Class VkPhysicalDeviceShaderFloat16Int8Features
java.lang.Object
overrungl.struct.GroupType
overrungl.vulkan.struct.VkPhysicalDeviceShaderFloat16Int8Features
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Addressable
Represents VkPhysicalDeviceShaderFloat16Int8Features.
Layout
struct VkPhysicalDeviceShaderFloat16Int8Features {
(int) VkStructureType sType;
void* pNext;
(uint32_t) VkBool32 shaderFloat16;
(uint32_t) VkBool32 shaderInt8;
};
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final StructLayoutThe struct layout ofVkPhysicalDeviceShaderFloat16Int8Features.static final MemoryLayoutThe memory layout ofpNext.static final MemoryLayoutThe memory layout ofshaderFloat16.static final MemoryLayoutThe memory layout ofshaderInt8.static final MemoryLayoutThe memory layout ofsType.static final longThe byte offset ofpNext.static final longThe byte offset ofshaderFloat16.static final longThe byte offset ofshaderInt8.static final longThe byte offset ofsType.static final VarHandlestatic final VarHandleTheVarHandleofshaderFloat16of type(MemorySegment base, long baseOffset, long index)MemorySegment.static final VarHandlestatic final VarHandle -
Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceShaderFloat16Int8Features(MemorySegment segment, long elementCount) CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment. -
Method Summary
Modifier and TypeMethodDescriptionalloc(SegmentAllocator allocator) Allocates aVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment allocator.alloc(SegmentAllocator allocator, long count) Allocates aVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment allocator and count.asSlice(long index) Creates a slice ofVkPhysicalDeviceShaderFloat16Int8Features.asSlice(long index, long count) Creates a slice ofVkPhysicalDeviceShaderFloat16Int8Features.at(long index, Consumer<VkPhysicalDeviceShaderFloat16Int8Features> func) VisitsVkPhysicalDeviceShaderFloat16Int8Featuresbuffer at the given index.Copies from the given source.of(MemorySegment segment) CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.ofNative(MemorySegment segment) CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.ofNative(MemorySegment segment, long count) CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.pNext()ReturnspNext.pNext(MemorySegment value) SetspNextwith the given value.static MemorySegmentpNext(MemorySegment segment, long index) ReturnspNextat the given index.static voidpNext(MemorySegment segment, long index, MemorySegment value) SetspNextwith the given value at the given index.pNextAt(long index) ReturnspNextat the given index.pNextAt(long index, MemorySegment value) SetspNextwith the given value at the given index.reinterpret(long count) Reinterprets this buffer with the given count.intReturnsshaderFloat16.shaderFloat16(int value) SetsshaderFloat16with the given value.static intshaderFloat16(MemorySegment segment, long index) ReturnsshaderFloat16at the given index.static voidshaderFloat16(MemorySegment segment, long index, int value) SetsshaderFloat16with the given value at the given index.intshaderFloat16At(long index) ReturnsshaderFloat16at the given index.shaderFloat16At(long index, int value) SetsshaderFloat16with the given value at the given index.intReturnsshaderInt8.shaderInt8(int value) SetsshaderInt8with the given value.static intshaderInt8(MemorySegment segment, long index) ReturnsshaderInt8at the given index.static voidshaderInt8(MemorySegment segment, long index, int value) SetsshaderInt8with the given value at the given index.intshaderInt8At(long index) ReturnsshaderInt8at the given index.shaderInt8At(long index, int value) SetsshaderInt8with the given value at the given index.intsType()ReturnssType.sType(int value) SetssTypewith the given value.static intsType(MemorySegment segment, long index) ReturnssTypeat the given index.static voidsType(MemorySegment segment, long index, int value) SetssTypewith the given value at the given index.intsTypeAt(long index) ReturnssTypeat the given index.sTypeAt(long index, int value) SetssTypewith the given value at the given index.Methods inherited from class GroupType
estimateCount, estimateCount, groupLayout, segment
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Field Details
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LAYOUT
The struct layout ofVkPhysicalDeviceShaderFloat16Int8Features. -
OFFSET_sType
public static final long OFFSET_sTypeThe byte offset ofsType. -
LAYOUT_sType
The memory layout ofsType. -
VH_sType
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OFFSET_pNext
public static final long OFFSET_pNextThe byte offset ofpNext. -
LAYOUT_pNext
The memory layout ofpNext. -
VH_pNext
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OFFSET_shaderFloat16
public static final long OFFSET_shaderFloat16The byte offset ofshaderFloat16. -
LAYOUT_shaderFloat16
The memory layout ofshaderFloat16. -
VH_shaderFloat16
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OFFSET_shaderInt8
public static final long OFFSET_shaderInt8The byte offset ofshaderInt8. -
LAYOUT_shaderInt8
The memory layout ofshaderInt8. -
VH_shaderInt8
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Constructor Details
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VkPhysicalDeviceShaderFloat16Int8Features
CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.- Parameters:
segment- the memory segmentelementCount- the element count of this struct buffer
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Method Details
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of
CreatesVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.- Parameters:
segment- the memory segment- Returns:
- the created instance or
nullif the segment isNULL
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ofNative
Creates
VkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment- the memory segment- Returns:
- the created instance or
nullif the segment isNULL
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ofNative
Creates
VkPhysicalDeviceShaderFloat16Int8Featureswith the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment- the memory segmentcount- the count of the buffer- Returns:
