java.lang.Object
overrungl.opengl.ext.sun.GLSUNVertex
GLSUNVertex relies on preview features of the Java platform:
GLSUNVertexrefers to one or more preview APIs:MemorySegment,SegmentAllocator.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
GL_SUN_vertex- Since:
- 0.1.0
- Author:
- squid233
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglColor3fVertex3fSUN(float r, float g, float b, float x, float y, float z) static voidstatic voidglColor3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] c, float[] v) static voidglColor4fNormal3fVertex3fSUN(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) static voidglColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] c, float[] n, float[] v) static voidglColor4ubVertex2fSUN(byte r, byte g, byte b, byte a, float x, float y) static voidstatic voidglColor4ubVertex2fvSUN(SegmentAllocatorPREVIEW allocator, byte[] c, float[] v) static voidglColor4ubVertex3fSUN(byte r, byte g, byte b, byte a, float x, float y, float z) static voidstatic voidglColor4ubVertex3fvSUN(SegmentAllocatorPREVIEW allocator, byte[] c, float[] v) static voidglNormal3fVertex3fSUN(float nx, float ny, float nz, float x, float y, float z) static voidstatic voidglNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] n, float[] v) static voidglReplacementCodeuiColor3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z) static voidglReplacementCodeuiColor3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) static voidglReplacementCodeuiColor3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] c, float[] v) static voidglReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) static voidglReplacementCodeuiColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglReplacementCodeuiColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] c, float[] n, float[] v) static voidglReplacementCodeuiColor4ubVertex3fSUN(int rc, byte r, byte g, byte b, byte a, float x, float y, float z) static voidglReplacementCodeuiColor4ubVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) static voidglReplacementCodeuiColor4ubVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, byte[] c, float[] v) static voidglReplacementCodeuiNormal3fVertex3fSUN(int rc, float nx, float ny, float nz, float x, float y, float z) static voidglReplacementCodeuiNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglReplacementCodeuiNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] n, float[] v) static voidglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) static voidglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] c, float[] n, float[] v) static voidglReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z) static voidglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] n, float[] v) static voidglReplacementCodeuiTexCoord2fVertex3fSUN(int rc, float s, float t, float x, float y, float z) static voidglReplacementCodeuiTexCoord2fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW v) static voidglReplacementCodeuiTexCoord2fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] v) static voidglReplacementCodeuiVertex3fSUN(int rc, float x, float y, float z) static voidstatic voidglReplacementCodeuiVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] v) static voidglTexCoord2fColor3fVertex3fSUN(float s, float t, float r, float g, float b, float x, float y, float z) static voidglTexCoord2fColor3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) static voidglTexCoord2fColor3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] v) static voidglTexCoord2fColor4fNormal3fVertex3fSUN(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) static voidglTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglTexCoord2fColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] n, float[] v) static voidglTexCoord2fColor4ubVertex3fSUN(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z) static voidglTexCoord2fColor4ubVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) static voidglTexCoord2fColor4ubVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, byte[] c, float[] v) static voidglTexCoord2fNormal3fVertex3fSUN(float s, float t, float nx, float ny, float nz, float x, float y, float z) static voidglTexCoord2fNormal3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglTexCoord2fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] n, float[] v) static voidglTexCoord2fVertex3fSUN(float s, float t, float x, float y, float z) static voidstatic voidglTexCoord2fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] v) static voidglTexCoord4fColor4fNormal3fVertex4fSUN(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w) static voidglTexCoord4fColor4fNormal3fVertex4fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) static voidglTexCoord4fColor4fNormal3fVertex4fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] n, float[] v) static voidglTexCoord4fVertex4fSUN(float s, float t, float p, float q, float x, float y, float z, float w) static voidstatic voidglTexCoord4fVertex4fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] v) static voidload(GLExtCaps ext, GLLoadFunc load)
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Constructor Details
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GLSUNVertex
public GLSUNVertex()
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Method Details
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load
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glColor3fVertex3fSUN
public static void glColor3fVertex3fSUN(float r, float g, float b, float x, float y, float z) -
glColor3fVertex3fvSUN
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glColor3fVertex3fvSUN
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glColor4fNormal3fVertex3fSUN
public static void glColor4fNormal3fVertex3fSUN(float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) -
glColor4fNormal3fVertex3fvSUN
public static void glColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glColor4fNormal3fVertex3fvSUN
public static void glColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] c, float[] n, float[] v) -
glColor4ubVertex2fSUN
public static void glColor4ubVertex2fSUN(byte r, byte g, byte b, byte a, float x, float y) -
glColor4ubVertex2fvSUN
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glColor4ubVertex2fvSUN
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glColor4ubVertex3fSUN
public static void glColor4ubVertex3fSUN(byte r, byte g, byte b, byte a, float x, float y, float z) -
glColor4ubVertex3fvSUN
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glColor4ubVertex3fvSUN
