Class VkPhysicalDeviceMeshShaderFeaturesNV
java.lang.Object
overrungl.struct.GroupType
overrungl.vulkan.nv.struct.VkPhysicalDeviceMeshShaderFeaturesNV
- All Implemented Interfaces:
Addressable
Layout
struct VkPhysicalDeviceMeshShaderFeaturesNV {
(int) VkStructureType sType;
void* pNext;
(uint32_t) VkBool32 taskShader;
(uint32_t) VkBool32 meshShader;
};
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final GroupLayout
The struct layout ofVkPhysicalDeviceMeshShaderFeaturesNV
.static final MemoryLayout
The memory layout ofmeshShader
.static final MemoryLayout
The memory layout ofpNext
.static final MemoryLayout
The memory layout ofsType
.static final MemoryLayout
The memory layout oftaskShader
.static final long
The byte offset ofmeshShader
.static final long
The byte offset ofpNext
.static final long
The byte offset ofsType
.static final long
The byte offset oftaskShader
.static final VarHandle
static final VarHandle
static final VarHandle
static final VarHandle
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Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceMeshShaderFeaturesNV
(MemorySegment segment, long elementCount) CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment. -
Method Summary
Modifier and TypeMethodDescriptionalloc
(SegmentAllocator allocator) Allocates aVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment allocator.alloc
(SegmentAllocator allocator, long count) Allocates aVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment allocator and count.asSlice
(long index) Creates a slice ofVkPhysicalDeviceMeshShaderFeaturesNV
.asSlice
(long index, long count) Creates a slice ofVkPhysicalDeviceMeshShaderFeaturesNV
.at
(long index, Consumer<VkPhysicalDeviceMeshShaderFeaturesNV> func) VisitsVkPhysicalDeviceMeshShaderFeaturesNV
buffer at the given index.Copies from the given source.int
ReturnsmeshShader
.meshShader
(int value) SetsmeshShader
with the given value.static int
meshShader
(MemorySegment segment, long index) ReturnsmeshShader
at the given index.static void
meshShader
(MemorySegment segment, long index, int value) SetsmeshShader
with the given value at the given index.int
meshShaderAt
(long index) ReturnsmeshShader
at the given index.meshShaderAt
(long index, int value) SetsmeshShader
with the given value at the given index.of
(MemorySegment segment) CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.ofNative
(MemorySegment segment) CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.ofNative
(MemorySegment segment, long count) CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.pNext()
ReturnspNext
.pNext
(MemorySegment value) SetspNext
with the given value.static MemorySegment
pNext
(MemorySegment segment, long index) ReturnspNext
at the given index.static void
pNext
(MemorySegment segment, long index, MemorySegment value) SetspNext
with the given value at the given index.pNextAt
(long index) ReturnspNext
at the given index.pNextAt
(long index, MemorySegment value) SetspNext
with the given value at the given index.reinterpret
(long count) Reinterprets this buffer with the given count.int
sType()
ReturnssType
.sType
(int value) SetssType
with the given value.static int
sType
(MemorySegment segment, long index) ReturnssType
at the given index.static void
sType
(MemorySegment segment, long index, int value) SetssType
with the given value at the given index.int
sTypeAt
(long index) ReturnssType
at the given index.sTypeAt
(long index, int value) SetssType
with the given value at the given index.int
ReturnstaskShader
.taskShader
(int value) SetstaskShader
with the given value.static int
taskShader
(MemorySegment segment, long index) ReturnstaskShader
at the given index.static void
taskShader
(MemorySegment segment, long index, int value) SetstaskShader
with the given value at the given index.int
taskShaderAt
(long index) ReturnstaskShader
at the given index.taskShaderAt
(long index, int value) SetstaskShader
with the given value at the given index.Methods inherited from class overrungl.struct.GroupType
estimateCount, estimateCount, groupLayout, segment
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Field Details
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LAYOUT
The struct layout ofVkPhysicalDeviceMeshShaderFeaturesNV
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OFFSET_sType
public static final long OFFSET_sTypeThe byte offset ofsType
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LAYOUT_sType
The memory layout ofsType
. -
VH_sType
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OFFSET_pNext
public static final long OFFSET_pNextThe byte offset ofpNext
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LAYOUT_pNext
The memory layout ofpNext
. -
VH_pNext
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OFFSET_taskShader
public static final long OFFSET_taskShaderThe byte offset oftaskShader
. -
LAYOUT_taskShader
The memory layout oftaskShader
. -
VH_taskShader
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OFFSET_meshShader
public static final long OFFSET_meshShaderThe byte offset ofmeshShader
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LAYOUT_meshShader
The memory layout ofmeshShader
. -
VH_meshShader
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Constructor Details
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VkPhysicalDeviceMeshShaderFeaturesNV
CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.- Parameters:
segment
- the memory segmentelementCount
- the element count of this struct buffer
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Method Details
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of
CreatesVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.- Parameters:
segment
