Class GL21

Direct Known Subclasses:
GL30

public sealed class GL21 extends GL20 permits GL30
  • Field Details

    • GL_PIXEL_PACK_BUFFER

      public static final int GL_PIXEL_PACK_BUFFER
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    • GL_PIXEL_UNPACK_BUFFER

      public static final int GL_PIXEL_UNPACK_BUFFER
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    • GL_PIXEL_PACK_BUFFER_BINDING

      public static final int GL_PIXEL_PACK_BUFFER_BINDING
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    • GL_PIXEL_UNPACK_BUFFER_BINDING

      public static final int GL_PIXEL_UNPACK_BUFFER_BINDING
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    • GL_FLOAT_MAT2x3

      public static final int GL_FLOAT_MAT2x3
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    • GL_FLOAT_MAT2x4

      public static final int GL_FLOAT_MAT2x4
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    • GL_FLOAT_MAT3x2

      public static final int GL_FLOAT_MAT3x2
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    • GL_FLOAT_MAT3x4

      public static final int GL_FLOAT_MAT3x4
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    • GL_FLOAT_MAT4x2

      public static final int GL_FLOAT_MAT4x2
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    • GL_FLOAT_MAT4x3

      public static final int GL_FLOAT_MAT4x3
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    • GL_SRGB

      public static final int GL_SRGB
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    • GL_SRGB8

      public static final int GL_SRGB8
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    • GL_SRGB_ALPHA

      public static final int GL_SRGB_ALPHA
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    • GL_SRGB8_ALPHA8

      public static final int GL_SRGB8_ALPHA8
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    • GL_COMPRESSED_SRGB

      public static final int GL_COMPRESSED_SRGB
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    • GL_COMPRESSED_SRGB_ALPHA

      public static final int GL_COMPRESSED_SRGB_ALPHA
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    • MH_glUniformMatrix2x3fv

      public static final MethodHandle MH_glUniformMatrix2x3fv
    • PFN_glUniformMatrix2x3fv

      public final MemorySegment PFN_glUniformMatrix2x3fv
    • MH_glUniformMatrix3x2fv

      public static final MethodHandle MH_glUniformMatrix3x2fv
    • PFN_glUniformMatrix3x2fv

      public final MemorySegment PFN_glUniformMatrix3x2fv
    • MH_glUniformMatrix2x4fv

      public static final MethodHandle MH_glUniformMatrix2x4fv
    • PFN_glUniformMatrix2x4fv

      public final MemorySegment PFN_glUniformMatrix2x4fv
    • MH_glUniformMatrix4x2fv

      public static final MethodHandle MH_glUniformMatrix4x2fv
    • PFN_glUniformMatrix4x2fv

      public final MemorySegment PFN_glUniformMatrix4x2fv
    • MH_glUniformMatrix3x4fv

      public static final MethodHandle MH_glUniformMatrix3x4fv
    • PFN_glUniformMatrix3x4fv

      public final MemorySegment PFN_glUniformMatrix3x4fv
    • MH_glUniformMatrix4x3fv

      public static final MethodHandle MH_glUniformMatrix4x3fv
    • PFN_glUniformMatrix4x3fv

      public final MemorySegment PFN_glUniformMatrix4x3fv
  • Constructor Details

  • Method Details

    • UniformMatrix2x3fv

      public void UniformMatrix2x3fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)
    • UniformMatrix3x2fv

      public void UniformMatrix3x2fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)
    • UniformMatrix2x4fv

      public void UniformMatrix2x4fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)
    • UniformMatrix4x2fv

      public void UniformMatrix4x2fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)
    • UniformMatrix3x4fv

      public void UniformMatrix3x4fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)
    • UniformMatrix4x3fv

      public void UniformMatrix4x3fv(@CType("GLint") int location, @CType("GLsizei") int count, @CType("GLboolean") boolean transpose, @CType("const GLfloat *") MemorySegment value)