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glNormal3fVertex3fSUN
public static void glNormal3fVertex3fSUN(float nx, float ny, float nz, float x, float y, float z) -
glNormal3fVertex3fvSUN
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glNormal3fVertex3fvSUN
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glReplacementCodeuiColor3fVertex3fSUN
public static void glReplacementCodeuiColor3fVertex3fSUN(int rc, float r, float g, float b, float x, float y, float z) -
glReplacementCodeuiColor3fVertex3fvSUN
public static void glReplacementCodeuiColor3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) -
glReplacementCodeuiColor3fVertex3fvSUN
public static void glReplacementCodeuiColor3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] c, float[] v) -
glReplacementCodeuiColor4fNormal3fVertex3fSUN
public static void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int rc, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) -
glReplacementCodeuiColor4fNormal3fVertex3fvSUN
public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glReplacementCodeuiColor4fNormal3fVertex3fvSUN
public static void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] c, float[] n, float[] v) -
glReplacementCodeuiColor4ubVertex3fSUN
public static void glReplacementCodeuiColor4ubVertex3fSUN(int rc, byte r, byte g, byte b, byte a, float x, float y, float z) -
glReplacementCodeuiColor4ubVertex3fvSUN
public static void glReplacementCodeuiColor4ubVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) -
glReplacementCodeuiColor4ubVertex3fvSUN
public static void glReplacementCodeuiColor4ubVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, byte[] c, float[] v) -
glReplacementCodeuiNormal3fVertex3fSUN
public static void glReplacementCodeuiNormal3fVertex3fSUN(int rc, float nx, float ny, float nz, float x, float y, float z) -
glReplacementCodeuiNormal3fVertex3fvSUN
public static void glReplacementCodeuiNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glReplacementCodeuiNormal3fVertex3fvSUN
public static void glReplacementCodeuiNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] n, float[] v) -
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int rc, float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) -
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] c, float[] n, float[] v) -
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int rc, float s, float t, float nx, float ny, float nz, float x, float y, float z) -
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] n, float[] v) -
glReplacementCodeuiTexCoord2fVertex3fSUN
public static void glReplacementCodeuiTexCoord2fVertex3fSUN(int rc, float s, float t, float x, float y, float z) -
glReplacementCodeuiTexCoord2fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fVertex3fvSUN(MemorySegmentPREVIEW rc, MemorySegmentPREVIEW tc, MemorySegmentPREVIEW v) -
glReplacementCodeuiTexCoord2fVertex3fvSUN
public static void glReplacementCodeuiTexCoord2fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] tc, float[] v) -
glReplacementCodeuiVertex3fSUN
public static void glReplacementCodeuiVertex3fSUN(int rc, float x, float y, float z) -
glReplacementCodeuiVertex3fvSUN
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glReplacementCodeuiVertex3fvSUN
public static void glReplacementCodeuiVertex3fvSUN(SegmentAllocatorPREVIEW allocator, int[] rc, float[] v) -
glTexCoord2fColor3fVertex3fSUN
public static void glTexCoord2fColor3fVertex3fSUN(float s, float t, float r, float g, float b, float x, float y, float z) -
glTexCoord2fColor3fVertex3fvSUN
public static void glTexCoord2fColor3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) -
glTexCoord2fColor3fVertex3fvSUN
public static void glTexCoord2fColor3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] v) -
glTexCoord2fColor4fNormal3fVertex3fSUN
public static void glTexCoord2fColor4fNormal3fVertex3fSUN(float s, float t, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z) -
glTexCoord2fColor4fNormal3fVertex3fvSUN
public static void glTexCoord2fColor4fNormal3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glTexCoord2fColor4fNormal3fVertex3fvSUN
public static void glTexCoord2fColor4fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] n, float[] v) -
glTexCoord2fColor4ubVertex3fSUN
public static void glTexCoord2fColor4ubVertex3fSUN(float s, float t, byte r, byte g, byte b, byte a, float x, float y, float z) -
glTexCoord2fColor4ubVertex3fvSUN
public static void glTexCoord2fColor4ubVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW v) -
glTexCoord2fColor4ubVertex3fvSUN
public static void glTexCoord2fColor4ubVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, byte[] c, float[] v) -
glTexCoord2fNormal3fVertex3fSUN
public static void glTexCoord2fNormal3fVertex3fSUN(float s, float t, float nx, float ny, float nz, float x, float y, float z) -
glTexCoord2fNormal3fVertex3fvSUN
public static void glTexCoord2fNormal3fVertex3fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glTexCoord2fNormal3fVertex3fvSUN
public static void glTexCoord2fNormal3fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] n, float[] v) -
glTexCoord2fVertex3fSUN
public static void glTexCoord2fVertex3fSUN(float s, float t, float x, float y, float z) -
glTexCoord2fVertex3fvSUN
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glTexCoord2fVertex3fvSUN
public static void glTexCoord2fVertex3fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] v) -
glTexCoord4fColor4fNormal3fVertex4fSUN
public static void glTexCoord4fColor4fNormal3fVertex4fSUN(float s, float t, float p, float q, float r, float g, float b, float a, float nx, float ny, float nz, float x, float y, float z, float w) -
glTexCoord4fColor4fNormal3fVertex4fvSUN
public static void glTexCoord4fColor4fNormal3fVertex4fvSUN(MemorySegmentPREVIEW tc, MemorySegmentPREVIEW c, MemorySegmentPREVIEW n, MemorySegmentPREVIEW v) -
glTexCoord4fColor4fNormal3fVertex4fvSUN
public static void glTexCoord4fColor4fNormal3fVertex4fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] c, float[] n, float[] v) -
glTexCoord4fVertex4fSUN
public static void glTexCoord4fVertex4fSUN(float s, float t, float p, float q, float x, float y, float z, float w) -
glTexCoord4fVertex4fvSUN
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glTexCoord4fVertex4fvSUN
public static void glTexCoord4fVertex4fvSUN(SegmentAllocatorPREVIEW allocator, float[] tc, float[] v)
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GLSUNVertexwhen preview features are enabled.