- the created instance or
nullif the segment isNULL
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alloc
Allocates aVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment allocator.- Parameters:
allocator- the segment allocator- Returns:
- the allocated
VkPhysicalDeviceShaderFloat16Int8Features
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alloc
public static VkPhysicalDeviceShaderFloat16Int8Features alloc(SegmentAllocator allocator, long count) Allocates aVkPhysicalDeviceShaderFloat16Int8Featureswith the given segment allocator and count.- Parameters:
allocator- the segment allocatorcount- the count- Returns:
- the allocated
VkPhysicalDeviceShaderFloat16Int8Features
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copyFrom
public VkPhysicalDeviceShaderFloat16Int8Features copyFrom(VkPhysicalDeviceShaderFloat16Int8Features src) Copies from the given source.- Parameters:
src- the source- Returns:
this
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reinterpret
Reinterprets this buffer with the given count.- Parameters:
count- the new count- Returns:
- the reinterpreted buffer
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sType
ReturnssTypeat the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffer- Returns:
sTypeat the given index
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sType
public int sType()ReturnssType.- Returns:
sType
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sType
SetssTypewith the given value at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffervalue- the value
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sType
SetssTypewith the given value.- Parameters:
value- the value- Returns:
this
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pNext
ReturnspNextat the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffer- Returns:
pNextat the given index
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pNext
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pNext
SetspNextwith the given value at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffervalue- the value
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pNext
SetspNextwith the given value.- Parameters:
value- the value- Returns:
this
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shaderFloat16
ReturnsshaderFloat16at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffer- Returns:
shaderFloat16at the given index
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shaderFloat16
public int shaderFloat16()ReturnsshaderFloat16.- Returns:
shaderFloat16
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shaderFloat16
SetsshaderFloat16with the given value at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffervalue- the value
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shaderFloat16
SetsshaderFloat16with the given value.- Parameters:
value- the value- Returns:
this
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shaderInt8
ReturnsshaderInt8at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffer- Returns:
shaderInt8at the given index
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shaderInt8
public int shaderInt8()ReturnsshaderInt8.- Returns:
shaderInt8
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shaderInt8
SetsshaderInt8with the given value at the given index.- Parameters:
segment- the segment of the structindex- the index of the struct buffervalue- the value
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shaderInt8
SetsshaderInt8with the given value.- Parameters:
value- the value- Returns:
this
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asSlice
Creates a slice ofVkPhysicalDeviceShaderFloat16Int8Features.- Parameters:
index- the index of the struct buffer- Returns:
- the slice of
VkPhysicalDeviceShaderFloat16Int8Features
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asSlice
Creates a slice ofVkPhysicalDeviceShaderFloat16Int8Features.- Parameters:
index- the index of the struct buffercount- the count- Returns:
- the slice of
VkPhysicalDeviceShaderFloat16Int8Features
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at
public VkPhysicalDeviceShaderFloat16Int8Features at(long index, Consumer<VkPhysicalDeviceShaderFloat16Int8Features> func) VisitsVkPhysicalDeviceShaderFloat16Int8Featuresbuffer at the given index.- Parameters:
index- the index of this bufferfunc- the function to run with the slice of this buffer- Returns:
this
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sTypeAt
public int sTypeAt(long index) ReturnssTypeat the given index.- Parameters:
index- the index of the struct buffer- Returns:
sTypeat the given index
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sTypeAt
SetssTypewith the given value at the given index.- Parameters:
index- the index of the struct buffervalue- the value- Returns:
this
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pNextAt
ReturnspNextat the given index.- Parameters:
index- the index of the struct buffer- Returns:
pNextat the given index
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pNextAt
SetspNextwith the given value at the given index.- Parameters:
index- the index of the struct buffervalue- the value- Returns:
this
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shaderFloat16At
public int shaderFloat16At(long index) ReturnsshaderFloat16at the given index.- Parameters:
index- the index of the struct buffer- Returns:
shaderFloat16at the given index
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shaderFloat16At
SetsshaderFloat16with the given value at the given index.- Parameters:
index- the index of the struct buffervalue- the value- Returns:
this
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shaderInt8At
public int shaderInt8At(long index) ReturnsshaderInt8at the given index.- Parameters:
index- the index of the struct buffer- Returns:
shaderInt8at the given index
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shaderInt8At
SetsshaderInt8with the given value at the given index.- Parameters:
index- the index of the struct buffervalue- the value- Returns:
this
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