Class VkPhysicalDeviceShaderObjectPropertiesEXT
java.lang.Object
overrungl.struct.GroupType
overrungl.vulkan.ext.struct.VkPhysicalDeviceShaderObjectPropertiesEXT
- All Implemented Interfaces:
Addressable
Layout
struct VkPhysicalDeviceShaderObjectPropertiesEXT {
(int) VkStructureType sType;
void* pNext;
uint8_t shaderBinaryUUID[16];
uint32_t shaderBinaryVersion;
};
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final GroupLayout
The struct layout ofVkPhysicalDeviceShaderObjectPropertiesEXT
.static final MemoryLayout
The memory layout ofpNext
.static final MemoryLayout
The memory layout ofshaderBinaryUUID
.static final MemoryLayout
The memory layout ofshaderBinaryVersion
.static final MemoryLayout
The memory layout ofsType
.static final long
The byte offset ofpNext
.static final long
The byte offset ofshaderBinaryUUID
.static final long
The byte offset ofshaderBinaryVersion
.static final long
The byte offset ofsType
.static final VarHandle
static final VarHandle
TheVarHandle
ofshaderBinaryUUID
of type(MemorySegment base, long baseOffset, long index, long index0)MemorySegment
.static final VarHandle
TheVarHandle
ofshaderBinaryVersion
of type(MemorySegment base, long baseOffset, long index)MemorySegment
.static final VarHandle
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Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceShaderObjectPropertiesEXT
(MemorySegment segment, long elementCount) CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment. -
Method Summary
Modifier and TypeMethodDescriptionalloc
(SegmentAllocator allocator) Allocates aVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment allocator.alloc
(SegmentAllocator allocator, long count) Allocates aVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment allocator and count.asSlice
(long index) Creates a slice ofVkPhysicalDeviceShaderObjectPropertiesEXT
.asSlice
(long index, long count) Creates a slice ofVkPhysicalDeviceShaderObjectPropertiesEXT
.at
(long index, Consumer<VkPhysicalDeviceShaderObjectPropertiesEXT> func) VisitsVkPhysicalDeviceShaderObjectPropertiesEXT
buffer at the given index.Copies from the given source.of
(MemorySegment segment) CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.ofNative
(MemorySegment segment) CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.ofNative
(MemorySegment segment, long count) CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.pNext()
ReturnspNext
.pNext
(MemorySegment value) SetspNext
with the given value.static MemorySegment
pNext
(MemorySegment segment, long index) ReturnspNext
at the given index.static void
pNext
(MemorySegment segment, long index, MemorySegment value) SetspNext
with the given value at the given index.pNextAt
(long index) ReturnspNext
at the given index.pNextAt
(long index, MemorySegment value) SetspNext
with the given value at the given index.reinterpret
(long count) Reinterprets this buffer with the given count.ReturnsshaderBinaryUUID
.byte
shaderBinaryUUID
(long index0) ReturnsshaderBinaryUUID
.shaderBinaryUUID
(long index0, byte value) SetsshaderBinaryUUID
with the given value.shaderBinaryUUID
(MemorySegment value) SetsshaderBinaryUUID
with the given value.static MemorySegment
shaderBinaryUUID
(MemorySegment segment, long index) ReturnsshaderBinaryUUID
at the given index.static byte
shaderBinaryUUID
(MemorySegment segment, long index, long index0) ReturnsshaderBinaryUUID
at the given index.static void
shaderBinaryUUID
(MemorySegment segment, long index, long index0, byte value) SetsshaderBinaryUUID
with the given value at the given index.static void
shaderBinaryUUID
(MemorySegment segment, long index, MemorySegment value) SetsshaderBinaryUUID
with the given value at the given index.shaderBinaryUUIDAt
(long index) ReturnsshaderBinaryUUID
at the given index.byte
shaderBinaryUUIDAt
(long index, long index0) ReturnsshaderBinaryUUID
at the given index.shaderBinaryUUIDAt
(long index, long index0, byte value) SetsshaderBinaryUUID
with the given value at the given index.shaderBinaryUUIDAt
(long index, MemorySegment value) SetsshaderBinaryUUID
with the given value at the given index.int
ReturnsshaderBinaryVersion
.shaderBinaryVersion
(int value) SetsshaderBinaryVersion
with the given value.static int
shaderBinaryVersion
(MemorySegment segment, long index) ReturnsshaderBinaryVersion
at the given index.static void
shaderBinaryVersion
(MemorySegment segment, long index, int value) SetsshaderBinaryVersion
with the given value at the given index.int
shaderBinaryVersionAt
(long index) ReturnsshaderBinaryVersion
at the given index.shaderBinaryVersionAt
(long index, int value) SetsshaderBinaryVersion
with the given value at the given index.int
sType()
ReturnssType
.sType
(int value) SetssType
with the given value.static int
sType
(MemorySegment segment, long index) ReturnssType
at the given index.static void
sType
(MemorySegment segment, long index, int value) SetssType
