, pointParameterfv, pointParameterfv, pointParameteri, pointParameteriv, pointParameteriv
Methods inherited from class overrungl.opengl.GL13C
activeTexture, compressedTexImage1D, compressedTexImage2D, compressedTexImage3D, compressedTexSubImage1D, compressedTexSubImage2D, compressedTexSubImage3D, getCompressedTexImage, sampleCoverage
Methods inherited from class overrungl.opengl.GL12C
copyTexSubImage3D, drawRangeElements, drawRangeElements, drawRangeElements, drawRangeElements, texImage3D, texImage3D, texImage3D, texImage3D, texImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D, texSubImage3D
Methods inherited from class overrungl.opengl.GL11C
bindTexture, copyTexImage1D, copyTexImage2D, copyTexSubImage1D, copyTexSubImage2D, deleteTexture, deleteTextures, deleteTextures, drawArrays, drawElements, drawElements, drawElements, drawElements, genTexture, genTextures, genTextures, getPointer, getPointerv, isTexture, polygonOffset, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage1D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D, texSubImage2D
Methods inherited from class overrungl.opengl.GL10C
blendFunc, clear, clearColor, clearDepth, clearStencil, colorMask, cullFace, depthFunc, depthMask, depthRange, disable, drawBuffer, enable, finish, flush, frontFace, getBoolean, getBooleanv, getBooleanv, getDouble, getDoublev, getDoublev, getError, getFloat, getFloatv, getFloatv, getInteger, getIntegerv, getIntegerv, getString, getTexImage, getTexLevelParameterf, getTexLevelParameterfv, getTexLevelParameterfv, getTexLevelParameteri, getTexLevelParameteriv, getTexLevelParameteriv, getTexParameterf, getTexParameterfv, getTexParameterfv, getTexParameteri, getTexParameteriv, getTexParameteriv, hint, isEnabled, lineWidth, logicOp, ngetString, pixelStoref, pixelStorei, pointSize, polygonMode, readBuffer, readPixels, readPixels, readPixels, readPixels, readPixels, scissor, stencilFunc, stencilMask, stencilOp, texImage1D, texImage1D, texImage1D, texImage1D, texImage1D, texImage2D, texImage2D, texImage2D, texImage2D, texImage2D, texParameterf, texParameterfv, texParameterfv, texParameteri, texParameteriv, texParameteriv, viewport
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Field Details
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PIXEL_PACK_BUFFER
public static final int PIXEL_PACK_BUFFER- See Also:
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PIXEL_UNPACK_BUFFER
public static final int PIXEL_UNPACK_BUFFER- See Also:
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PIXEL_PACK_BUFFER_BINDING
public static final int PIXEL_PACK_BUFFER_BINDING- See Also:
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PIXEL_UNPACK_BUFFER_BINDING
public static final int PIXEL_UNPACK_BUFFER_BINDING- See Also:
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FLOAT_MAT2x3
public static final int FLOAT_MAT2x3- See Also:
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FLOAT_MAT2x4
public static final int FLOAT_MAT2x4- See Also:
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FLOAT_MAT3x2
public static final int FLOAT_MAT3x2- See Also:
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FLOAT_MAT3x4
public static final int FLOAT_MAT3x4- See Also:
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FLOAT_MAT4x2
public static final int FLOAT_MAT4x2- See Also:
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FLOAT_MAT4x3
public static final int FLOAT_MAT4x3- See Also:
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SRGB
public static final int SRGB- See Also:
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SRGB8
public static final int SRGB8- See Also:
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SRGB_ALPHA
public static final int SRGB_ALPHA- See Also:
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SRGB8_ALPHA8
public static final int SRGB8_ALPHA8- See Also:
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COMPRESSED_SRGB
public static final int COMPRESSED_SRGB- See Also:
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COMPRESSED_SRGB_ALPHA
public static final int COMPRESSED_SRGB_ALPHA- See Also:
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Constructor Details
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GL21C
public GL21C()
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Method Details
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uniformMatrix2x3fv
public static void uniformMatrix2x3fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix2x3fv
public static void uniformMatrix2x3fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix2x3fv
public static void uniformMatrix2x3fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) -
uniformMatrix2x4fv
public static void uniformMatrix2x4fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix2x4fv
public static void uniformMatrix2x4fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix2x4fv
public static void uniformMatrix2x4fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) -
uniformMatrix3x2fv
public static void uniformMatrix3x2fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix3x2fv
public static void uniformMatrix3x2fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix3x2fv
public static void uniformMatrix3x2fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) -
uniformMatrix3x4fv
public static void uniformMatrix3x4fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix3x4fv
public static void uniformMatrix3x4fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix3x4fv
public static void uniformMatrix3x4fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) -
uniformMatrix4x2fv
public static void uniformMatrix4x2fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix4x2fv
public static void uniformMatrix4x2fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix4x2fv
public static void uniformMatrix4x2fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value) -
uniformMatrix4x3fv
public static void uniformMatrix4x3fv(int location, int count, boolean transpose, MemorySegmentPREVIEW value) -
uniformMatrix4x3fv
public static void uniformMatrix4x3fv(SegmentAllocatorPREVIEW allocator, int location, int count, boolean transpose, float[] value) -
uniformMatrix4x3fv
public static void uniformMatrix4x3fv(SegmentAllocatorPREVIEW allocator, int location, boolean transpose, float[] value)
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GL21C
when preview features are enabled.