- the memory segment- Returns:
- the created instance or
null
if the segment isNULL
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ofNative
Creates
VkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment
- the memory segment- Returns:
- the created instance or
null
if the segment isNULL
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ofNative
Creates
VkPhysicalDeviceMeshShaderFeaturesNV
with the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment
- the memory segmentcount
- the count of the buffer- Returns:
- the created instance or
null
if the segment isNULL
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alloc
Allocates aVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment allocator.- Parameters:
allocator
- the segment allocator- Returns:
- the allocated
VkPhysicalDeviceMeshShaderFeaturesNV
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alloc
Allocates aVkPhysicalDeviceMeshShaderFeaturesNV
with the given segment allocator and count.- Parameters:
allocator
- the segment allocatorcount
- the count- Returns:
- the allocated
VkPhysicalDeviceMeshShaderFeaturesNV
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copyFrom
Copies from the given source.- Parameters:
src
- the source- Returns:
this
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reinterpret
Reinterprets this buffer with the given count.- Parameters:
count
- the new count- Returns:
- the reinterpreted buffer
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sType
ReturnssType
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
sType
at the given index
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sType
public int sType()ReturnssType
.- Returns:
sType
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sType
SetssType
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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sType
SetssType
with the given value.- Parameters:
value
- the value- Returns:
this
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pNext
ReturnspNext
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
pNext
at the given index
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pNext
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pNext
SetspNext
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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pNext
SetspNext
with the given value.- Parameters:
value
- the value- Returns:
this
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taskShader
ReturnstaskShader
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
taskShader
at the given index
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taskShader
public int taskShader()ReturnstaskShader
.- Returns:
taskShader
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taskShader
SetstaskShader
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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taskShader
SetstaskShader
with the given value.- Parameters:
value
- the value- Returns:
this
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meshShader
ReturnsmeshShader
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
meshShader
at the given index
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meshShader
public int meshShader()ReturnsmeshShader
.- Returns:
meshShader
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meshShader
SetsmeshShader
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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meshShader
SetsmeshShader
with the given value.- Parameters:
value
- the value- Returns:
this
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asSlice
Creates a slice ofVkPhysicalDeviceMeshShaderFeaturesNV
.- Parameters:
index
- the index of the struct buffer- Returns:
- the slice of
VkPhysicalDeviceMeshShaderFeaturesNV
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asSlice
Creates a slice ofVkPhysicalDeviceMeshShaderFeaturesNV
.- Parameters:
index
- the index of the struct buffercount
- the count- Returns:
- the slice of
VkPhysicalDeviceMeshShaderFeaturesNV
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at
public VkPhysicalDeviceMeshShaderFeaturesNV at(long index, Consumer<VkPhysicalDeviceMeshShaderFeaturesNV> func) VisitsVkPhysicalDeviceMeshShaderFeaturesNV
buffer at the given index.- Parameters:
index
- the index of this bufferfunc
- the function to run with the slice of this buffer- Returns:
this
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sTypeAt
public int sTypeAt(long index) ReturnssType
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
sType
at the given index
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sTypeAt
SetssType
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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pNextAt
ReturnspNext
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
pNext
at the given index
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pNextAt
SetspNext
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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taskShaderAt
public int taskShaderAt(long index) ReturnstaskShader
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
taskShader
at the given index
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taskShaderAt
SetstaskShader
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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meshShaderAt
public int meshShaderAt(long index) ReturnsmeshShader
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
meshShader
at the given index
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meshShaderAt
SetsmeshShader
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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