with the given value at the given index.int
sTypeAt
(long index) ReturnssType
at the given index.sTypeAt
(long index, int value) SetssType
with the given value at the given index.Methods inherited from class overrungl.struct.GroupType
estimateCount, estimateCount, groupLayout, segment
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Field Details
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LAYOUT
The struct layout ofVkPhysicalDeviceShaderObjectPropertiesEXT
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OFFSET_sType
public static final long OFFSET_sTypeThe byte offset ofsType
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LAYOUT_sType
The memory layout ofsType
. -
VH_sType
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OFFSET_pNext
public static final long OFFSET_pNextThe byte offset ofpNext
. -
LAYOUT_pNext
The memory layout ofpNext
. -
VH_pNext
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OFFSET_shaderBinaryUUID
public static final long OFFSET_shaderBinaryUUIDThe byte offset ofshaderBinaryUUID
. -
LAYOUT_shaderBinaryUUID
The memory layout ofshaderBinaryUUID
. -
VH_shaderBinaryUUID
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OFFSET_shaderBinaryVersion
public static final long OFFSET_shaderBinaryVersionThe byte offset ofshaderBinaryVersion
. -
LAYOUT_shaderBinaryVersion
The memory layout ofshaderBinaryVersion
. -
VH_shaderBinaryVersion
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Constructor Details
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VkPhysicalDeviceShaderObjectPropertiesEXT
CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.- Parameters:
segment
- the memory segmentelementCount
- the element count of this struct buffer
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Method Details
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of
CreatesVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.- Parameters:
segment
- the memory segment- Returns:
- the created instance or
null
if the segment isNULL
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ofNative
Creates
VkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment
- the memory segment- Returns:
- the created instance or
null
if the segment isNULL
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ofNative
Creates
VkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment.Reinterprets the segment if zero-length.
- Parameters:
segment
- the memory segmentcount
- the count of the buffer- Returns:
- the created instance or
null
if the segment isNULL
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alloc
Allocates aVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment allocator.- Parameters:
allocator
- the segment allocator- Returns:
- the allocated
VkPhysicalDeviceShaderObjectPropertiesEXT
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alloc
public static VkPhysicalDeviceShaderObjectPropertiesEXT alloc(SegmentAllocator allocator, long count) Allocates aVkPhysicalDeviceShaderObjectPropertiesEXT
with the given segment allocator and count.- Parameters:
allocator
- the segment allocatorcount
- the count- Returns:
- the allocated
VkPhysicalDeviceShaderObjectPropertiesEXT
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copyFrom
public VkPhysicalDeviceShaderObjectPropertiesEXT copyFrom(VkPhysicalDeviceShaderObjectPropertiesEXT src) Copies from the given source.- Parameters:
src
- the source- Returns:
this
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reinterpret
Reinterprets this buffer with the given count.- Parameters:
count
- the new count- Returns:
- the reinterpreted buffer
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sType
ReturnssType
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
sType
at the given index
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sType
public int sType()ReturnssType
.- Returns:
sType
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sType
SetssType
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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sType
SetssType
with the given value.- Parameters:
value
- the value- Returns:
this
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pNext
ReturnspNext
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
pNext
at the given index
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pNext
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pNext
SetspNext
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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pNext
SetspNext
with the given value.- Parameters:
value
- the value- Returns:
this
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shaderBinaryUUID
ReturnsshaderBinaryUUID
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
shaderBinaryUUID
at the given index
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shaderBinaryUUID
ReturnsshaderBinaryUUID
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct bufferindex0
