Class GLAPPLEElementArray

java.lang.Object
overrungl.opengl.ext.apple.GLAPPLEElementArray

public final class GLAPPLEElementArray extends Object
GLAPPLEElementArray relies on preview features of the Java platform:
Programs can only use GLAPPLEElementArray when preview features are enabled.
Preview features may be removed in a future release, or upgraded to permanent features of the Java platform.
GL_APPLE_element_array
Since:
0.1.0
Author:
squid233
  • Constructor Details

    • GLAPPLEElementArray

      public GLAPPLEElementArray()
  • Method Details

    • load

      public static void load(GLExtCaps ext, GLLoadFunc load)
    • glDrawElementArrayAPPLE

      public static void glDrawElementArrayAPPLE(int mode, int first, int count)
    • glDrawRangeElementArrayAPPLE

      public static void glDrawRangeElementArrayAPPLE(int mode, int start, int end, int first, int count)
    • glElementPointerAPPLE

      public static void glElementPointerAPPLE(int type, MemorySegmentPREVIEW pointer)
    • glMultiDrawElementArrayAPPLE

      public static void glMultiDrawElementArrayAPPLE(int mode, MemorySegmentPREVIEW first, MemorySegmentPREVIEW count, int primCount)
    • glMultiDrawElementArrayAPPLE

      public static void glMultiDrawElementArrayAPPLE(SegmentAllocatorPREVIEW allocator, int mode, int[] first, int[] count, int primCount)
    • glMultiDrawRangeElementArrayAPPLE

      public static void glMultiDrawRangeElementArrayAPPLE(int mode, int start, int end, MemorySegmentPREVIEW first, MemorySegmentPREVIEW count, int primCount)
    • glMultiDrawRangeElementArrayAPPLE

      public static void glMultiDrawRangeElementArrayAPPLE(SegmentAllocatorPREVIEW allocator, int mode, int start, int end, int[] first, int[] count, int primCount)