java.lang.Object
overrungl.Configurations
The configurations for game library.
- Since:
- 0.1.0
- Author:
- squid233
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classA configuration entry. -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final Configurations.Entry<Boolean> Enable checks.static final Configurations.Entry<Boolean> Enable debug messages and prints toOverrunGL.apiLogger().static final Configurations.Entry<Boolean> Enable debug memory util to check memory leaks.static final Configurations.Entry<Boolean> Disable stacktrace in debug allocator.static final Configurations.Entry<Boolean> Enable using debug memory stack.static final Configurations.Entry<Boolean> Forcing check all method handles for GL.static final Configurations.Entry<Integer> The default stack frames ofMemoryStackPREVIEW.static final Configurations.Entry<Long> The default stack size in KiB ofMemoryStackPREVIEW. -
Method Summary
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Field Details
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STACK_SIZE
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STACK_FRAMES
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DEBUG
Enable debug messages and prints toOverrunGL.apiLogger().The default value is
false. -
DEBUG_STACK
Enable using debug memory stack.The default value is
false. -
DEBUG_MEM_UTIL
Enable debug memory util to check memory leaks.The default value is
false. -
DEBUG_MEM_UTIL_FAST
Disable stacktrace in debug allocator.The default value is
false. -
CHECKS
Enable checks.The default value is
true. -
GL_FORCE_CHECK_ALL
Forcing check all method handles for GL.The default value is
false.
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