Class GLARBClearTexture

java.lang.Object
overrungl.opengl.arb.GLARBClearTexture

public final class GLARBClearTexture extends Object
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static final class 
     
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final int
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    ClearTexImage(int texture, int level, int format, int type, MemorySegment data)
    void glClearTexImage((unsigned int) GLuint texture, (int) GLint level, (unsigned int) GLenum format, (unsigned int) GLenum type, const void* data);
    
    void
    ClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment data)
    void glClearTexSubImage((unsigned int) GLuint texture, (int) GLint level, (int) GLint xoffset, (int) GLint yoffset, (int) GLint zoffset, (int) GLsizei width, (int) GLsizei height, (int) GLsizei depth, (unsigned int) GLenum format, (unsigned int) GLenum type, const void* data);
    

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

  • Constructor Details

    • GLARBClearTexture

      public GLARBClearTexture(GLLoadFunc func)
  • Method Details

    • ClearTexImage

      public void ClearTexImage(int texture, int level, int format, int type, MemorySegment data)
      void glClearTexImage((unsigned int) GLuint texture, (int) GLint level, (unsigned int) GLenum format, (unsigned int) GLenum type, const void* data);
      
    • ClearTexSubImage

      public void ClearTexSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, MemorySegment data)
      void glClearTexSubImage((unsigned int) GLuint texture, (int) GLint level, (int) GLint xoffset, (int) GLint yoffset, (int) GLint zoffset, (int) GLsizei width, (int) GLsizei height, (int) GLsizei depth, (unsigned int) GLenum format, (unsigned int) GLenum type, const void* data);