- the Index 0 of the array- Returns:
shaderBinaryUUID
at the given index
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shaderBinaryUUID
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shaderBinaryUUID
public byte shaderBinaryUUID(long index0) ReturnsshaderBinaryUUID
.- Parameters:
index0
- the Index 0 of the array- Returns:
shaderBinaryUUID
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shaderBinaryUUID
SetsshaderBinaryUUID
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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shaderBinaryUUID
SetsshaderBinaryUUID
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct bufferindex0
- the Index 0 of the arrayvalue
- the value
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shaderBinaryUUID
SetsshaderBinaryUUID
with the given value.- Parameters:
value
- the value- Returns:
this
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shaderBinaryUUID
SetsshaderBinaryUUID
with the given value.- Parameters:
index0
- the Index 0 of the arrayvalue
- the value- Returns:
this
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shaderBinaryVersion
ReturnsshaderBinaryVersion
at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffer- Returns:
shaderBinaryVersion
at the given index
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shaderBinaryVersion
public int shaderBinaryVersion()ReturnsshaderBinaryVersion
.- Returns:
shaderBinaryVersion
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shaderBinaryVersion
SetsshaderBinaryVersion
with the given value at the given index.- Parameters:
segment
- the segment of the structindex
- the index of the struct buffervalue
- the value
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shaderBinaryVersion
SetsshaderBinaryVersion
with the given value.- Parameters:
value
- the value- Returns:
this
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asSlice
Creates a slice ofVkPhysicalDeviceShaderObjectPropertiesEXT
.- Parameters:
index
- the index of the struct buffer- Returns:
- the slice of
VkPhysicalDeviceShaderObjectPropertiesEXT
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asSlice
Creates a slice ofVkPhysicalDeviceShaderObjectPropertiesEXT
.- Parameters:
index
- the index of the struct buffercount
- the count- Returns:
- the slice of
VkPhysicalDeviceShaderObjectPropertiesEXT
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at
public VkPhysicalDeviceShaderObjectPropertiesEXT at(long index, Consumer<VkPhysicalDeviceShaderObjectPropertiesEXT> func) VisitsVkPhysicalDeviceShaderObjectPropertiesEXT
buffer at the given index.- Parameters:
index
- the index of this bufferfunc
- the function to run with the slice of this buffer- Returns:
this
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sTypeAt
public int sTypeAt(long index) ReturnssType
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
sType
at the given index
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sTypeAt
SetssType
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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pNextAt
ReturnspNext
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
pNext
at the given index
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pNextAt
SetspNext
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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shaderBinaryUUIDAt
ReturnsshaderBinaryUUID
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
shaderBinaryUUID
at the given index
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shaderBinaryUUIDAt
public byte shaderBinaryUUIDAt(long index, long index0) ReturnsshaderBinaryUUID
at the given index.- Parameters:
index
- the index of the struct bufferindex0
- the Index 0 of the array- Returns:
shaderBinaryUUID
at the given index
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shaderBinaryUUIDAt
public VkPhysicalDeviceShaderObjectPropertiesEXT shaderBinaryUUIDAt(long index, MemorySegment value) SetsshaderBinaryUUID
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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shaderBinaryUUIDAt
public VkPhysicalDeviceShaderObjectPropertiesEXT shaderBinaryUUIDAt(long index, long index0, byte value) SetsshaderBinaryUUID
with the given value at the given index.- Parameters:
index
- the index of the struct bufferindex0
- the Index 0 of the arrayvalue
- the value- Returns:
this
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shaderBinaryVersionAt
public int shaderBinaryVersionAt(long index) ReturnsshaderBinaryVersion
at the given index.- Parameters:
index
- the index of the struct buffer- Returns:
shaderBinaryVersion
at the given index
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shaderBinaryVersionAt
SetsshaderBinaryVersion
with the given value at the given index.- Parameters:
index
- the index of the struct buffervalue
- the value- Returns:
this
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